Out of Early Access! - What's New in Tubetastic 1.0? (Linux & MacOS!)
We are proud to announce Tubetastic: World Splashfest version 1.0 out of Early Access! There will be a 40% off launch discount bringing the game under $5! Tubetastic can now be played on Mac, Linux and Windows thought Steam! We utilized the full power of cross-platform support for PC, Linux, Mac, Android, and iOS. Here's the best part: with cross-platform support, you'll be matched from players on any device (including iOS and Android)! When you select quick match from the game mode screen it will look for any active games and match you on the spot! You can also create (host) a game and if anybody goes to join they will be pair with you mid-match or if you wait in the lobby they will appear there.
Updates:
Underwater swimmers that give you power-ups (sharks and mermaids)
Updated tutorial (Pool Basics)
Various bug fixes
Optimization
Fixed an issue with a very secret easter egg (something to do with 1-2-3-4-2-4 🤔)
Plus new hidden gems for you to find
Pick up Tubetastic: World Splashfest and jump into the bouncy chaos now!
Version 0.2.3 | Level Progression, KOTP Upgrade, And Much More!
We are back with another major update to Tubetastic! Version 2.3.0 brings a lot of new exciting stuff, so make sure to read this post to find out what we've been working on.
Major Updates
King Of The Pool
King of the Pool is a fun game mode, and we've made it more fun with the addition of crates!
No, EA didn't get to us. They're not loot crates; they're random fish crates that float in the water, and give you points when you break them.
The crates aren't alone! We also added barrels, which are, honestly, very satisfying to break!
Level Progression
Now we have levels! and XP! RPG stuff! Cool!
It's simple: after every match, you get XP, based on your performance. Get enough XP and you level up!
You also unlock in-game features as you level up. So game modes, pool rules, and characters can now be acquired through leveling up.
"But wait, I had access to everything before this!" And you still do! Existing players have already been given a high level, with everything unlocked.
Now, you can't just have levels without competition! So we've added a separate leaderboard for the levels, which can be accessed in-game:
New Tutorial
We've created a shiny new tutorial, for players new to the game. Our boi Fishard takes you through moving, shooting, boosting, and everything awesome about Tubetastic!
Cross-Platform Support
The game now supports cross-platform with mobile devices. But wait, Tubetastic, on mobile?
Yep, that's right. We're working on mobile ports of the game, for both Android and iOS.
And honestly, we can't wait to release it on mobile devices. The unique control scheme makes it super fun and very easy to play, because you can play it with just one finger!
Smaller Updates
Added fish swimming underwater
Changed the internal save system for the game. The previous system broke when you used the same saves on a different computer. This system is also more secure.
PC users always point with the mouse, but now, if there's no mouse input, it automatically switches to the WASD/Arrow keys. This should help laptop users who play without a mouse.
Version 0.2.0 | Multiplayer Is Now Better Than Ever
Hey there! The big update is finally here. Tubetastic is now on version 0.2.0.
Over the past couple months, we've been working hard to make the experience better for our players, including making major changes to the game's inner workings.
So here are the updates!
Bots in Online Multiplayer
Previously, you could not play with bots online. So if you started an online match and no one was there, you couldn't play...
Well, that's changing. Now when you start an online match, the empty slots will be automatically filled with bots. So you can start playing without having to wait for anyone!
So does that mean that you have to keep playing that match with bots? No!
Mid-match joining
Previously, a player could only join a match that hadn't started. But now, you can join a match that is already going on.
So if you start an online game with bots, you can expect other players to join in and replace one of the bots.
So if you start a game, there's a chance that you may be put into a game that is already going on.
Bots with Friends
If you're playing with friends, you'll still get bots, if you don't have 4 players in total.
You can disable that in the settings, so that you don't get bots when you have other players with you:
Tab Info
When in an online match, pressing/holding the Tab key ("select" on controllers) will open an info pop-up, where you can see info about the players, such as their kills, healths, pings and names.
You can also bring up the menu on the character selection screen, to see the game mode settings and the pool rules.
Attacking is Now Easier
Previously, you had to repeatedly press the fire button to shoot or attack. Not anymore!
You can now hold the A key (or LMB/Space) to keep shooting. Although, it's going to shoot at a slower rate, but the difference is small.
So you will have to keep tapping that button if you want to be king of the pool!
Lobby Chat
When you're in a Steam party with your friends, you can chat with them in the menu, by pressing T.
Find New Friends
Like someone you're playing with? On the game over screen, you can now click on their name and their Steam profile will open.
From there you can send them a friend request, and a few pictures of your cat.
