Toy's Paradise cover
Toy's Paradise screenshot
Genre: Simulator, Adventure

Toy's Paradise

August 17th Patch Notes


Hello all!
With this newest update comes the fixes to many prevalent bugs and content that I saw fit to change. This is not at all the content update that will be coming out soon with regular updates, but rather just some major things this game could use whilst you wait. As a solo developer, it has been a struggle trying to learn new strategies with content and technology as I attempt to optimize and make the game it is going to grow up to be! So to those who are currently supporting, thank you.

Current Changes:

Out of Bounds - Yes, the out-of-bounds camera is insanely annoying, as you cannot see what is happening once you are out, that is why this was changed. I saw fit that this needs to be something that should be fixed as soon as possible and did that.
Wobbly Cat - I love the wobbly cat that wanders the foyer of the house as much as the next guy, but this was something that needed change. The houses aesthetic is currently going through a phase of Toy-Takeover and that needs to be shown, the wobbly cat must return somewhere else. This change shown is a little bit of content until the rest is released.
Research Table - You now will have to put your foot forward in your venture to take over the room with your toy accomplices by researching certain buildings; adding depth to the building portion of the game.

Why not just release all the content you've made so far?
Well, as I said, the changes present in this build are just a placeholder and I thought it necessary for right now, as it shows what is to be. Most of the content already made is not yet fully implemented and it will be soon that you get my progress in full force!

Until next time, thank you.

Early Access Release!


This is it! Toy's Paradise is releasing in 12 hours! I cannot wait for everyone to check out the game and receive all of your feedback!

Wake up a toy ready to tear the world apart!
Move around the house, trying to tear everything down in a way to gain resources. Use these resources to build more toys, as well as other tools to increase efficiency in pulling this poor family's house apart.

Features Available:

▼ Hiring Toys
Yep, you heard that right, with the amount of room in this household, there are so many toys that would be willing to work for you; each having their own abilities and skills, different from the default builders.

▼ Influence
What is the point in destroying a household if no toy notices? Well, no need to worry, the toys in each room notice. Each object destroyed out of the overall amount in the room increases your influence on the surrounding toys. Depending on the toy's view on what you are doing, each will either reject your plan or give you deals on hiring based on your influence.