What goes bump in the night, you ask? Monsters! They lurk just beyond the fringes of towns, waiting to pounce! Drawbanes finally have their originally intended purpose released- to attract and repel monsters. Want to attract wolves? Bring some meat. Want to attract vampires?! Cover yourself in blood!
Additionally, the skill system has been scrapped in favor of a more... class based one. Delve deep into the esoteric arts! Master hunting, witchery, the elements, and even being drunk!
There are many other small additions to the game, just waiting for you to find them!
The price of the game has also been halved.
Alchemize it! - Alchemy and Growing Update
Potions and Plants have been added to Trawel! Just find some seeds by talking to dryads about their forest, or even find some bee larvae in bee hives! Then, once you have some drawbane reagents, combine them at the witches hut in hemo! SFX has also been updated!
Bloody Tears - Blood and Backend update
This small update adds blood to the inhabitants of Trawel, as well as numerous small improvements and fixes. Most notably, disk write errors shouldn't happen again. Ever.
Finally, an 'old' branch has been introduced, which will hold the previous stable update, in case you want to save it, such as when you grow attached to a character.
Juice It 1 - UI, UX, and SFX Update
Some minor but significant improvements were made to the graphical, including bloodstains, more easily distinguishable choices, and sounds.
On the Map - Exploration and Merchant Update
Exploring the wonderful world of Trawel has never been better! With the advent of the travel guide, remembering those sprawl of towns has never been easier, and new landmarks in groves make it more feasible to navigate their branching paths.
A merchant guild has opened in unun! As you may have noticed, you can no longer buy items above your level... but the merchant guild changes that. Donate to increase your reputation and stores will happily let you buy items that allow you to crush your foes!
Currently, the only thing you can donate is 'DrawBanes' which will become more important in a future update ;)
Trawel Beta Testing Announcement
As some of you may have noticed, Trawel has a beta branch! It can be located in the same way all steam beta branches can, in properties -> betas. This is a good way to preview the new content, or if you want to have the latest, cutting edge updates. Note that these builds are beta for a reason- they are much more likely to have bugs and crashes. If you'd like to contribute to the development of Trawel, feel free to contact realDragon about bugs found through the steam discussion forums or the github issue tracker!
Although this announcement is a limited time event, Trawel's beta branch will be continuously updated, often daily.
Sword's Edge - Combat and Dungeon Update
Combat has been updated to include wound effects, which increase the depth of choice presented by combat. Additionally, the Tower of Fate and Stairs to Hell now have boss fights with corresponding achievements. Finally, wolves are no longer humanoid.
Music Update
Music has been added to Trawel! Also yes, I am still alive.