UAL: Universal AIM League cover
UAL: Universal AIM League screenshot
Genre: Indie

UAL: Universal AIM League

New UX/UI

This the v2 of UI, with icon rank and enhanced interface, more improve incoming soon !

8 new gamemodes, new mechanics and a new map

- The new gamemodes name are: Moving labyrinth, Moving walls, Dummy straff, Double cube, Wall flick, Target move, UpDown labyrinth, Target damage
- Now when you hit someone you tag him, so the player is slower when hited
- No more arena system because there is not enough player for it, arena system was when you win in matchamking you go to arena 2 and you was losing/wining 2 times more mmr
- A new map, the others has been removed, new maps will come soon

Fix and improve

- Kill cam is now more precise, when you was leaning the camera was not moving up/down
- Correct some text in game
- Bullet are no more blocked by blocking wall in some game mode
- Change imprecision value based on velocity, now you can move more without being imprecise
- Add more velocity on move, now when you move it takes more time to stop your player, but you can stop you instant
- Update dynamic crosshair to respond to show new imprecision velocity
- Try to correct the random kick from server when playing in matchmaking (we need more test with players to see if this is fix)
- Now you can have each line of your crosshair touching each other by setting crosshair gap to 1
- Add a dummy with infinite life in training map to train pattern with hitmarker
- More sound are now take in "effect" sound parameters

Fix connection lost and weapon's sound

- Fix the "connection lost" which deconnect you randomly in games !
- The sound of weapon was not modified when we changed sound's parameters

Remove restriction

- Now the game is completly free, no restriction with matchmaking anymore