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Trial of Two

Trial of Two v1.3.1

For our first post-release patch, we focused on stability and performance. But we still managed to get a new game mode in there!

Changelog



Gameplay



  • Added a training mode for all 4 biomes.
  • Tweaked character physics to allow for easier combos.
  • Improved enemy decision making capabilities to avoid loops.
  • Increased monkey biome room diversity.


Performance



  • We used to allocate a lot of garbage. Now, we only allocate some garbage.
  • Added occlusion culling (on by default).
  • Added vertical sync (on by default).
  • Improved lighting via light probes.


...and lots of fixes for bugs that are too small and/or embarrassing to bring up.


Cheers,
-Daniel