[Notice] Regular Maintenance and Update Announcement
Hello everyone, this is Troubleshooter development team.
We are going to have the regular maintenance. ( Please refer to below time table. )
Update contents this time are not much but we'll try to our best to release the next contents update at the time we promised.
We sincerely apologize for not always responding properly to your support.
And as always, thank you for the support and we won't give up to be a team that better than now.
During the maintenance, all servers will be unavailable.
Please finish the missions completely before server shutdown.
Update Detail will be release after maintenance is started.
Maintenance Schedule
Daylight saving time is not applied.
Date: Oct 23th, 2020
Friday 10:30 ~ 11:30 CET
Friday 17:30 ~ 18:30 JST
Friday 01:30 ~ 02:30 PST
Friday 08:30 ~ 09:30 UTC
Update Details:
Added a function that allows you to switch the characters using Tab key in the shop.
Added an option that makes shorten boss monsters intro.
Changed a priority of abilities that are triggered by [ Cover ] and [ Pincer Movement ] and cause the negative effects to be lowered.
Fixed a bug that the game has been stopped in a specific condition.
Fixed a bug that [ Role Delegation ] have not been activated in a specific condition.
Fixed a bug that players has been affected by [ Zone of Control ] of enemy jammers.
Fixed a bug that units have stood in the same tile time to time when you clear the [ Patrol ] command.
Fixed some typos.
Thank you very much.
[Notice] Update schedule announcement
Hello everyone. This is Troubleshooter development team.
Are you staying healthy and having a good time?
Thanks to your support, the development team was on holiday comfortable and has backed to work.
The team concentrated on the preparation of the update and adjusted the work we have to do. As a result, we decided that there is a month's work has to be done for the new content update.
The only reason we couldn't manage the promised schedule is our lack of the development power. It is also the team's fault for not maintaining the tension in the COVID-19 situation.
We are able to continue to develop Troubleshooter thanks to your support. Nevertheless, I'm sorry that I couldn't do it properly.
The team has decided the next update schedule that includes extra scenario and partial controller support.
Update Schedule: November 16th, Monday 11PM (GMT + 9)
Updates that includes server maintenance, bug fixes and feedback will be carried out as usual but We'll try to keep concentrating on the development to prevent the schedule is adjusted again.
We're sorry for this situation. We won't give up on building our capacity.
Thank you very much.
[Notice] [Fixed] A critical bug has been detected.
Hello everyone, this is Troubleshooter development team.
After maintenance today, we have found a critical bug on the 3rd and 4th scenario mission can't start through players' report and we have fixed the issue now.
Sorry for the inconvenience!
For offline mode users, please update the game client to the latest updates.
Thank you.
[Notice] Maintenance and Update Announcement
Greetings, this is Troubleshooter development team.
We beg to inform you that game server maintenance and update details.
During the maintenance, all servers will be unavailable.
Please finish the missions completely before server shutdown.
Update Detail will be release after maintenance is started.
Maintenance Schedule
Daylight saving time is not applied.
Date: Sep 25th, 2020
Friday 09:00 ~ 11:00 CET
Friday 16:00 ~ 18:00 JST
Friday 00:00 ~ 02:00 PST
Friday 07:00 ~ 09:00 UTC
Update Details:
Added a function that allows you directly move to related mission in Mission Control from [ Material Index ], [ Troublemaker List ], and mission list in [ Jurisdiction ].
Added an option value [ Absolutely Fast ] has been added to [ Quickly display ally actions ] and [ Quickly display non-ally actions ].
Added a button that allows you to move directly to [ Mastery Set ] on [ Mastery Researching ] window.
Changed [ Martial Artist ] class like below. - [ Move Distance +1 ] has been added to its basic stats. - Basic stats has been increased slightly. - [ Block +10% ] has been added to [ Movement on Silence ]. - [ Turn Speed +10 ] has been added to [ Strike When the Iron is Hot ]. - [ Critical Hit Damage +30% ] has been added to [ Overcoming Limit with Effort ].
Changed the icon of the missions that you had not completed yet in Mission Control.
Changed the confirm window to be popped up when you try to exit the ability edit window.
Changed the Mission Records and the penalty of [ Abandon Mission ] not to be applied when you abandon a mission without any action.
Fixed a bug that all consecutive attacks had missed to a target in [ Luck ] state when a unit attacks with [ Pincer Movement ].
Fixed a bug that [ Luck ] buff had unlimited turns when the unit equips [ Killer's Mark ].
Fixed a bug that [ Starlight Arrow ] had not worked when a unit attacked with [ Cover ].
Fixed a bug that [ Quick Grasp of the Situation ] had applied to covered units.
Fixed a bug that item recipes earned from quest had not been displayed when there's no character who can craft it.
Fixed a bug that 'enemy spotted' alarm had been triggered unlimitedly in a specific condition.
Fixed a bug that units had attacked targets through the wall in a specific mission.
Fixed a bug that mission had been ended by clicking right mouse button in a mission result screen.
The development team will be back soon with full of energy after the holidays in Korea.
Thank you very much.
[Notice] Further development schedule announcement
Hello everyone, this is the Troubleshooter development team.
With the entire world suffering from COVID-19, we sincerely hope you are all safe from the pandemic.
We would like to thank you all for all the supports you gave which enabled us to further develop the game.
We will do our best to make up for your support.
Today, we would like to discuss the development team’s situation. Furthermore, we would like to apologize in advance for the changes that have to be made.
After the full release, we have announced our goals up to the third quarter of 2020.
