Transport Defender cover
Transport Defender screenshot
Genre: Strategy

Transport Defender

Drone item RNG improvements

rev 1069f5 (17.10.2017)

  • Improved drop chance mechanic for drone items delivery. Now every item delivery mission increases per-rarity bonuses for a drop chance of that rarity, this bonus resets when item of this rarity received. With introduction of this system i've set initial bonus on non zero value
  • Fix beam platform length after moving it down in drone update
  • Possible fix mission sometimes has delivering status with 00:00 time

Better Stats representation and offline feature buffs

rev 1069f2 (16.10.2017)

  • Big rework on stats representation. All stats are much shorter now and they have tooltips with additional info you may need
  • Decrease feature unlock pricing a bit (don't expect to unlock all features if you are at 10k sector)
  • Offline mode buff. Move features that add offline bonuses up in unlock order and decrease their prices. Now you will get offline locked cargo gen prior to online locked cargo gen.
  • Added offline sector progress (rough). Moves you through sectors only if you have enough damage to defeat boss in required time, doesn't simulate autobuy and ability use
  • Decrease compass' 2nd bonus featur. It had wrong level from old revision when it was random from max and it didn't have hamster bed bonus, also moved down a bit (~10 features) in unlock order
  • Add Battle ability notice in ability tooltip
  • Add feature unlock price difference note in unlock button tooltip
  • Fix missing bracket in some scaling formulas for item's base stat
  • Fix offline MP generation again. It was limited by 1 offline hour... have 50 MP for free again :)


  • Note about localizations. I've prepared imprort script from google sheets and move locale files to open dir for tests, but this updates breaks all localizations (stats are mandatory). I'll update document with new tags later and fix RU localization (when i have time and mood to work with it)

Drone is here

rev 1069 (14.10.2017)

  • New system: Drone. Complete missions to get items and weapon parts. Equip items on drone and upgrade them with weapon parts. Note: you must have at least 1 sentinel reset. Items have stat bonuses to base stats like damage, locked cargo and money and rare items can give bonuses to some features, f.e. increase max long run bonus or Lucky 20 bonus
  • 57 new steam achievements
  • 4 in game achievements (2 money, 2 damage)
  • Add new sentinel protocol: Postman protocol - increase WP reward from drone missions
  • 10 new features
  • 10 higher level versions of existing features
  • 3 new reassembly levels for each weapon (78 reassemblies total)
  • Increase feature unlock price scaling for 180+ features
  • Rename Oratory's bicycle to Oratory's walker
  • Added locked cargo gen / interval value on stats page
  • Hamster bed bonus now shown in floating rewards and on stats page
  • Increase SP cargo requirements scaling
  • Reverse buff features: Fly swatter, Echoes of war, Upgrade detector, Alien tech, 'The EARTH' channel, Alien jagon
  • Change offline report from message box to log entry
  • Clicker protocol is scaled from SL now as SL / 2
  • Improve auto quickload use. It will be autoused only if compass and jack are on cooldown
  • Add message boxes with erros if game can't access steam's api and errors if save or load failed
  • Reworked cargo on kill/ability activation/alien/20 sectors frature bonuses. Now they are scaled with sector lvl and final bonus = Max(LCargo reward at closest boss sector
  • Value / 10000, Value)
  • Added stat entries on stats tab for new scaled values (cargo section)
  • Added limit per transfer to weapon levels from bosses
  • SP reset and recalculated based on new scaling. Only if SP debt > 20
  • New TD coin item: WP Up!
  • Add stacking for steam inventory tickets
  • Fix locked cargo generator stats entry. It was always increasing by gen value even if max value per transfer was reached
  • Fix sentinel reset resets feature's custom groups
  • Fix offline report showing wrong value for locked cargo generator
  • Super mega reverse nerf: Jester5093 and - Michael - DUO max level x1000
  • Thanks for some new feature names to: real_rapid_jazz, Rayzonic, Neet, Celestrelle, Klagis

Sentinel is here

rev 1063 (25.09.2017)
- Sentinel system (global reset with big bonuses, rework of mastery points from web version)
- 10 sentinel passive modules including autoclicker and autotransfer on specific transfer duration
- HP scaling decreased for all sector ranges
- Fix buy mult hotkeys affect autobuy levels
- CD reset on boss sector now affects only battle abilities
- Autotransfer feature changed max level and bonus
- Autoretry feature changed max level
- Coins damage/money bonuses are exponential now
- Only 80% cargo received from skipped(starting) sectors
- 0.75% more cargo on transfer per completed sector after 100 completed sectors in a run
- 2 new Features to increase skipped reward and reward per sector in long run
- Critical chance features rework from X to + bonus

Patch v1057

Starting experience update

  • Increased first level bonus for ~20 features. Like Jump hole generator starts on sector 80.
  • Autobuy has 1/5 levels per purchase opened by default (was 1 only)
  • Spawn enemies mostly on screen
  • Reworked starting money mechanic and updated stat description

  • Beam platform can be hidden too now (not just laser)
  • Fix gambler scaling
  • Crit chance and crit damage stats on stats page


P.S. I don't post every small fix\update here. You can always see what was changed by small 1mb update ingame (click on label "rev XXXX" right to sector controls in top middle)

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