Hope you're having a great week! We've been working on more small animals, a new armour set, and some additions to the Glacier biome this week.
Weβre also working on:
π Conceptualizing Events π Implementing Event System π Conceptualizing a new Giant π» Implementing new Armor Set βοΈ Modeling + Texturing Glacier Props πΏοΈ Modeling + Texturing Small Animals βοΈ Conceptualizing Breakable Objects π Researching Generation and Village π§ Fixing Issues with Collisions and Lag
Meet our newest Helthing!
This week we shared a peek at our newest Helthing, called the Creepling. Tiny, not so friendly, and here to steal your souls. Here's how it's looking!:
Q: What decorations could you imagine in the Glacier biome?
Cheers, and see you next week!
Weekly Dev Update - June 19/20
Hey Vikings,
We're working on some new in-game systems this week. Stay tuned for more images and info about them!
This week we're working on:
π€Ί Animating NPC Attacks πΉ Animating Small Animals βοΈ Implementing Event System π Conceptualizing a new Giant π» Implementing new Armor Set βοΈ Implementing new Game Modes πΏοΈ Modeling + Texturing Small Animals π± Modeling + Texturing Land of Pools Props π Implementing Equipment Blueprint System π§ Fixing Issues with Maps, UI, & NPC Attacks π Researching Generation, Main Menu & Repair System
A look at the newest Glacier Camp...
As you may have read we've been working on some new camps for the Glacier biome! Here's how the medium sized one is coming along...
Q: What kind of events would you like to see in the game?
Let us know! π
See you next week! :)
Weekly Dev Update - June 12/20
Hey Vikings,
It's been a wild 24 hours, and we're so glad to finally share the big news. Thanks for the kind comments, messages, and for watching our new trailer!
If you missed it, you can catch that here:
https://www.youtube.com/watch?v=T9REePDIKog&t=7s
As usual, we're coming at you with another weekly dev update!
We're working on:
π€Έ Animating NPC Attacks π₯ Creating VFX for Elf Witch π Conceptualizing new Enemy βοΈ Implementing NPC Attack System πΏοΈ Modeling + Texturing Small Animals β οΈ Implementing Landmarks & Hazards βοΈ Conceptualizing Glacier Decorations π± Modeling + Texturing Land of Pools Props βοΈ Modeling + Texturing Frozen Viking Shields π§ Fixing Issues with Creatures, SFX, VFX & Collisions π Researching Achievements, Generation & new Enemy
A look at the Unfrozen Shield-Maiden!
One of our newest enemies we're working on: the Unfrozen Shield-Maiden, in her final form. she'll stalk the Glacier Peak with javelins equipped.
Q: Is there a type of Giant would you like to see in the game?
If so, let us know!
See you next week. :)
Big News: Tribes of Midgard has a Publisher!
Hey Vikings,
Weβre excited to announce today that...
Norsfell and Gearbox Publishing have teamed up to bring Tribes of Midgard to PlayStation 5!
https://www.youtube.com/watch?v=T9REePDIKog
Tribes of Midgard will be available in 2021! We canβt contain our excitement, and are so happy to share this news with you.
Nearly two years have passed since we first started working on the game β weβve received so much feedback and support from all of you during that time, and have seen the game evolve before our eyes. This couldnβt have been possible without such a supportive and enthusiastic community like you, and for that, our thanks are immeasurable.
What to Expect
Weβre the same team of Vikings, and weβll still be keeping things as usual around here! Weβre just adding additional resources to ensure this game continues to match our vision of what it can become. Posts like our regular dev updates, sneak peeks at upcoming features, and all the love that we share as a community will still continue.
If youβre feeling the same excitement as us, feel free to share the trailer!
Lastly, from all of us here at Norsfell, thank you/Γakkr! π
Weekly Dev Update - June 5/20
Hey Vikings,
It's already June! This month we're still working from home, and working on more content. Looking forward to sharing more images of what we're up to.
This week weβre:
π§Ή Animating the Elf Witch β¨ Implementing the Elf Witch π¦ Animating Small Animals π₯ Creating VFX for Elf Witch βοΈ Conceptualizing Glacier Decorations πΏοΈ Modeling + Texturing Small Animals πͺ Modeling + Texturing Unfrozen Viking Axes π΄ Modeling + Texturing Land of Pools Props βοΈ Modeling + Texturing Unfrozen Viking Shields π§ Fixing Issues with Map, SFX, VFX & Collisions
One of our new animals, the Wild Boar
Among our other new animals, expect to see this Wild Boar roaming Midgard, particularly the forests! Friendly, just until you take a swing at them.
Q: Are there any QoL features that you hope to see in the game?
As always, let us know!
See you next week!
Weekly Dev Update - May 29/20
Hey Vikings!
We've wrapped up some content, and are also fixing up some issues this week!
This week, weβre working on:
Characters: π Animating new NPC π Conceptualizing Trolls π Texturing new NPC π₯ Creating VFX for new Creatures π» Implementing new Helthing π Implementing new NPC
Equipment: β‘ Creating VFX for new Weapon Spells π‘οΈ Modeling + Texturing Frozen Viking Shields π Implementing new Armor
Environment: βοΈ Conceptualizing Glacier Decorations π΄ Conceptualizing Land of Pool Decorations
Other: π Researching Item Perks π§ Fixing Issues with User Interface, Audio, VFX & Creatures
Concept art of the Unfrozen Shield-Maiden, a new enemy
You might remember in a past dev update that we were working on a javelin viking, so meet the Unfrozen Shield-Maiden! She'll stalk the Glacier Peak (our snow biome) within our new ice camps. Here's how she's looking...
Last question: What Nordic-themed NPC would you like to see in the game? Let us know!
Have a great weekend, see you next week!
Weekly Dev Update - May 22/20
Hey Vikings,
Happy Friday! βοΈ We've been busy wrapping up some features this week, and starting to fix any issues that pop up while we test them out. This week, we're working on...
Characters: π± Animating new Helthing π Animating new NPC π Conceptualizing Trolls π₯ Creating VFX for new Creatures π» Implementing new Helthing
Equipment: πͺ Creating VFX for new Weapon Spells π Implementing new Armor set
Environment: πΊοΈ Conceptualizing Biome Decorations βοΈ Modeling + Texturing Large Glacier Camp π Modeling + Texturing World Props
Other: π Researching Giants + Events π§ Fixing Issues with Game Over, Creatures & Sound πΉ Implementing Dead Loot Arrow in Mini Map
Did you know you can chop trees with weapon spells?
We're adding in quite a few new spells! But for a bit of a throwback, here's one you might've seen before, the Lightning Strike, which also doubles as a tree-chopper:
One last thing: Do you think the new Helthing will be big or small? Take a guess, you'll be seeing it in the future!
Have a great weekend!
Weekly Dev Update - May 15/20
Hey Vikings,
Time for the weekly update! π This week, weβre working on:
Equipment: π₯ Implementing new Weapon Spells πͺ Creating VFX for new Weapon Spells
Environment: π Modeling + Texturing World Props βοΈ Modeling + Texturing Large Glacier Camp
Other: π‘ Implementing Return to Village Button for Shrines π Implementing Transfer All Button for Community Chest π§ Fixing Issues with Weapon Spells, Constructions & Temperature
The Glacier Camps
As you've probably read, we've been working on 3 different levels of Glacier Camps for the past while, and the smallest one is now finished! All it needs are some frozen enemies...
What type of Helthing do you think's next?
We just added in the explosive Helthing (which you can see here) and are now working on a new one. Any guesses as to what type it'll be? π
See you next week!
Weekly Dev Update - May 8/20
Hey Vikings,
More content is ahead for us! We're playtesting these new changes this week, and hope you'll enjoy the new additions to combat with the new spells.
Equipment: π Modeling + Texturing new Armor Set πͺ Creating VFX for new Weapon Spells β¨ Creating Icons for new Weapon Spells π₯ Implementing new Weapon Spells
Environment: βοΈ Modeling + Texturing Large Glacier Camp π Modeling + Texturing World Props π Implementing World Props π Implementing Fall Damage
Who do you think will be our new Village NPC?
Take a guess! π So far, as you can see below, we have our Brewer, Healer, Blacksmith and Tailor...
Have a great weekend, and see you next week!
Weekly Dev Update - May 1/20
Hi Vikings,
Happy May! We posted our monthly recap yesterday, but it's our usual Dev Update day, so here's what we're up to! With some new creatures in the works, we're aiming to make Midgard feel even more alive. Can't wait to show you what they'll look like!
This week weβre working on:
Characters: π· Animating Pig π Animating Warthog π Modeling + Texturing Pig π¦ Conceptualizing Small Animals π» Conceptualizing new Helthing
Equipment: π Modeling + Texturing new Armor Set πͺ Creating VFX for new Weapon Spells π₯ Implementing new Weapon Spells
Environment: βοΈModeling + Texturing Large Glacier Camp
Other: π Researching Solo Mode π§ Fixing Issues with Constructions, Village and Menus
Q: What type of Helthing do you think we are adding this time? Take your guess, you will see it one day! π