⭐️ Jump! Dash! & Shoot your way to Victory! | Pre-stream!
Hey everyone!
Toy Tanks has tons of brand new content to be showcased here for the Next Fest account. This is a project I've been working on since pre-covid! (Do we still remember those days?) I have a bunch of cool stuff to share with you all: New Enemies, Hazards, Boss Battles, Levels, Modifiers, and much more! I am really excited!
This game has really been a labor of love for me, it's something I've wanted to do for many years but finally mustered up the motivation to commit to once I saw Silohawk's video on Wii Play Tanks. That game meant so much to me when I was younger. It's hard to describe the impact it's had on my life. And yeah, It's just one game, but It came to me during a time when I really needed it. Ever since then It's really just hung out in the back of my mind as another vessel for good memories. Making Toy Tanks is my opportunity to give back to that game, to that memory, to do for someone else what that game did for me.
It's my first game and although it may be rough around the edges, I am proud of what I've created here.
If anyone of you have the time to check out the free demo please do so, feedback is always appreciated, we have a discord server with a wonderfully kind community helping to support the game, this is the perfect place to offer up ideas, suggestions, and criticism, I will read it all.
I hope to bring a few more smiles into the world, and I hope that this project can help me do just that.
Thanks again everyone,
- Rodney :-)
⭐️ Jump! Dash! & Shoot your way to Victory! | Pre-stream!
Hey everyone!
Toy Tanks has tons of brand new content to be showcased here for the Next Fest account. This is a project I've been working on since pre-covid! (Do we still remember those days?) I have a bunch of cool stuff to share with you all: New Enemies, Hazards, Boss Battles, Levels, Modifiers, and much more! I am really excited!
This game has really been a labor of love for me, it's something I've wanted to do for many years but finally mustered up the motivation to commit to once I saw Silohawk's video on Wii Play Tanks. That game meant so much to me when I was younger. It's hard to describe the impact it's had on my life. And yeah, It's just one game, but It came to me during a time when I really needed it. Ever since then It's really just hung out in the back of my mind as another vessel for good memories. Making Toy Tanks is my opportunity to give back to that game, to that memory, to do for someone else what that game did for me.
It's my first game and although it may be rough around the edges, I am proud of what I've created here.
If anyone of you have the time to check out the free demo please do so, feedback is always appreciated, we have a discord server with a wonderfully kind community helping to support the game, this is the perfect place to offer up ideas, suggestions, and criticism, I will read it all.
I hope to bring a few more smiles into the world, and I hope that this project can help me do just that.
Thanks again everyone,
- Rodney :-)
⭐️ Jump! Dash! & Shoot your way to Victory! | Pre-stream!
Hey everyone!
Toy Tanks has tons of brand new content to be showcased here for the Next Fest account. This is a project I've been working on since pre-covid! (Do we still remember those days?) I have a bunch of cool stuff to share with you all: New Enemies, Hazards, Boss Battles, Levels, Modifiers, and much more! I am really excited!
This game has really been a labor of love for me, it's something I've wanted to do for many years but finally mustered up the motivation to commit to once I saw Silohawk's video on Wii Play Tanks. That game meant so much to me when I was younger. It's hard to describe the impact it's had on my life. And yeah, It's just one game, but It came to me during a time when I really needed it. Ever since then It's really just hung out in the back of my mind as another vessel for good memories. Making Toy Tanks is my opportunity to give back to that game, to that memory, to do for someone else what that game did for me.
It's my first game and although it may be rough around the edges, I am proud of what I've created here.
If anyone of you have the time to check out the free demo please do so, feedback is always appreciated, we have a discord server with a wonderfully kind community helping to support the game, this is the perfect place to offer up ideas, suggestions, and criticism, I will read it all.
I hope to bring a few more smiles into the world, and I hope that this project can help me do just that.
Thanks again everyone,
- Rodney :-)
⭐️ Jump! Dash! & Shoot your way to Victory! | Pre-stream!
Hey everyone!
Toy Tanks has tons of brand new content to be showcased here for the Next Fest account. This is a project I've been working on since pre-covid! (Do we still remember those days?) I have a bunch of cool stuff to share with you all: New Enemies, Hazards, Boss Battles, Levels, Modifiers, and much more! I am really excited!
This game has really been a labor of love for me, it's something I've wanted to do for many years but finally mustered up the motivation to commit to once I saw Silohawk's video on Wii Play Tanks. That game meant so much to me when I was younger. It's hard to describe the impact it's had on my life. And yeah, It's just one game, but It came to me during a time when I really needed it. Ever since then It's really just hung out in the back of my mind as another vessel for good memories. Making Toy Tanks is my opportunity to give back to that game, to that memory, to do for someone else what that game did for me.
It's my first game and although it may be rough around the edges, I am proud of what I've created here.
If anyone of you have the time to check out the free demo please do so, feedback is always appreciated, we have a discord server with a wonderfully kind community helping to support the game, this is the perfect place to offer up ideas, suggestions, and criticism, I will read it all.
I hope to bring a few more smiles into the world, and I hope that this project can help me do just that.
Thanks again everyone,
- Rodney :-)
Test Stream
Test Stream
⭐️ Jump! Dash! & Shoot your way to Victory!
Hey everyone!
Toy Tanks has tons of brand new content to be showcased here for the Next Fest account. This is a project I've been working on since pre-covid! (Do we still remember those days?) I have a bunch of cool stuff to share with you all: New Enemies, Hazards, Boss Battles, Levels, Modifiers, and much more! I am really excited!
This game has really been a labor of love for me, it's something I've wanted to do for many years but finally mustered up the motivation to commit to once I saw Silohawk's video on Wii Play Tanks. That game meant so much to me when I was younger. It's hard to describe the impact it's had on my life. And yeah, It's just one game, but It came to me during a time when I really needed it. Ever since then It's really just hung out in the back of my mind as another vessel for good memories. Making Toy Tanks is my opportunity to give back to that game, to that memory, to do for someone else what that game did for me.
It's my first game and although it may be rough around the edges, I am proud of what I've created here.
If anyone of you have the time to check out the free demo please do so, feedback is always appreciated, we have a discord server with a wonderfully kind community helping to support the game, this is the perfect place to offer up ideas, suggestions, and criticism, I will read it all.
I hope to bring a few more smiles into the world, and I hope that this project can help me do just that.
Thanks again everyone,
- Rodney :-)
Toy Tanks! - New Enemies, Hazards, Bosses, Levels & More! - Next Fest Livestream
Hey everyone!
Toy Tanks has tons of brand new content to be showcased here for the Next Fest account. This is a project I've been working on since pre-covid! (Do we still remember those days?) I have a bunch of cool stuff to share with you all: New Enemies, Hazards, Boss Battles, Levels, Modifiers, and much more! I am really excited!
This game has really been a labor of love for me, it's something I've wanted to do for many years but finally mustered up the motivation to commit to once I saw Silohawk's video on Wii Play Tanks. That game meant so much to me when I was younger. It's hard to describe the impact it's had on my life. And yeah, It's just one game, but It came to me during a time when I really needed it. Ever since then It's really just hung out in the back of my mind as another vessel for good memories. Making Toy Tanks is my opportunity to give back to that game, to that memory, to do for someone else what that game did for me.
It's my first game and although it may be rough around the edges, I am proud of what I've created here.
If anyone of you have the time to check out the free demo please do so, feedback is always appreciated, we have a discord server with a wonderfully kind community helping to support the game, this is the perfect place to offer up ideas, suggestions, and criticism, I will read it all.
I hope to bring a few more smiles into the world, and I hope that this project can help me do just that.
Thanks again everyone,
- Rodney :-)
Toy Tanks! - New Enemies, Hazards, Bosses, Levels & More! - Next Fest Livestream
Hey everyone!
Toy Tanks has tons of brand new content to be showcased here for the Next Fest account. This is a project I've been working on since pre-covid! (Do we still remember those days?) I have a bunch of cool stuff to share with you all: New Enemies, Hazards, Boss Battles, Levels, Modifiers, and much more! I am really excited!
This game has really been a labor of love for me, it's something I've wanted to do for many years but finally mustered up the motivation to commit to once I saw Silohawk's video on Wii Play Tanks. That game meant so much to me when I was younger. It's hard to describe the impact it's had on my life. And yeah, It's just one game, but It came to me during a time when I really needed it. Ever since then It's really just hung out in the back of my mind as another vessel for good memories. Making Toy Tanks is my opportunity to give back to that game, to that memory, to do for someone else what that game did for me.
