Trainscape cover
Trainscape screenshot
Genre: Simulator, Indie

Trainscape

Update 6 - Jukebox

Greetings Fellow Trainscapers!

If you can't get Evan Alderete's Toybox tune out of your head, we've added 2 more (music) tracks to the mix. Simply use the brand new Jukebox in the workshop!

Now kick back, relax, and keep building to these new beats!


Team Bit Toys

Update Notes



  • Added Jukebox to the workshop. Use God-mote to switch tracks, change volume, or enter drift mode and shuffle the tunes.
  • Sunset Serenade by guest composer Emmaline Sanders
  • Loco Motion by our resident composer Evan Alderete
  • Various audio improvements

Update 5 - Sandbox Mode

Greetings Trainscapers:

It's time to build to your heart's content. Introducing Sandbox Mode, which has no quantity restriction on trains, props, and all sorts of fun objects! To access the Sandbox Mode, simply use God-mote on the door.

The building interface is the same and layouts saved within Sandbox Mode will have a little label on them. Use the door to return to Normal Mode, where you'd have access to your Steam Inventory objects.

Thank you for CHOO-ing Trainscape and happy building!


Team Bit Toys

Sandbox Mode



  • Toggle between Sandbox Mode and Normal Mode with the God-mote and the workshop door
  • While in Sandbox Mode, gain access to unlimited quantities of select objects with Mr. Claw
  • Saved layout will have an additional SB label
  • Steam Inventory objects are inaccessible while in Sandbox Mode
  • Build and decorate just like the Normal Mode


Other Changes & Bug Fixes



  • Improved auto-connect when building circular tracks with small radii
  • Tools will now show up in screenshots
  • While holding an object with Mr. Claw, only the D-Pad (used for rotating the object) is visible
  • D-Pad LEFT on God-mote will now cycle through 3 display modes for Triggers: 1) show Triggers & links, 2) show Triggers only, and 3) hide all
  • Added sound effects to Trigger related actions

Update 4 - Triggers

Greetings Fellow Trainscapers!

As hinted in Update 3, we were working on a new & complex system. It is by no means complete, but we felt it's time to let you have a run at it.

Triggers are special objects that can be linked to any remote-controllable objects. An example of a remote-controllable object is the Locomotive, which you turn on/off, blow whistle, and change the speed. Though the number of such objects are limited at this moment, we plan to add more as time goes on.

By placing a Trigger in the world and link it to a remote-controllable object, you can then program the Trigger to one of the commands of the linked remote-controllable object. For instance, turn the Locomotive on/off. Once that's done, whenever an object collides with the Trigger, it would fire that command to the remote-controllable object.

Triggers are handy when you want to conduct trains quickly without using the God-mote to point at them. 5 Triggers are available in this week's freebie gift box.

Check out the YouTube video: Trainscape Triggers

Have a go and let us know what you think. Until then, Update 5!



Team Bit Toys

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Triggers



  • New system to program behaviors for remote-controllable objects
  • Place Trigger with Mr. Claw
  • Program Trigger with God-mote
  • While in God-mote, pull & hold trigger button to link to a valid object
  • Once linked, use D-Pad UP to program the behavior, press button on God-mote to program
  • Whenever an object colliders with the Trigger, the linked object will execute the programmed command
  • 5 Triggers can be found in this week's Mystery Gift Box
  • Lampposts are now remote-controllable

Update 3 - Multiple Save Slots

Greetings Fellow Trainscapers!

Update 3 is relatively small but adds a feature that many of us wanted when we first shipped the game - multiple save slots! Now you can create new layouts without overwriting previous creations.

We are also working on a big system for Update 4. It is rather complex but a very exciting one. We will share details when we make more forward progress.

Keep chugging!



Team Bit Toys

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Multiple Save Slots



  • Access Save/Load menu via non-tool hand's Menu Button
  • Up to 7 save slots are available, in addition to auto-save
  • Save files can be found under Trainscape/Saves folder
  • Previous save file will be migrated to Save 1


Other Changes



  • Un-opened Gift Boxes can be found under the Goodies category with Mr. Claw tool
  • While taking screenshots, swipe non-tool hand's D-Pad to zoom in and out
  • Train audio will no longer play when Track Gun tool is active
  • Undo an auto-closed track will place resume markers (spike balls) correctly now

Update 2 - Say Cheese!

Greetings Fellow Trainscapers!