Smaller Updates
Chat messages now fade away after some time
You can now take screenshots with F12
Auto-gun power-up was nerfed - shoots less bullets now
Big power-up was buffed - it won't slow you down to a halt now, and you can shoot at a higher rate
Indicator arrows now appear for bots as well (they appear when a player is off-screen)
The quit pop-up on the title screen now accepts mouse input
If blur (used in the settings and pause menu) is slow on your computer, it will be disabled
Improved the offline randomizer - now there's a slightly lesser chance of getting pool rules that make the match longer or harder
Slowed the camera's spinning speed when waiting for players
Improved AI in King of the Pool
Fixed Bugs
Server did not handle split packets correctly
Auto-gun could be created without the player
If there were 3 players on the game start screen, and the second one left, it would mess up the game
When only one bot was left, it would be really hard to hit
Keyboard input wouldn't work in the pause menu if you had more than 1 players locally
Disconnected player would release an endless amount of smoke if the next round started with them being disconnected
If a player left a round-based match, the rest of the players could not proceed
Couldn't see player names in King of the Pool and Balls of Fury
Chat worked when the pause menu was opened
Mouse input could be messed up after alternating between fullscreen and windowed
Balls of Fury wasn't as stable
Steam party bugs
The feedback screen could pop up in-game
Leaderboard scroll would not reset across separate game modes
You could stop the title music by going into credits and backing quickly
Thanks for reading! Make sure you update the game and check out Tubetastic 0.2.0.
Let us know what you think!
What have we been up to? | Updates to come in 0.2.0
Hello Tubers! Hope you're having fun with Tubetastic 0.1.9.
You might have noticed that it has been a month since our last post. Where have we been? What have we been up to?
Let's talk about it in this post.
Early Access Release
After releasing our first ever game as an indie group on Early Access, we were thrilled to see people enjoy something that we had worked on for more than a year.
The release also brought a lot of suggestions and feedback from our players, to make the game better, which we wrote down and started working on.
A big part of that feedback was requests for two features, both of which we had in mind for the full release (after Early Access):
Bots should be allowed in online matches
Players should be able to join mid-match
We felt that these two features would be a big addition to the game, and would greatly improve the players' experiences.
They'll be coming to you in 0.2.0, but we don't have an ETA, since we will need to do a lot of QA testing to ensure the best possible experience for you.
For now, let's talk about the features listed above, and more that's coming in 0.2.0.
Bots in Online
Right now, if you want to play a game with bots, you have to start the game in offline mode. If you want to play with your friends online, you have to start it in online mode.
With 0.2.0, we'll be bringing these two worlds together: you'll be able to start the game in online mode and begin playing with bots right away.
So, the empty slots in your game will be filled with bots. This means that you can even start playing alone, without having anyone else join your lobby!
Mid-Match Joining
Once your game has begun, anyone will be able to join your match, no matter where you are in the game.
So you can just start playing with Botty McBotterSons, and when another player loads up their game, no matter where they are on the planet, they'll be able to find your game, join and shoot you to oblivion.
What if I don't want bots online?
Don't worry, you'll be able to disable bots if you just want to play with your friends and beat their asses without the bots interrupting you.
There will be an option in the settings to turn off bots. Of course, you'll still get bots if there's no one else in your lobby, but once you have more than one players and bots are disabled, they'll disappear.
If you have them enabled though, you'll be able to play alongside bots and your friends. Not to say that the bots aren't your friends... they'll always be there for you.
Player Info Pop-Up
You know how you can press Tab in other games to view information about the connected players?
Well, we're adding that to the game. You'll be able to open it using the Select button on your gamepad, as well as the Tab key.
You can see info about the players, like the health, kills, etc. and their powers/weapons. And you can also see their pings (yes, my ping is bad, I live half an Earth away from the server).
We can't wait!
We're very excited for this update, and we hope that you are too! We cannot wait to finish working on it and bring the awesomeness to your computers.
Till then, happy summer!
Version 0.1.9 Updates | QOL Improvements
This update is our first after the Early Access release, and so it brings a lot of QOL changes based on feedback from our players (thank you all!).
So let's start with:
Keyboard/Mouse Controls
Players had complained that playing without a gamepad was hard, and rightly so. Your Tuber could only be turned around using your four arrow keys (or WASD), making it hard to aim at stuff.
So we changed it to use the mouse for aiming. Now you can move around with your arrow keys and point with your mouse cursor!
Controller Changes
Previously, moving controlled aiming. You could only shoot in the direction that you were moving in. This changed with the update mentioned above - using your mouse, you could aim in one direction while moving in another.
We had to do something similar for our gamepad folks as well, as to not make keyboard controls OP. So now, you can optionally use your right analog stick to aim, while you use your left stick to move and the triggers to shoot/boost.
Since it is optional, you don't have to change your style of play! You can still keep using your left stick and never touch the right one. It'll be like nothing ever changed.
Servers & Improved Matchmaking
There's been a little update to the servers list: US East was removed.
The matchmaking system was improved. Previously, if you selected one server, you could only find matches on that server. So searching on EU, you couldn't play with players playing on US servers.
Now, if you search for a match on a specific server, and nobody is playing there, it will automatically move to the server that has players (if any). So you don't have to worry about manually selecting a populated server.