It's my first game and although it may be rough around the edges, I am proud of what I've created here.
If anyone of you have the time to check out the free demo please do so, feedback is always appreciated, we have a discord server with a wonderfully kind community helping to support the game, this is the perfect place to offer up ideas, suggestions, and criticism, I will read it all.
I hope to bring a few more smiles into the world, and I hope that this project can help me do just that.
Thanks again everyone,
- Rodney :-)
AI Companions(Bots), Modifiers, Progression, & UI Overhauls!
Hello Everyone!
I'm back with more content for the game, this time around we've got Four major additions: AI Companions, Modifiers, Progression, & a UI Overhaul! We will be going into more of each of these topics below, but before that - a quick update on where we're at in our timeline. I recently decided to change the date of release from March 4th to April 21st. This decision was not made lightly as I'd love to get the full game into people's hands as soon as possible. One of the major reasons for the push back has to do with getting some new hands into the project to help with development, We've now got both a Sound Designer and an Artist currently doing contract work for the game, very excited to share with you all the results so stay tuned! For anyone interested primarily in the free demo available here on Itch.io or Steam, you can rejoice with the knowledge that we have decided to include PVP(Player vs Player) in the demo in some form come release. I recognize not everyone has the extra money to purchase a game, and I really do want to get this game into as many people's hands as possible :-)
AI Companions(Bots)
This is a feature I've wanted in the game for so long now - you can now play with AI Companions to help you out on your journey through the three campaigns! You can play with up to three bots, they each have their own unique behavior and quirks - some may be shy, some might be aggressive. I even added a feature that allows you to spectate! Meaning you could have three bots playing and you just watching as they struggle without your help - it's actually really fun to see honestly haha. Try playing with one or two on a harder difficulty, you may find it to be a more team oriented experience!
Modifiers
There are currently four modifiers available in the demo: Classic - Tank have a single health, less shots, are slowed down, and can no longer dash! Teamplay - Players shots no longer damage one another whoooooo! Jellybean - Players start each level as a new random tank! Stopwatch - Players have exactly one minute to finish the level, all players are destroyed once their time is up!
We plan to have a least a few more available for the demo, they will be unlockable through the completion of secret side-objectives. Keep an eye out! Other Modifiers we plan on having in the final game include: Killshot, Evolved, Chosen, All as one, Rainbow, Dracula, Brawler... so on and so forth. Check these out in game to see their effect!
Progression
First off, we've completely rebalanced how receiving stars for levels works - things are much more fair now. Getting three stars on a mission is a serious accomplishment on any difficulty mode. We now save and display all of your accomplishments - What levels you got how many stars in, the difficulty, even the tank you used to do it. You'll be able to see this information in the main menu when your selecting your tank. This information will help us give away cool rewards for hitting certain milestones in the players progression. Example: Finish campaign 1 with each level having either 2 stars or more - things like this will unlock new content for players! We also do a better job in tracking the exact time it takes you to complete each level, this is down to the millisecond. So for all you speedrunners out there, you better watch out, I'm coming for ya.
UI Overhaul
There have been a flurry of UI improvements in this update. Everything from the menus/options to the icons and text. Things should be much easier to interact with and understand moving forward. We also added the long awaited "Quit" button to the options screen.
Toy Tanks Demo Is Released & Ready To Go!
Toy Tanks is a 3D Isometric, physics based action game that features a unique blend of positional platforming, fast-paced movement abilities, and twin-stick shooting. The game's focus is heavily set onto it's Campaign experience, of which can be played with up to four players. The Campaign currently features 30 Hand-Crafted levels, each featuring a careful combination of Enemy Tanks, Hazards, and Terrain layouts; created to incentivize on-the-fly creative problem solving and before-the-level tactical planning.
The demo currently contains about 25% of the final game. The available content includes: 18 levels, three playable tanks, easy/normal/hard difficulty settings, and four player local multiplayer support. Notable content that does not appear in the demo is: The third campaign(Levels 3-1 to 3-10), All three of the game's bosses(Level 1-10, 2-10, 3-10), Player vs Player game modes, and a bunch of other more minor but still important features like unlockables and gamemode modifiers.
Play the demo! Email me here: rodneyluckhurst@gmail.com with any and all feedback!
Ps. Join the discord server to learn more about the game! https://discord.gg/ewrbAuGu