Itās Spooktober and while we are hard at work with our next major update we thought you should still get a little something seasonal.
Log in to Trailmakers from October 17 to collect the new Skull head, which you can apply in the customization menu. On November 13 you get to top it off with a new hat thatās all flames!
We hope you like our humble little Halloween update and that it can fill some void while waiting for the really big leaks!
Happy haunting! š·ļøšøļø
How to build a Monster Truck š Trailmakers Tutorial
Wake up Trailmaker: a new tutorial has dropped!
Our friend Whemplar is back with a new step-by-step guide on how to build a Stunt Monster Truck. An outstanding build that will inspire you to take your own to the next level.
Make sure to check Motorhead Pack if you haven't yet!
How to build a Formula Race car šļø Trailmakers tutorial
YouTube tutorials are BACK!
And who better to revive them than one of Trailmakersā most prominent rising starts: Whemplar.
In this video he will take you through the steps of building a race car worthy of the Grand Prix race track. We hope you learn something and stay tuned for the next tutorial.
Happy building, Trailmakers.
All aboard! āļø Planes, Trains and Automobiles Fest
Planes, Trains, Automobilesā¦
ā¦thatās what itās all about in the latest Steam Fest celebration and whenever vehicles are mentioned, weāll be there.
The Planes and the Automobiles are covered by Airborne and Motorhead respectively which are 50% and 25% off until September 23.
We donāt really have a Train update but your imagination is the limit in Trailmakers and we wonāt tell you what to use the parts for.
We're back with another hotfix as we prepare to move our entire focus over to what comes next (2.0?!). Thank you to everyone who has reported issues they have encountered, thanks to that info we have been able to address a chunk of things we wanted to have fixed sooner rather than later!
Fixed duplicating a Seat giving Input to previously unbound blocks.
Fixed MultiSeat Structures that contain unbound blocks are incorrectly gaining Bindings when spawned in. If you have a structure that gained this issue since the previous patch, it should be fixable by deleting the secondary seat, and duplicating the Main Seat again.
Fixed a case when the Input of Comparators is 0 they never send an input, even if they are set to check for input 0.
Fixed Logic Blocks to ignore input if delayed or paused, but keep running their logic.
Fixed summing Inputs directly into Comparision Gates when comparator = 0 not working.
Fixed an Oh No that would occur if a Blueprint/Structure had a lot of data associated with it.
Fixed some structure damage job logic to mitigate against some Oh No's and added some additional logging info in cases where it still happens.
Localization fixes.
Thank you for your patience whilst we worked on this slightly more sizeable hotfix. If you continue to see issues, please let us know. The best place to do this is on our Discord at discord.gg/trailmakers
Last year we took Trailmakers to the final frontier with the largest map ever released in our game. In addition to the Space Sector we also released the Space Voyager Pack for those wanting to add-on to their cosmic experience.
A large space thruster, a slick cockpit, outfits worthy of intergalactic first impressions, and much more. The Space Voyager Pack has not really seen a big discount since but that changes now.
And what more appropriate time to make the pack more accessible than in celebration of the Steam Space Exploration Fest. So enjoy the Space Voyager Pack at a historically low price.
See you among the stars, Trailmaker! š
Pedal to the Metal Hotfix 3
Hello Motorheads!
We are releasing another small hotfix for 1.9 with a number of fixes, most importantly for an Oh No crash that would occur under certain circumstances. Ā
Fix for Host Oh No if a client joins when a lot of logic events are happening.
Duration not working on Comparator Logic Block without pause.
Italian Localisation Fixes.
Fixed Inventory Rotation on 4x4x1 Wedge.
Fixed Spawn Rotation on 3x3x1 Wedge.
A patch for the Console versions of Trailmakers containing these fixes and the fixes from Hotfix 1 and 2 are going through the console certification process and we aim to release them by end of this week.
Pedal to the Metal Hotfix 2
Hello Motorheads!
We have just pushed a second hotfix live which addresses a couple more issues we became aware of thanks to your reports after launch.
Fix for Input switching between Keyboard and Mouse and Controller breaking in second session onwards.
Fix for Accumulator not correctly clamping values.
Fix for colour change on Firework not affecting the Particles until a respawn.
This fix and the previous hotfix contents are planned to come to the console versions of the game shortly.
Trailmakers -80% Discount | Midweek Deal
We just released what many have called the best update ever so it would only make sense to make the game dirt cheap now so everyone can see what itās all about.
Therefore we are throwing Trailmakers and its DLCs into Steamās Midweek Deal - and it is bloody mad.
80% off the base game and up to 50% off on DLCs. So if you have a friend you would like to introduce to the wonderful world of physics-based engineering, now is the time!
Donāt forget to also join the worldās most creative gaming community on Discord & Reddit. Get help with your builds, post your work, participate in community events with the devs and so much more:
Thank you so much for the warm reception to the Pedal to the Metal and Motorhead DLC launch yesterday! We have loved seeing your creations and reactions to the content!
We have a small hotfix which address a handful of high priority issues we wanted to get out as soon as possible. A console release of these fixes will arrive a bit later since we need to go through the Certification process there.
Fixes
Fix for repairing structures with many Passenger Seats not repairing full structure.
Fix for NullRef spam after a seat with many structures explodes.
Fix for input not correctly being set to NOR gates after player has sat in a Passenger Seat.
Fix for Input Bindings not correctly being displayed on all rotation gizmos.
Fix for Accumulator ignoring Minimum Value until input is given.
Fix for Motorhead Decal Thumbnail showing the old Headlight.
Fix for Set as Default Skin/Colour button not working correctly with Controller.