- Alisa & Bianca additional contents - Partial controller support - Addition of online community - Maintain regular update schedule - Addition and diversification of Shooter Street quests
Currently, the development team is focusing on maintaining the regular update schedule and developing [ Alisa & Bianca additional contents ] and [partial controller support].
Consequently, with only two weeks left until the end of the third quarter, despite a lot of you waiting for us, the development of many contents are delayed, due to our lack of capability and exterior reasons that reduced our working times.
At the end of September, there is a national holiday called ‘Chu-Seok’. Our team is planning to take a rest on the holiday and the weekend to recharge ourselves who have been working since the full release and to reschedule the development schedule that has been altered due to COVID-19.
( The development team will be on vacation for September 28 to October 2. The national holiday is from September 30 to October 2. )
For the above reasons, the contents that were scheduled to be developed by the end of the third quarter have been delayed until the end of October. We will announce the exact schedule after we come back from vacation.
We are deeply sorry to make such a decision, despite all the support you have shown. We will try our best to give you the best experience in return.
Furthermore, we will adjust ourselves to work spontaneously on the quarter annual development and regular updates to make sure updates do not get postponed. We always thank you all for your support.
The development team will do its best to compensate for all the support.
Thank you.
Apart from the delayed content update, we will do our best to keep the regular maintenance and the update that includes the bug fixes and convenience improvement.
[Notice] Maintenance and Update Announcement
Greetings, this is Troubleshooter development team.
We beg to inform you that game server maintenance and update details.
During the maintenance, all servers will be unavailable.
Please finish the missions completely before server shutdown.
Update Detail will be release after maintenance is started.
Maintenance Schedule
Daylight saving time is not applied.
Date: Sep 11th, 2020
Friday 14:00 ~ 17:00 CET
Friday 22:00 ~ 01:00 JST
Friday 05:00 ~ 08:00 PST
Friday 13:00 ~ 16:00 UTC
Update Details:
Added new mastery sets.
Changed the effect of [ Thunder Bolt ] and [ Regular Exercise ].
Added the [ Policy ] that increase the friendship depending on the company mastery. - Added the effect of the friendship increase to all the company masteries.
Added additional [ Relationship ] to some characters.
Added Steam Achievements. - My Friend - Leave It To Me
Changed the amount of friendship gained to double in [ Challenge Mode ].
Changed the missions that are played using [ Case Record ] doesn't affect the friendship.
Changed the key type item to be equipped to [ Grenadier's Bag ].
Changed the effect of [ Field Business ].
Changed the effect of [ Repaired Fox Charm ].
Fixed a bug that [ Mastery ] button on the roster information mode had not been activated.
Fixed a bug that [ Beast Trainer ] mastery had not to affect the class EXP.
Thank you very much.
[Notice] Hotfix and Changes announcement
Hello everyone, this is Troubleshooter Development server.
Below fixes and changes have already applied. We don't need server stop.
Fixed bugs:
Fixed a bug that the bond mastery [ Cover ] had been activated only once in a specific condition.
Fixed a bug that some buffs didn't recover the vigor.
Changes:
Components of some mastery sets have been changed. - [ Blessing of Regeneration ] that is a part of [ Saint ] has been changed to [ Patience ]. - [ Healing Wave ] that is part of [The Shield of Miracle ] has been changed to [ Miracle ].
Thank you.
[Notice] Hotfix and Changes announcement
Hello everyone, this is Troubleshooter Development server.
Below fixes and changes have already applied. We don't need server stop.
Fixed bugs:
Fixed a bug that the counterattack didn't work properly in a specific condition.
Fixed a bug that [ Role delegation ] didn't work when a unit use [ Stand By ].
Fixed a bug that units moved over its move range when [ Hideout ] is triggered.
Fixed a bug that Sun arcana didn't work.
Fixed a bug that game screen had blinked when you choose the bond mastery.
Fixed a bug that wrong character name was displayed on payday.
Fixed a bug that the relationship had not been displayed in a specific event.
Fixed a bug that the character didn't match to its character information when the synergy tutorial begins.
Fixed wrong tile information.
Changes:
Changed amount of the friendship increase of [ Field business ] that is part of the environment in the synergy system to 100.
Added the characters' constellation in the constellation description.
Thank you.
[Notice] [Fixed] A critical bug has been detected.
Greetings, this is Troubleshooter development team.
We beg to inform you that game server maintenance and update details.
During the maintenance, all servers will be unavailable.
Please finish the missions completely before server shutdown.
Update Detail will be release after maintenance is started.
Maintenance Schedule
Daylight saving time is not applied.
Date: Sep 2nd, 2020
Wednesday 15:00 ~ 17:00 CET
Wednesday 23:00 ~ 01:00 JST
Wednesday 06:00 ~ 08:00 PST
Wednesday 14:00 ~ 16:00 UTC
Update Details:
Added the mastery sets.
Added the character synergy system. - You can check the synergy between characters by pressing the [ Synergy ] button in the character information window. - The characters can have [ Bond ] when the friendship has been raised. (
After finished this update, base on the record of mission completion, the friendship will be given to those whom already created the company.) - The character who has [ Bond ] can choose the [ Bond Mastery ]. - We'll update more various [ Bond ] and effects based on the updated content today.
Fixed a bug that a unit did counterattack or responsive attack while the unit was in the [ Silent ] state.
Fixed a bug that [ Delayed Throwing ] was applied regardless of the cover state of targets.
Fixed a bug that move range had not been properly displayed when you close the[ Combat Preview Mode ].
Fixed a bug that the turn speed increase effect of the meal effect had not been applied properly.
Fixed a bug that the [ Alt + click ] didn't work while you're typing the search keyword in crafting UI.