It's been a week since launch and we've been hard at work fixing a few issues we found during playtests by other players and on our own. Today, we bring you this patch to correct almost all of them so you all have the best player experience possible! These fixes include:
- Moving some background elements - Fixing a few issues regarding the first boss and god mode - Fixing a few issues regarding cutscenes, especially regarding the first one which could flash in certain circumstances - Some sound correction which were playing incorrectly - Fixed an issue where changing the colors of some elements would affect hats in the game - Fixed an issue where the background would become completely black when toggling gray mode - Fixed an issue where waterfalls would flow faster than intended - Rose the volume of some sounds that weren't audible - Fixed an issue where the falling blocks weren't affected by changing trap colors - General optimisation of the game as a whole
Regarding the last point, we hope this fix will allow you to play the game more smoothly, especially for streamers that have to run multiple things at once. Please let us know if there's any more problems regarding this and we will look into it again.
Most of all, we hope you have fun playing Uligo: A Slime's Hike!
Day 1 Patch!
Greetings to all players!
Thank you so much for playing our game! Since launch yesterday, we noticed a few issues while watching streamers play our game. We have fixed a good number of them already, mostly the more troublesome ones, and are actively working on fixing the few remaining.