We have added Cloud support and Touch Input in today's v1.04 update.
The "gem bug" has also been fixed, where certain gems previously couldn't be collected until the player died and the game was restarted.
Hope you'll enjoy!
Best,
The Donut Games team
Update released today
What's new:
- Fixed an issue with some graphic cards giving a black screen at launch
- The MAP screen can now be closed with Action / Whip button too
- Minor tweaks
Live and kickin'
Traps N' Gemstones is now live on Steam, and we'd like to thank everyone for their support and encouragement.
Porting this iPhone title into a native PC experience has been hard but fun work, and I think the advantage of being able to use either a USB gamepad or keyboard controls (in stead of touch controls) turned out really good.
It shouldn't come as much of a surprise though, considering platformers originally were designed with gamepads or joysticks in mind.
We also added the option for users to reconfigure the gamepad buttons and keyboard controls from the options screen.
Enjoy the PC version of last years "iPhone Game of the Year" (Gamezebo, Dec 2014) and let us know if you have any questions.
PS. Take the chance to get the game at 20% off during the first week of launch. Offer ends April 23. Have fun and thanks again!