With Update 2, you now have the ability to quickly take screenshots within Trainscape and share it with rest of the Steam Community. Show everybody your favorite Kodak moments and your creations!

Next stop, Update 3!


Team Bit Toys

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Screenshots



  • Turn your non-tool hand 90 degrees, and a photo frame will appear
  • Frame your shot, then press D-Pad UP to save it
  • Upon exiting, Steam will allow you to upload selected screenshots
  • The full image can also be found in your Trainscape/Screenshots folder


System



  • Left / right hand icons are now displayed on controllers
  • Switch hands by bumping the base of Vive controllers
  • Improved sound effects throughout the game
  • Trains are less likely to break from each other after a minor crash
  • Improved haptic feedback
  • Sped up unboxing experience for Starter Kit
  • Pose-able characters will no longer slide on the table
  • Opening previously unopened Starter Kit and Gift Boxes will no longer have broken visual effects


Tool: Mr. Claw



  • Improved precision for highlighting and selecting objects
  • Can no longer switch tools while holding an object

Trainscape Update 1 - Ride the Train!

Greetings Fellow Trainscapers!

We are happy to release our first update. The most requested feature since launch was the ability to ride the train. Now you can do that!

Also, new content are made available through free Gift Boxes. At least one will be given out each week. You must login to claim your box. So grab the update and hop on.

Please let us know what you think of the game so far. And we are off to Update 2!


Team Bit Toys
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Tool: God-mote



  • Ride the locomotive! Highlight a train with the God-mote and use D-Pad UP to jump inside the cabin. While riding the train, you can continue to swipe D-Pad LEFT/RIGHT to change its speed. Use D-Pad DOWN to exit. You can even blow the whistle with D-Pad LEFT!
  • Switch TV channels when there is more than 1 locomotive on the table
  • TV will automatically turn off when there are no valid locomotives in play


Tool: Mr. Claw



  • Highlighting a pose-able character will now give it a proper outline
  • Improved train placements, especially on elevated tracks
  • ALT (hold trigger on non-tool hand) allows trains to be placed on the table instead of being forced to stick to tracks
  • Fixed a bug which would occasionally prevent trains from being placed on highlighted track


Tool: Track Gun



  • ALT (hold trigger on non-tool hand) will hide spike balls from view, which makes selecting small track segments possible
  • Delete track segment button has been mapped to D-Pad DOWN to avoid accidental deletions
  • Improved track loop-closing assistant. Reminder that loop-closing algorithm only kicks in when 2 open ended tracks segments are within 90-degrees angle of each other
  • Improved snapping to existing guides
  • Preview track segment is now tinted blue
  • New Starter Marker will no longer inherit grade setting from the last track segment placed
  • General UI improvement while building tracks


System



  • Improved physics between world objects, especially between small objects such as placing a person on a bench. (Train physics will be improved in future updates)
  • Added controller haptic feedback throughout the experience
  • Tweaks to sound effects and behaviors
  • Fixed a bug where character poses are not properly restored on load


Content



  • New contents are available through Gift Boxes, which will be dropped on a weekly basis
  • Each Gift Box will yield a new item
  • New items include tank car, boxcar, grain silo, chef, baggage cart, tents, special edition cows, and more!


Known Issues



  • Certain poses will cause the pose-able character to slide across the table; try placing them with ALT (hold trigger on non-tool hand)
  • Switching tools while holding an object would make that object harder to pickup
  • When coupling train cars together, sometimes the train car that is being connected to may do a 180 flip
  • Visual effects from unboxing Starter Kit and Gift Box may appear black

Sneak Peek: Riding Trains

Greetings Fellow Trainscapers!

The most requested feature since we launched a week ago was the ability to ride your own trains. So we bumped that to the top of our priority list, and here are a couple of screenshots. Enjoy!!






Team Bit Toys

Welcome to Trainscape

We are LIVE!

After a solid year of love and labor, we are proud to share our progress with you through Steam Early Access. This is only the tip of the iceberg!

Trainscape is best played in VR as it takes full advantage of its interface. Players can create and manipulate intuitively. We currently support HTC Vive and will support Oculus Touch as soon as we can.

Over the next few weeks, we will be fixing bugs, polishing rough edges, updating art assets, and collect feedback from our players. Once things settle down a bit, we will shift gear back into development with more features and more content.

Meanwhile, please support us by taking advantage of the Steam Summer Sale. And help spread words among your friends and family!

Happy Choo-Choo!


Team Bit Toys