Version 0.7.5.1 Released with Features from PAX Feedback
Version 0.7.5.1 with features requested by users who played the game at PAX. The features added in this version are focused for the most part on usability.
This version adds:
Added a graphic and an animation that points to where the player respawns after they place a shape.
Added shape controls to the controller pause graphic.
Changed the graphics and added an animation for the remote bomb.
Added a countdown timer at the top of the screen.
This version Changes:
Shortened all round durations.
All "PAX Patch" levels are timed. None of them are based on player deaths.
This version fixes:
Sound bug where large explosions would stop playing explosion sound.
Version 0.7.5 Released - Final PAX Patch
Version 0.7.5 includes fixes and changes made due to feedback and bugs found at PAX.
This version adds:
Added the ability to destroy blocks that are currently placed below you. Simply press the bomb button 4 times and you will destroy the block. This allows you to place a bomb where the block was previously.
Adds maps for 6, 10, 12, and 14 player matches. This is in addition to the original 4, 8, and 16 player maps.
This version Changes:
16 Player map is larger now.
Changed initial starting locations on all maps so players start closer to each other.
Time limits on all maps are now customized to the size of the map.
This version fixes:
Players getting stuck between pipes.
Players being able to kick bombs through the sides of pipe entrances.
Scoreboards not subtracting self kills correctly.
The pipes in Pipe's Place Roast.
PAX Release Day 1
This version is the version being shown at PAX with the first day of feedback and fixes included!
Version 0.7.1 Released with 1st Day of PAX Feedback Implemented
This version is the version being shown at PAX with the first day of feedback and fixes included!
Trenchfoot version 0.7.0 Released!
This new version has added the ability for players that have been bombed to place a randomly generated set of blocks anywhere valid on the map. This is a big change and it's not fully implemented yet, but it should make for some unique fun and dynamic moments.
In addition to the pipes tiles released in version 0.6.3, update 0.7.0 adds another tile type. Water tiles prevent explosions from expanding past them, but they do not hinder player movement.
This release is big release, so have fun!
Trenchfoot released for early access!
I just released Trenchfoot for early access, the game is still a little rough around the edges. It needs some graphics work, there are more power-ups and abilities I will be adding down the road, I'm still looking for music, and working on the sound effects. That being said the core gameplay is very solid, the game does support 8-players locally and there are 3 interesting new bombs in the game that are really fun to play with.
I hope you enjoy it, and I would greatly appreciate any and all feedback.