Ufflegrim Sountrack + Gameplay Guides now available!
Reki here. The Ufflegrim OST is now available! I created it myself, with love. It's the first original music I've ever composed, and I hope you like it.
In other news, I've got a couple gameplay guides to share with everyone. Ufflegrim is very unique, but hopefully these help ease people into the game:
Official gameplay mechanics guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2054868367
Thanks to Sampstra Games for creating this video tutorial: [previewyoutube="vJJIcWEUlGE;leftthumb"]
Ufflegrim Release Day
Reki here. Ufflegrim will be available in less than an hour as I'm writing this!
The review process for the soundtrack took a little longer than expected, so that will be available on the 10th instead. When the soundtrack is released, there will be a Supporter Pack including the game and soundtrack together at a small discount. The game itself will also have a 15% launch discount.
I'm excited and nervous to see what everyone thinks of Ufflegrim! Please join the Discord for discussion: https://discordapp.com/invite/DWz6kxt
The game should be in decent shape and I'm expecting a smooth launch. If anything does go wrong, definitely let me know in the Discord. I also added a ton of endgame bosses in the final day of development. Please look forward to getting shredded to pieces by them. Hopefully that last bit of dev time paid off!
Anyways, stay safe, and please enjoy Ufflegrim.
Ufflegrim releases April 6th!
Reki here. Thanks for waiting. Ufflegrim releases soon! April 6th!
Uffle was originally intended to release last year, but there were many delays. After receiving alpha and beta feedback, over the past year I tripled the amount of content, introduced new game systems like quests and basebuilding, and tried to make things generally more clear and intuitive.
I do hope it's all enough and that everyone has a good time with it. Ufflegrim is very different to anything I've made before. However, I've done my best to respond to feedback from testers, and will continue to do what I can after release. Most importantly, I hope everyone has fun with the game! Cheers!
Reki here. Yes indeed, Ufflegrim is now in beta. That means all the game's content is done. Just a lot of balance and a few crashes to fix. Full release will come a bit after those crashes are fixed and the balance is done, though with the holidays coming, may be delayed till next year.
If you'd like an early glimpse at the game, join the Discord server: https://discordapp.com/invite/e73QHcX
I'll be electing testers from the server, so don't be shy and please join us.
Finally, the store page has been updated with new screenshots and a trailer. You can also watch the trailer on youtube:
Please subscribe to my channel there if you'd like to keep up with Ufflegrim and my other games. I upload trailers and footage of my projects whenever there's something going on, so it's easy to stay in the loop. A few memes too, but never mind those. I also intend to do some video coverage of other indie games worth your time, if you're into that.