This album features all 16 absolute slappers from the game for your puzzling enjoyment. Do you find yourself missing Triga while in the car, at the office, at somber gatherings, and in the bathroom? Well now you can relive the magic and confusion of Triga on the go with the Triga soundtrack (listening device not included)!
Update v1.1
This update adds some needed polish, content, and bug fixes. I hope you all are as excited as I am for these changes! Can't wait to hear what you think.
Triga v1.1
Bugs
Fixed a bug where player pressing ESC rapidly after acquiring a secret key prevented the secret level from unlocking properly. The level should unlock now for those with save files affected by this bug (Please leave a comment if this fix does not work for you!)
Fixed a crash caused when attempting to place a tile on a blank space, then placing it on an open space, and then hitting undo.
Fixed an issue with loading sound volume when the game is started.
Fixed an issue with undoing a reset that would spawn extra tiles.
Gameplay
Added 2 more signal boosters.
Removed one lightning tile from available tools in “Tri Hard.”
“How can fire undo stone” changed to “Excavation,” now locked with gold.
Created a new 2nd tutorial level to teach bomb chains and stone destruction. Used the name “How can fire undo stone?”
Push brick added to “Rocket Ship” in an attempt to show the player elemental bricks earlier on.
Added a new all pusher level.
System
There is now a slight input delay after placing tiles, which is longer after placing the last tile, preventing the player from quitting the level instantly after placing a tile. This input delay does not apply to undo or reset.
Proper shuffle playlist implemented: Shuffle now creates a shuffled playlist, without repeated tracks.
Added credits / special thanks to title screen menu.
Art
Explosion art updated to help make more clear the distinction between bombs detonating, and tiles being destroyed by a detonation.
Perfect firework art updated.
Updated sad fail firework: Now always spawns in middle and goes more quickly to avoid confusion.
Sound
Initial volume turned down.
If player clicks a level after blackhole warning message music glitch, and they did not have the music paused beforehand, the music will now restart.
New sound for button presses.
Some sounds can now overlap more frequently (Explosions, lightning, gold destroy).
Please enjoy and let me know in the comments / discussion what you think!
Testing a New Update!
We are currently beta testing a new build!
I felt that the learning curve was a bit harsh in the beginning of the game, so a couple stages have been added and tweaks made that will hopefully make things more clear for new players.
Here are the potential patch notes if the test goes well:
Triga v1.1 Patch Notes
Bugs
Fixed a bug where player could press ESC rapidly after acquiring a secret key, which prevented the secret level from unlocking.
Fixed a crash caused when attempting to place a tile on a blank space, then placing it on an open space, and then hitting undo.
Gameplay
Added 2 more signal boosters.
Removed one lightning tile from available tools in “Tri Hard.”
“How can fire undo stone” changed to “Excavation,” now locked with gold.
Created a new 2nd tutorial level to teach bomb chains and stone destruction. Used name “How can fire undo stone?”
Push brick added to “Rocket Ship” in an attempt to show the player elemental bricks earlier on.
Added a 4th pusher level.
System
There is now a slight input delay after placing tiles, which is longer after placing the last tile, preventing the player from quitting the level instantly after placing a tile. This input delay does not prevent undo or reset.
Proper shuffle playlist implemented: Shuffle creates a shuffled playlist, without repeated tracks.
Added credits / special thanks to title screen menu.
Art
Perfect fireworks updated.
Updated sad fail firework: Now always spawns in middle and goes more quickly to avoid confusion.
Sound
Initial volume turned down.
If player clicks a level after blackhole warning message music glitch, and they did not have the music paused beforehand, the music will restart.
New sound for button presses.
Some sounds can now overlap more (Explosions, lightning, gold destroy).
Cerebral Puzzle Showcase: Triga and the CosmOS9 Bundle Discount!
The event is a fantastic opportunity to expose new people to the world of puzzle games, as well as expose seasoned fans of the genre to new and lesser known titles like Triga!
"Do you love puzzle games? Do you dabble every once in a while? Are you a puzzle novice curious to know if the genre is for you? Cerebral Puzzle Showcase was created to help you find your next favorite puzzle game!"
We are so excited to take part in this event!
Announcing Triga and the CosmOS9 Bundle!
Triga is a radically funky puzzle experience being released as a part of the CosmOS9 bundle.
In Triga, you will slap triangular tiles down on the game board in order to cause chain reactions and collect as many golden triangles as you can. Each stage has 3 or more goals, allowing flexibility for player skill level, as well as the ability to continue playing and come back later if you get stuck! There are multiple endings depending on how much you can achieve, which reveal that there is more to this game than its totally bodacious vaneer...
This game was a labor of love, and I hope you enjoy it as much as I did making it!