Added a new blitz mode (20-40 minutes depending on difficulty level).
Also added:
New Achievements
Some of the Achievements give bonuses for the normal adventure mode
New spell - "Fire Storm"
New spell - "Toxic Cloud".
New specializations of strength and dexterity.
0.15 demo update
Added:
Tutorial level
Blacksmith in the village (can improve equipment for gold)
New artifacts
New melee weapons
Restoration and improvement of destroyed huts, road building
New specializations (can be purchased in rebuilt healer and shaman huts)
Permanent base upgrades for the blacksmith and construction
Achievements
New markers on the map, option to hide markers
Minor bug fixes.
Update 0.14.2
Increased the chance of an altar appearing in a dungeon room. Additional magic workbench on each floor after the level with the mini-boss. Improved dungeon procedural generation algorithm. Some balance fixes.
Update 0.14.1
Fixed a few minor bugs with weapon improvements.
Demo version major update 0.14
Added:
Nine new weapons specializations
New wizard specializations: focus, master of magic, stay away
New intellect specializations: pyromancer 4, full mental panic
New strength specializations: berserker 4, tirelessness
New ranged weapon: slime bomb
New melee weapons: katar, wide katar, triple katar, slime staff
More usefull trader interface
Ability to improve weapons on a magic workbench
Increased the shooting area of crossbows Reduced cost of weapons
Update 0.13.2
Fixed some minor bugs. Increased by 20% chance (local) to drop food from enemies (if the enemy had a drop chance of 5%, now it's 120% of 5 = 6%) Added: Two new specializations for the shieldbearer - "Master Shieldbearer" (Completely removes the penalty to a critical attack) and "Protection from Magic" New sets for artifacts:
"Fast Attack" (reduces the chance of enemy dodge)
"Energy Conservation" (chance of free use of magic and skills)
"Resilience" (chance of avoiding a negative condition (poisoning, bleeding, etc.))
"Hunter" (increases hunter's mark chance)
"Dodger" (increases dodge chance)
Demo version major update 0.13
Added:
New clumsy character with 28 unique perks
Five new artifacts
New melee weapons
New shields
Demo version major update 0.12
Added:
New rooms (crypt and treasury)
New interactive object - sarcophagus
New artifacts
Sets for some artifacts
New floor and wall tiles
Several additional specializations (Healer 4, Adrenaline Regeneration v2, v3)
Seven new mobs
Minor fix for demo 0.11.1
Fixed: Some Maj Mun's specializations that didn't bring attribute boosts.
Demo version major update 0.11
Added:
New character Cheng Ran.
New specialization tree "wizard"
New common adventure (island + dungeon floor + mini-boss)
4 new artifacts - energy saving amulets
4 new potions.
Alternative appearance for Maymun - Sun Wukong
New weapons - heavy staff (10 levels), spider staff (6 levels), heavy mace (6 levels), alchemist's mace (6 levels), light axe (6 levels), stiletto (6 levels), sharp shield (6 levels)