Genre: Platform, Hack and slash/Beat 'em up, Indie
Tribal Hunter
1.0.1.2b
Fixed issues with spirit enemies.
1.0.1.2
Further issues repaired involving certain projectiles. I am still tracking down issues arising from function changes within Game Maker, and will fix them quickly when found. Adjusted difficulty settings. Very Easy and Easy settings have lower enemy health.
1.0.1.1 Repaired Patch
Repaired changed functions from the previous re-verted update, and adjusted the version up to the correct one.
Rollback from 1.0.0.23
This is a rollback. Some internal functions for Game Maker Studio got changed, and I will need to fix some stuff. I am sorry for the inconvenience.
1,0,0,21
Small Update
*OS Language autodetect on first startup *Proper version listed in game *Gallery available immediately, no longer unlocked *Default keys adjusted
1.0.0.10 Patchfix
Hello, I have been working with the save system for awhile and may have solved the strange issue for some users.
There have been issues with the teleport scroll and not being able to access the unlocks for beating the game's true ending. These should be resolved now.
One of the other problems that many users have reported is the timeskip back when beating the final boss, sending your save back to the castle. This is intentional, but there was a small issue not 'changing' the game out of endgame. I have tried to set it up to where completing the game on the save will pull you back just before endgame for backtracking and exploration. If your save is in this camp, please post if this does not work. Thank you for all your support!
Update 1.0.0.9
Hello! Here is the new content for the 1.0.0.9 update.
Additions * New cover illustration is added. You can check it on the shop page and gallery menu in game. * Gallery available in the main menu upon game completion. Our game-play tutorial comic and official illustrations are currently added, and more artwork may be added as well. * New game plus : You can now replay the game with keeping all upgrades. Game difficulty will be slightly harder on New game plus mode. Get missed achievements easily! * Additional 'Float' levels for the minigame have been added upon reaching the Spirit World. (Total of 8) With additional character skin. (Additional character skin unlocks after True ending) * Certain NPCs will move to village after discovery for easy access. (i.e Kitora, Dice Table) * Additional Language support. There may be some untranslated texts in new events of certain languages, we'll update those later. * Additional restaurant NPC guests. * Munch's maximum capacity have been increased on the oversize unlock event, with a few additional 'bigger' sprite images. * Balance adjustment : Final boss's Health is lowered, added checkpoint on some tricky maps. and fixed a few areas that sporadically lead to soft-locks.
Dev Notes * The jump height upgrade, while powerful, is intentional. We have removed the off-screen wall exploits, though. * We are working on some of the performance issues in certain areas. Some of the systems need to be redone in a leaner way, especially since we plan to release on some consoles. Bug fixes are also still in the pipeline. * In regards to the DLC, we pivoted early on to implement the Spirit Region toward the end of the game rather than the frog island. We do have other game ideas that may utilize that concept a little better.
Thank you so much for playing our game! If you have any trouble or bug while playing, feel free to report it on the discussion page!
Merry Christmas and Happy holidays from Tribal Hunter!
Hello everyone!
Wish you a Merry christmas! Our fan Dingo sent us another adorable photos of Munch Plush! Munch is so excited getting all gifts and cookies. ːthXDː
Tribal Hunter is also on Winter sale discount both game and ost+artbook pack. check it out! ːthhappyː