True Visions cover
True Visions screenshot
Genre: Simulator

True Visions

0.4 Patch Bugfix

For now, use M button for save and load. Also you can use F5 for save and F7 for load.
Added new furnitures like musical instruments, kitchen stuff etc.

0.4 is out now!

We are here with the new update. We have tried to present many new . We will not show the new mechanics and new furnitures in one, but one by one and as quickly as possible.

- Due to technical issues, only English will be available at the moment.
- There is only one house and the others will be back when the bugs fixed in the next update.
- You can save and load the game as you wish.
- New mechanics (see previous announcement)

Thanks for waiting. We hope that we will share new updates with you soon.

True Visions v0.4 Patch is coming!

The reason why we made you wait so long is that we went to update the game engine. We upgraded from Unreal Engine version 4.24 to 4.27 and it took time to fix many many bugs and add updates. So we apologize to you.



First foremost, thank you to all of you who have supported us since our early launch date. We have been taking notes on all the criticisms and feedback you have given us for the Early Access build. Therefore, the next few updates will be focused on smoothing and improving the game mechanics.

The first change will be to the movement mechanics and environment. While your character had free reign over the house itself, they were unable to go to the front or backyards. With the new update, you will have access to the yards and will be able to decorate them.

The next change will address the issue of limited movement in the Design Mode. In the current patch Design Mode allows you to get a top-down view, however your ability to zoom in and out was heavily restrained. With the new update, the limits to that will be higher.

Our third and final update for this patch will be a new feature. As it is now, you can move with the movement keys and control your camera with your mouse. With the new patch, you will be able to drag your character with just the mouse. By holding down M1 you can move your camera to a new location, or alternatively, you can simply click on an empty space to automatically go there.
We have integrated Character and Design Modes. From now on, the Design Mode’s camera will pick up from where your Character leaves off and vice versa.

We are working hard to achieve better and more beautiful interactions with the objects. You can change the colour of different parts of many objects independently, and with this update the number of objects you have control over will increase. You will also be able to paint not only the objects but the walls as well. Future updates will focus on adding independent colour support for the floor, the ceiling and the walls.

Lastly, we are finally able to implement the #1 request we have been getting since Early Access launch; the save system. From now on instead of losing your progress every time you close the game, you can continue from various saves.

Thank you once again for your support. You can reach us through our Discord server for more news, feedback and questions. See you in the next patch.

New Patch News



Hello Visionaries,
First of all, we would like to thank you all for your amazing support. Despite the game being out for only a month we have received a lot of positive and negative feedback from you beautiful people. Thank you to everyone who believed in us. Instead of Rolling out very small updates, we decided to push back our updating schedule to offer a more comprehensive update.

Graphic Settings Have Been Reworked
There were several complaints about the quality of the textures. We have reworked the textures to make them better and less faulty. We have also updated a few details like environment lighting etc.

Saving and Loading Game
One of the most common feedbacks was about the lack of save and load system. With this update, you will able to save and load your houses whenever you want.

A New Character
In the last update, you met Liam. Now, we introduce you to Chelsea, our second character.

Walls
In this update, you will be able to paint walls. You can choose whichever colour you like. In the following updates you will be able to interact with the walls, floors and ceilings more.

Objects
Some objects had bugs and problems (like having empty backs) that needed to be fixed. These issues have been corrected. Some objects have been temporarily disabled to be reworked. They will be added back to the game as soon as possible.

New Houses
We are trying to offer you, our players, as many new features as we can before the Campaign Mode launches. One of these features is new houses. Wİth the new update you get 2 more houses to design.


Your feedback is incredibly important to us. If you have things you wish to share, please consider joining our Discord and reaching out to us.

0.3.5 Update

Hello Visionaries! We are here with the new update. Without further ado, let's see what happened.

- Roof view map has arrived.
- A map has been added for the tutorial.
- Camera rotation speed increased in Design Mode.
- Movement and rotation speed increased when you interact with objects.
- Fixed the interaction problems with the door.

The next update will be on graphics, lighting and gameplay. Your feedback is very important to us. You can let us know your ideas via Discord or e-mail. See you later!

Day One Fix!

Greetins. First and foremost, my most sincere gratitude to everyone who bought the game on day 1. This was an amazing motivation boost for us. From the bottom of my heart, thank you for your support.
As we became aware of a certain number of annoying bugs, we have quickly worked on a bugfix and also a new feature.
- We have mostly fixed the issue with objects appearing outside.
- We have fixed the issue of objects appearing off the ground when your camera is close to the ceiling.
- Fixed some small translation errors.
- Fixed some character control issues.
- There have been some small updates to the houses.
- The camera rotation speed has been increased in Design Mode.
- Object rotation speed has been increased. You can rotate your objects easily now.
- The scale tool has been reconfigured. You can change the size with more control now.
- There have been instances of placing an item where the character is supposed to be. This has caused issues where the character gets stuck in the object. To help with that, let us introduce our new friend Liam. Say hi to Liam!



We continue to work on other bugs as quickly as possible. We are aware of the issue where the Mouse cursor does not appear when you access Pause Menu while in character mode. While we try to solve that issue, please access the Pause Menu while you are in Design Mode.

Thank you for your continued patience, knowing we are in Early Access.