New update has just gone live including a new trap - The Hammer Trap!
This trap will continously crush all 4 adjacent tiles while blocking off the tile it is placed on.
Features
- Added Hammer Trap
- 12 New maps - Brings the total up to 35 levels in the current rotation.
Fixes
- Removed the deselect trap button from controller support as it was only causing confusion and had seemed to have no practical use
- Fixed bombs destroying certain traps (such as projectile traps) from a greater distance than intended.
New Update is Live including Keyboard Support for Local Multiplayer
New patch is now live for Trapper's Delight.
Updates
Local Multiplayer now supports a single Keyboard player as well as controllers
Added support for keyboard prompts in local multiplayer
UI updates in local multiplayer player selection which should make it easier to select player profiles
UI Button prompts are now supported for PlayStation controllers
Added a ping indicator that will appear when games have notably bad connections to the server.
Triple Ice traps toned down a bit in power
Bug Fixes
Fixes which should hopefully fix the old level not being removed on level transition bug.
Networking updates which should hopefully improve connections
Fixed traps not being activated in the lobby sometimes
Minor Update
Due to some unstability issues, GIF recording has been temporarily disabled. GIF recording was having a noticeable negative impact on performance was causing some crashes.
More scene transition bug fixes
Minor Patch Update
- Hopefully fixed online game issue where players would get stuck on a black screen when loading into the game from the lobby.
- Fixed UI scaling issues for some aspect ratios, should now work better with 21:9 displays
If you are having difficulty connecting to a game, try restarting Trapper's Delight. There are a few outstanding issues which seem to be fixed by this work around.
Thanks for your patience!
Trapper's Delight is releasing on Steam Early Access July 19th
Exciting news! Trapper's Delight is now scheduled to hit Steam Early Access in just over a weeks time on Tuesday July 19th!
The game is in a great state with fully functional online and local multiplayer, so I hope you will be able to join in next week in trapping your friend's in Trapper's Delight!
This will be just the beginning, with more features, traps and general improvements to come in the coming months.