Have you already tried out the editors for Trine Enchanted Edition and Trine 2? All Steam owners of the games received the editors for free a while ago, so if you own the games on Steam, then give them a try! Check out our Wiki to learn how to get started. :)
The editors can be quite difficult to use, but now help is available from our wiki, but also from
these awesome tutorial videos which Steam user Netzia posted to the Steam Community.
You can also check the existing custom maps from the Trine 2 Workshop! There’s no user-made content for Trine Enchanted Edition yet, but there are a few model levels you can play with. Who will be the first to make a map for Trine Enchanted Edition? ;)
Also note that our Wiki is an open wiki, so feel free to check out what others have learned there and to also contribute with your own findings – any new information could help others to make awesome maps!
Last month we released our Editor on Steam, which made possible for users to create and share levels to Trine. There are editors available to both Trine Enchanted Edition and Trine 2: Complete Story.
And now, there are a lot of great community made maps on the Steam Workshop, which is awesome! So, go check them out if you haven't already. We also made a video to highlight some of our moments playing the custom maps, check out the short trailer below. Special thanks to the players who made the levels!
http://youtu.be/eCDESwyVV6o
If you can't figure out how to download or enable mods, you can find the instructions from our Wiki as well as other tips about custom levels.
Hopefully we'll see new amazing custom levels in the future too! :)
Note also that Trine 2 and Trine are also on nice -85% sale on Steam, if you or your friends still don't own them.
Trine & Trine 2 Editor Release and Free Weekend
We are now officially releasing the Trine Editors on Steam for Windows. We also patched some minor gameplay issues.
Some of you have already gotten a chance to try the editors through the Steam Beta, but now they are out for everyone to try! We have released two separate editors that each come bundled with their respective game; Trine Enchanted Edition and Trine 2. Even though the Editors look quite similar, they do have some differences - so if you have questions, please remember to specify which editor you are using. :)
The Editors may take a while to learn how to use, so they might not be for everyone - but do give them a try and see if you are up for it! The Editors are very diverse tools that allow you to edit existing maps, create whole new maps and share your creations with others through the Steam Workshop. We're really excited to see what you guys can come up with!
Check out the "How to Get Started" section below for useful tips and links on how to help you get going. :) We'll also be happy to answer editor-related questions; you can email those to our Support, post your questions to our blog or in the Steam Community Discussions (links below).
One last note: since the Editors are now officially released, it's recommended that those who were participating in the Beta now opt out of it to ensure they'll get all the latest updates. This is easy to do by right-clicking the games in your Steam Library, choosing Properties and navigating to the BETAS tab. The option to opt out of beta programs should be available in the drop-down menu. Remember to do this for both games.
To celebrate the official release of the editors for Trine Enchanted Edition and Trine 2, both games are free on Steam this weekend 16th-19th of October. The games are freely available for everyone to install and play through their Steam Library for the duration of this weekend - so remember to tell all your friends who've always wanted to try the Trine games, but have not done so yet! Since we are now officially releasing the Trine Editors for Windows, you'll get to try them for free as well. :)
The games are also available for purchase for a juicy sale, 80% off until Monday 20th! Both Trine games support both local and online co-op for up to three people*, so gather your friends and have fun with Trine!
*NOTE: Trine 2: Complete Story is available for Windows, Mac and Linux and has full local and online co-op support. Trine Enchanted Edition is currently only available for Windows (Mac and Linux versions are being developed), so the Mac version of Trine does not support online co-op (but does have a local co-op option!) and the Linux version of Trine is not yet available through Steam.
See Editor Wiki Page for installing instructions, FAQ and general tips. This is an open wiki once you've registered, so anyone can edit and post information. We hope that people will share their knowledge with everyone. :)
That should be enough talk for a while, right? We hope you enjoy the free weekend and have fun playing and experimenting with the editors. Don't hesitate to ask any question either here, by email or in the Steam Community (links above). Have a great and Trine-filled weekend! :)
Trine Editor BETA Now on Steam
You read correctly! Many people have asked for our Editors for quite a while and we've always wanted to fulfil that wish. We're getting really close now, as we're now launching both Trine Enchanted Edition and Trine 2 editor BETAs on Steam!
There are two different editors, and a different Beta for both of them. Even though the editors look alike, there are some differences, which is why we have created separate forum discussions for both of them. Please direct your questions and possible issue reports to the relevant forum discussion. You can also contact us by email: support[at]frozenbyte[dot]com. Also pay attention to which discussion you are posting to; the editors have some differences, so make sure to post in the correct discussion or clearly mention the editor version in your email.
Trine Enchanted Edition editor forum discussion Trine 2 editor forum discussion More information at our wiki page
Note that the editors are pretty difficult to use if you don't know what you're doing, and there's very little documentation or tooltips - this is actually one of the reasons we've held off releasing the editors to the public before. There still aren't very thorough instructions, but we have opened a wiki page (linked above) and provided some very basic instructions on how to use our editors. It's an open wiki after you've registered, so anyone can edit and post information, and we hope that people will start to share their knowledge with everyone. We'll also be updating the wiki ourselves and tracking that all the instructions are correct and up-to-date.
The Frozenbyte Editor is a very diverse tool. This is what we use to make games like Trine and Trine 2, and it’s based entirely on our own technology. You can edit existing maps, make new maps and do all kinds of things with it. If this sounds like fun, go a head and play and experiment!
Note: Both public editors are still in BETA stage, so you're likely to run into some issues. We appreciate feedback and bug reports (direct those to the linked forum discussions above). Just remember to give as detailed a description of your issue as possible and also include the Beta's version number in your report.
