Normal nodes 3, 6, and 8 have had the score increased to unlock the exit, and may be increased again soon. The bugs involving the spawners on easy and node 4 on hard have been corrected.
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Some placeholder sounds have been added. Some levels on normal and hard have had the score increased to unlock the exit. Other minor visual tweaks have been implemented. Bugs involving spawners have been noticed on easy and hard node 4, that is being looked into currently.
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The bug that was impacting gameplay has been resolved. There will be another patch coming soon to add further sounds and balance the score needed to activate the exits.
Working on some bugs
We've found some intermittent issues that don't let you either kill enemies or give you the proper points for destroying them. We are working on this problem right now.
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We've added a couple of new features to get closer to the gameplay intended.
In normal and hard modes, the exits are inactive until you reach certain score. Your progress is shown above the level. Files/points give 10 points, enemies give 20, and intruders/spawners give 50.
Points will be much more apparent in a future release, and we plan on implementing leaderboards soon.
Enjoy the game!
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We've wrapped up our alpha and we're preparing for our first Early Access release!
We do plan on trying to add more features before our July 17th release, along with further testing.
Thanks to everyone who has helped us so far, and welcome to those who have joined us!