This update includes two things players have been asking for - sounds and buffs!
First off, when you're rolling the dice, they'll bounce off each other and make sounds. When you hit, each type of attack will make a different sound. These sound effects should hopefully help to bring your battles to life a bit more!
Second, we've buffed the Warrior and Rogue classes in a few ways. They now start with more actions: the warrior will start with his "shield bash" and the rogue will start with his "archery" action. In addition, they'll both start off with more AP so you can do more each turn right off the bat!
A few actions have also been buffed, encouraging players to try out more actions and make more decisions in battle.
We really hope you're enjoying Two Die, and please leave us comments either in our Discord or Community page!
Thanks once again! Jon
Class and Upgrade rebalancing, bug fixes
Just a quick release:
Rogue now starts with the "Archery" action
Warrior now starts with the "Shield Bash" action
Rogue starts with one less Speed
Warrior starts with one less Defense
Mage starts with two less AP
Bolt Potion now only grants double speed at the beginning of each encounter
Distilled Energy is a new upgrade that grants double AP at the beginning of each encounter (which used to come with Bolt Potion, just seemed too strong in practice )
Bug Fix: Enemies no longer can use ranged attacks through objects
Bug Fix: Players can no longer skip through dice rolling state due to lots of little bugs popping up around that. Dice roll state has been made quicker in response to this.
Hope you all are enjoying the game! Let me know what you think our our updates!
Achievement Update!
Hey high rollers!
Two Die is getting a new update - this time we're integrating with Steam's achievement system! Sorry it took so long to get here, but now you'll get some validation for your accomplishments in Two Die! Make sure to update to the latest version to start unlocking all the achievements!
More updates will come out over time, keep giving us feedback on what you want to see in the game. Join us in our Discord or post on the game's community page with your thoughts!