5. Enter the following password to the access code field: FrozenbyteEditorT2
If the code doesn't work, try to restart your Steam client.
6. Make sure you have the editor_beta chosen from the upper "Select the beta you would like to opt into:" menu and then close the window
7. Open up the Properties window for Trine 2 again, and select the "LOCAL FILES" tab, then click "BROWSE LOCAL FILES"
8. Run editor_initialize.exe
9. Install "Microsoft .NET Framework 4" and "Microsoft Visual C++ 2012 Redistributable" packages when prompted
10. Select path for editor installation (for example: "C:\Trine2Editor")
From now on you can run the editor directly from editor.exe
When the BETA is over or when you want to opt out of the BETA, you can navigate back to the BETAS tab in the Properties and opt out of the beta from the drop down menu
Please see more detailed instructions for the editors at: http://frozenbyte.com/wiki/
The BETA save files do not work with the current release version, so you will lose all progress you have achieved during the BETA if you opt out of it before the actual release. Progress you have made before you entered the BETA should not be affected.
Beta branch will enable patch 2.11 as well and the patch is not online multiplayer compatible with official released Trine Enchanted Edition v2.10
Once the Editor BETA ends, patch 2.11 will be released to Steam users and some DRM free stores
Editor is only for Windows and only for Steam users due to Steam Workshop requirement
Remember to mention the Beta's version number when submitting bug/issue reports. Also mention which editor you are using (Trine Enchanted Edition or Trine 2) to avoid confusion, as there are some differences between the editors.
Please direct your questions and possible issue reports to the relevant forum discussion.
Thank you all for your continued support! We hope you enjoy the BETA. :)
Trine 2 Video Contest
Yes, we are holding Trine 2 Video Contest! The rules are on the picture attached. You can find more information from our blog post for it. We are waiting to see what you can come up with! Remember to use the hashtag #FunWithTrine on Twitter to apply, or to search for videos! ;)
EDIT:
We have decided to allow contest entries through our blog as well. :) If you don't want to use Twitter, you can now post links to your videos in the comments of our blog post announcing this competition (link above). Looking forward to your videos!
Trine 2: Complete Story Hot Fix (2014-05-22)
Hi all,
We released a Major Trine 2 update on Steam last week. The game now supports touch-based devices that run on Windows, and we have made a specific UI for those devices. You can read more by clicking the link!
Unfortunately, this update came with some unwanted issues we did not anticipate. We have just now released a hotfix.
v2.00 (build 367) - May 22nd, 2014
aka Windows Touch Screen Support Hotfix
Technical:
fixed launch issues on Windows XP (trine2_32bit.exe is not a valid Win32 Application)
fixed ALT + F4
disabled touch screen when multiple keyboard and mice option is enabled
GUI:
fixed missing tooltips for MAC OS X and Linux
fixed Wizard cursor which stayed on screen
fixed Windows cursor which were left on screen if game was launched using touch screen
Menus:
fixed build number for MAC OS X and Linux in main menu (When reporting bugs, please report game's version number and build number)
added some missing names in to credits
fixed typing issues when typing passwords in server listing menu
Gameplay:
fixed automatic weapon change after character change
fixed crash when changing character to Warrior on local co-op when unlimited game mode was enabled
MAC OS X:
built MAC OS X with newer SDK, game isn't compatible with OS X 10.6 and older anymore.
To enable support to OS X 10.6 and older versions, check section "Enabling the old build"
Enabling the old build: 1) Select Trine 2 from your Steam game library
2) Right click on Trine 2 and open PROPERTIES
3) Go to BETA tab
4) Select beta: "old_v200_b1 - Old v2.00 build 1"
5) Press CLOSE
6) If Steam doesn't start downloading data, VERIFY INTEGRITY OF GAME CACHE from Trine 2 Steam PROPERTIES -> LOCAL FILES
7) Now you have the old v.2.00 (build 0) in use which was released on January 30th, 2014
General patch info:
If you are having problems launching the game after the new patch, you can enable the old version by following above 7 step instructions, see section "Enabling the old build".
Trine 2: Complete Story patch (2014-05-15)
We have just released a patch for Trine 2: Complete Story.
************************************
v2.00 (build 362) - May 15th, 2014
aka Windows Touch screen support
Technical:
- fixed crash issues
- changed default resolution from 1024x768 to 1280x720
- updated Steamworks SDK
Controls:
- added touch screen control support for Windows
- added touch screen on screen buttons for Windows
Menus:
- added build number into main menu (When reporting bugs, please report game's version number and build number)
- fixed some misspelled names in credits
Multiplayer:
- updated multiplayer master server address
Gameplay:
- fixed various gameplay issues
Localization:
- added Russian localization for last 7 levels (Goblin Menace DLC levels)
- fixed various localization issues
MAC OS X:
- built MAC OS X with newer SDK, game isn't compatible with OS X 10.6 and older anymore.
Enabling the old build: 1) Select Trine 2 from your Steam game library
2) Right click on Trine 2 and open PROPERTIES
3) Go to BETA tab
4) Select beta: "old_v200_b1 - Old v2.00 build 1"
5) Press CLOSE
6) If Steam doesn't start downloading data, VERIFY INTEGRITY OF GAME CACHE from Trine 2 Steam PROPERTIES -> LOCAL FILES
7) Now you have the old v.2.00 (build 1) in use which was the build before this patch was released
****************************************
UPDATE:
If you are having problems launching the game after the new patch, you can enable the old version by following above 7 step instructions, see section "Enabling the old build".
We will do a hotfix once we have more details about new issues.