More Updates
If a player leaves a match before the game starts, they are removed from the match instead of giving them the "dead" status
If the host leaves before the match starts, it restarts your matchmaking request
Reduced the frequency of mines in Survival, and added a little delay when they spawn in a ring
Implemented sentry.io, so whenever your game crashes, we receive the crash data so that we could fix it
Bug Fixes
Fixed countdown graphics, at the start and end of the match
King of the Pool bots will now try to go around barriers instead of getting stuck
Fixed a bug where the game would start before you pressed Enter/Start
Fixed issues related to delta-timing, which mainly affected slower systems
Fixed an issue where other players would face your mouse if using keyboard/mouse
More minor fixes
Meet the Unique, Funny, and Weird Cast
Here are a few of the wild characters from Tubetastic, each with a unique starting weapon and stats. Different tubers are better suited for particular game modes, so figure out who’s the best for your aquatic style! (Be on the lookout for hidden Easter eggs)
Dino Hipster: A Rap-tor spitting the beats and not only laying down the tracks but also the smackdowns.
Hot Babe: A cool babe with brains too. Don’t let her looks fool you; she’s got a degree from a state school.
Blink Fishman: He may look whimsical and sweet but you should never trust anyone that can sit criss-cross-applesauce on an innertube
Alien Mommy: The aftermath of an undercover government experiment gone wrong. We can’t say too much, but we highly recommend you stop eating kale.
Animal Party: They are three BFF’s that mean business. It’s no walk in the park when these tres amigos hit the pool.
Fatty McGee: He use to be the quarterback of his junior high football team. His glory days may not be over just yet.
Lover Unicorn: When he’s not moonlighting as an enchanting unicorn for kids birthday parties he’s showing his opponents what’s at the end of a rainbow. All that glitters is not gold.
Fish Gentleman: You know what they say about tall top hats....this fish is no gentleman when it comes to competition. If only his monocle could talk; it’s seen some crazy stuff.
Tubetastic: World Splashfest Key Features:
Choose Your Battle Arena: Select your game mode experience from Balls of Fury, King of the Pool, Battle Arena, Survival, or hit randomize to make your pool party even more fun!
Versus and Co-op Action: Play head to head battle royales or work cooperatively to survive the variety of dynamic enemies that lurk in the deep. The tight, fast-paced in game physics with easy to learn but hard to master controls will keep even the sturdiest of swimmers on their toes.
Online and Offline Multiplayer Madness: Play on the couch with friends, lounging in the middle of a pool, online against people from around the world or battle devious bots offline. Immerse yourself in a sea of chaos as you use your arsenal of weapons to battle your way to the top and be crowned king or queen of the pool!
Pool Rules Mix Up The Game: Select from an array of mutator pool rules to drastically alter how each game mode plays. Make your tubes extra bouncy, crank the speed up to insane level, add a plethora of bouncing beach balls, or turn on invisibility; the options are endless in this stupendous summer smackdown.
Unique, Funny, and Weird Cast: Choose from over 10 characters, each with a unique starting weapon and stats. Different tubers are better suited for particular game modes, so figure out who’s the best for your aquatic style!
As we get closer to our Early Access release, we've improved and added some things with versions 0.1.7 & 0.1.8. Here we'll talk about some of those updates.
Offline Randomizer
The game can be played offline with bots or with other players using splitscreen, so we thought of a way to make offline more fun: adding a randomizer that puts you in a random game mode with random mutators!
Online Quick Match
The Quick Match option is available in online mode. Just like the randomizer, it puts you in a random game mode. Having a Quick Match option was crucial in making the game easier to play online - just hit a button and join the first match you find!
It works when you're in a party too. Can't decide which game mode you want to play with your friends? Let the game decide for you!
Improved Chat
Chat got some QOL updates, based on feedback from our alpha testers.
Now, you can use either T or Enter to open chat. Previously, you could only use Enter, which didn't allow you to open the chat on screens where you needed to press Enter to proceed.
Now, you can chat on the matchmaking screen, before the actual match has started. Previously, the host could not chat (because of the Enter issue mentioned above), and names weren't displayed (instead, it showed the player numbers) because the names weren't loaded until the match started.
Chat text also has shadows now, so that it's easier to read on lighter backgrounds.
Improved Party Features
The game supports party play, through Steam invites.
When you're in a party, the party leader selects the game mode to play, while the other party members wait. So we made it so that all party members could see what game mode the party leader was selecting.
We gave some more control to the party leader - if the party leader backs from a game mode (let's say they decided that they want to play some other game mode), all the party members are sent back to the menu as well.
Similarly, when the match ends, the rematch options are unavailable to the party members, except for the leader. The party leader must select an option (rematch or go back to the menu), which is selected for the rest of the party members as well.
This makes sure that all party members stay in sync.
Servers
We started our multiplayer development with one Europe server. For the Early Access release, we've added two US servers as well (East and West).
The game will get more servers as it grows after the Early Access release.
Thanks for reading! Make sure to wishlist the game: