TRIPLICATA has finally come out of Early Access, and is a fully released game on the STEAM store! This does not mean that the game cannot be updated more, so if you players still want specific features added to the game, post a comment or request on the discussions board, and I will do what I can!
Happy blob shooting,
Matt
Update 1.2
*Sounds horn to summon all gelatin haters*
Minor update 1.2 has gone live. Features include adding super secret cheat codes (hint, all accepted codes are in all CAPS, but you didn't hear that from me), fixed keeping current score upon hitting back to menu button, as well as patching of several other small bugs from the update.
Found more glitches? Let me know by commenting!
Also, slightly older news, but Triplicata's price has dropped! If you haven't gotten your copy of the game yet, this is the perfect time to do it!
Thanks,
Matt
Update 1.1!
Calling all players! The first official update for Triplicata has gone live! If any major bugs are found, please report them on the Discussions Board so that I may look into them! The following features are the new additions to the game:
*Added Ranking system up to Rank 20, which is based on accumulated points labeled in game as "Total Points".
*Added unlock-able weapon system, which is based on Player's current rank.
*New weapons: Physics Blaster, Assault Rifle
*New Death Particle system for the gelatin monsters, making kills more satisfying.
*Added music to the Retro Level.
*Misc. bug fixes.
Upcoming Update
Hello gelatin slayers! I have been working recently on an update for Triplicata, and I need your input! I would be happy to get ideas for the following categories:
1. New weapon/tool ideas
2. UI elements, such as unlocking items, a leveling system, etc.
3. Map ideas.
If you have an idea that you feel could make this game better, speak up, because now is your chance! Please post any suggestions or comments on the Triplicata Discussion Board.