This is a quick fix that solves an issue where end of turn rules would trigger twice in challenges.
Patch 1.15 has been released!
Added Reset Match button to the options menu in battle.
Challenges are now numbered in the selection window.
A notification pops up when new challenges are unlocked upon completing a realm.
Fast Forward stays active when a challenge resets.
Fixed bug where music would stop playing during a challenge.
Patch 1.14 has been released!
New Mode: Challenges! There are 16 Challenge Realms to unlock. Each consists of a predetermined board and hand with no opponent. You must control the entire board by the last turn to complete them! Each focuses on different strategies, traits, and layouts to really test your battling skills and monster knowledge. Each gives a one time specially enchanted card. Completing all 16 gives a special reward. A challenge opens up for every 2 realms you beat. (8 from normal mode, another 8 from hard mode).
New Trait: Rescue. Cards with Rescue get +2 to sides attacking cards that started in their hand but are no longer under their control. Ent’s and Phoenix’s trait is now Rescue, as well as Upgraded Elf and Upgraded Raven.
Other changes/fixes: The Punish trait can now activate multiple times for the same class if more than 1 card is flipped. The Ranged trait can now attack treasure chests from a distance. Itherian Stat boosts are no longer removable, sorry Yseros. Fixed a bug with the Enchanter where backing out of an enchantment wouldn’t clear the sacrifices. Fixed bug where the bonus stats opponent’s gain in Itherian Realms was removable with traits such as Dispel. Fixed a bug where Thrash trait would not flip cards if it changed positions before it finished triggering. Fixed a bug where the Punish trait was activating on cards that weren’t flipped.