Train Station Renovation Devlog#48 "Top 5 Stations"
A little curiosity for you - Top 5 Stations according to our dev team. Would you help us?
β¬ Choose the best station from presented below. β¬
1. RAILTOWN π
2. GEMTOWN π
3. CLEANILLE π
4. OAKDOWNβ
5. ENVILLE π
Which one do you like the most?
What's interesting do you find in the chosen station?
Share with us your opinion in the comment section. Your feedback would be very precious in further development.
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[UPDATE] We are currently working on:
Level Restart Option
Farmley Bugs
Achievements, _TOOLTIP and other bugs
We know that some of you are waiting for a long time. We will try hard to release it as soon as it will be possible. Sadly, due to the epidemic and changing office, it's taking a lot more time than we expected.
Thank you for supporting our production and please accept our apologies for the inconvenience caused.
π₯ -20% discount on early access Train Station Simulator. π₯
As you probably noticed the biggest event on the steam platform "Summer Sale" started. During this year's edition, you will be able to collect steam points and exchange them for prizes, which are really many.
Today we would like to share with you huge information from our next game.
We are happy to announce Car Trader Simulator - Welcome to the Business! πππ
To your hand for FREE - prologue to the full version of the game "Car Trader Simulator".
[previewyoutube="xL1y6tl3ROA;full"]
π£ Official date of release is 23.06.2020. π£
This will be, like a demo, fully free and you will be able to download it when it comes live. In Car Trader Simulator Prologue you will be able to play tutorial and a little bit of sandbox mode.
Don't miss Special Developer Stream on the Steam and Twitch platform!
π₯³ 23.06.2020 (June 23) - 6 pm GMT / 11 am PST / 2 pm EST π₯³
First look on Car Trader Simulator - Welcome to the Business
Train Station Renovation Giveaway
Q&A and much, much more!
You'll be able to find the stream under these links:
Forum is a place where you can share with us suggestions, ideas and ask freely about the game. Report bugs, crashes and problems you experience and we will pass it to developers.
Also, fresh news, events or updates are delivered once a week. πββπββ
In each SUB FORUMS there are pinned topics.
Use it wisely and we will gladly answer your questions as soon as possible.
Example: How report bugs?
We believe that communication is a key to success!
We invite you to join our discord server where you will be able to:
talk to us (devs) and other fans of this game;
present your ideas and suggestions for the game;
get to know the plans for the game for the coming weeks;
take part in giveaways and previous access to the beta version of the game;
A few days ago we gave you the opportunity to translate into your native languages ββof our game so that players from your country can play in their own language. We translated over 10 languages ββourselves, but we thought it would be a nice gesture to provide you with the full text files from the game so that you too can develop it with us.
The effect of the whole project surprised us because after 48 hours more than half of the project was translated by you and also you added a few additional languages ββto translate.
Game translation status at the moment.
We need a lot of help in these languages: - Danish 0% - Arabic 5% - Turkish 10% - Croatian 12% - Hungarian 14% - Ukrainian 25% - Norwegian 32% - Slovenian 35%
Almost finished translations: - Czech 88% - Dutch 92%
Finished translations: - French 100% - German 100% - Korean 100% - Portuguese (BR) 100% - Swedish 100%
In update v1.0.1.0, in addition to fixing errors and improving the translation for some languages, we are also introducing the long-awaited sandbox mode (which we will also be improving). Now you will be able to enjoy unlimited fun and try your hand when nothing limits you.
Update v1.0.1.0
Our changes:
Added Sandbox mode!
Added Light switches on Limingham
Added new names for the zones on Limingham
Added Wind Sleeve animation on Gemtown
Improved compatibility of save files with regional settings
Improvements and fixes of tasks on Limingham
Fixed an issue with FPS drops next to a ladder on Limingham
Fixed an issue where there was no sound when opening the doors on train wash
Fixed an issue where you couldn't scan windows in control tower on Enville
Fixed lights on Limingham
Changes thanks to our community help:
Added and fixed lights on Playford Hills
Added "Reset Everything" button in Settings
Added Hazmat suit hands when you open the tablet on Railtown
And thatβs not everything! They'll be streaming live today at 5 p.m CEST, so make sure to join on one of the channels below: 1. Steam: https://steamcommunity.com/app/1314160/broadcasts/ 2. Twitch: https://www.twitch.tv/pyramid_games
What is more, they also prepare a Community Group Challenge!
Below you can take a look at some of their goals that will unlock additional features, bringing Rover Mechanic Simulator Early Access closer to full release.
Hereβs how to join the Steam Community Group:
1. Enter Rover Mechanic Simulator store page and choose βCommunity Hubβ over the logo and game description 2. Choose βFollowβ on RMS Community main window on top.
Today, we've prepared for you a larger update in which we focused on aesthetic elements in the game, improved optimization and performance of some stations, and made corrections in the translation and spelling for some languages.
Update v1.0.0.4
Our changes:
Changes in lighting system on Philville
Changes in lighting system on Playford Hills
Changes in turnover of the turntable
Collision detection in the objects being put up has been improved
Fixed issues with information plates
Fixed the issue with the correct order of tasks on Limingham
Fixed the issue with achievements that included "stars"
Fixed the glitch where you could place parts of the clock inside the walls
Fixed the issue when the board placed by the player wasn't loading properly
Fixed an issue where handcar was glitching when player was saving the game on Oakdown
Fixed the oversized graffiti on Oakdown
Fixed the issue when rebinding the scan key caused graphic changes on the UI
Fixed the issue where you couldn't place a toilet stall on Enville
Fixed a problem where you couldn't access the train racks from the interior on Farmley
Fixed an issue on Gemtown where objects could be placed in the walls of the basement
Improved mouse sensitivity scaling settings from 0.5 - 1 to 0.1 - 1
Improvements in Tutorial
Improving tablet interactivity
Rusty rails no longer appear as fixed rails after loading the game
Reduced loading time on Playford Hills
The game is now blocking the player when it's minimized
Changes thanks to our community help:
Added Bump offset on selected materials
Added missing toilet bowls on Oakdown
Blocking the unwanted interaction with one of the trash cans on the Carlsea
Fixed an issue where player couldn't save audio settings
Fixed an issue with game lag when player haven't changed anything in settings
Improved brightness options
Improved resolution selection
Improved the EXIT plate in the main menu
Improvements in Italian translations
Improved font alignment in the settings
Improvements in "driving" a assembled train on a train mockup
Over the weekend we received a lot of feedback from you regarding bugs and suggestions in the game.
Update 1.0.0.2v
Our changes: - Correction for lvl 7 on loading; - Repair of keys assigned to the keyboard; - Added option to change the brightness; - Fixed turntable; - FXAA for tablet; Level 1: - Fixed entrance door to the station; - The appearance of garbage bags has been fixed;
Changes thanks to community help: - Fixes in the game loading system; - Corrections in linearity at lvl 6; - Backlighting for some rubbish; - Illumination of train windows; - Improving some translations; - Adding a list of items to put up while browsing the store; Level 2: - Fixed "The basement light"; - Fixed "Windows"; - Fixed "Bathroom and basement door" - Fixed "Leaky walls in the bathroom"