Take a ride on a huge 200m (600ft) swing with breathtaking views or try other height challenges! A vast modern city is your playground. Height and speed are your passion.
Ultimate Height Experience for VR:
Giant Swing.
Bungee Jump.
Rocket Mode.
Canyon Swing and Eagle Ride.
Achievements and VR Collectibles.
Qbike: Cyberpunk Motorcycles — 92% Positive
Fast paced moto-racing multiplayer game, inspired by famous cyberpunk movies and build for VR. Classic light cycle gameplay with new impressive features and different game modes in your VR headset:
Cross-platform multiplayer.
Leaderboards.
Challenges and missions.
Hours of beautiful synth wave.
Nevrosa: Prelude — 96% Positive
You wake up in a strange, but yet familiar place. You feel like you are supposed to be here for something.VR roomscale puzzle-horror game with redirect walking locomotion.
Hi, our dearest UB users! We know you like speed, crazy drops and good soundtrack, so you sure should check out our new game Qbike!!
Follow the link above to get your Beta Key and join us on Cyberpunk Photon arenas on your own Qbike!
Beta is FREE for everyone.
We are testing VR functions, so you'll need a VR headset to play.
Rift users: the game uses Oculus SDK as well and has Touch and X-box One/360 controllers support.
Hi, this update includes Oculus bugfixes and small improvements for everyone:
— Rocket has unlimited boost time
— New Shields to destroy in flying mode
— Added Oculus Hands for Touch
— Fixed Xbox One/360 controller support with new key bindings
You can use D-Pad on toy controller to select ride and follow in-game instructions. You can open/close Help window with X button.
Also, you still can launch everything from mirror screen with you mouse!
Thanks for staying with us. Have a nice Steam Sale!
Multilanguage Update
Hello, fellas!
We added six languages to make it easier for you to play Ultimate Booster Experience.
You can select your native or favorite one from Language Menu when standing in the City or Canyon scene.
Just put your Vive/Touch controller into Country Ball and press the trigger to select one!
We are proud to share with you our new VR game and it is the first part or prequel for upcoming Nevrosa: Escape Horror, which uses the same gameplay and locomotion ideas, but with a strong plot and different endings.
Most interesting part is that we don't use any locomotion system expect one you already have — your own feet!
Walk freely, but don't forget about your chaperone room setup! If it's turned off (developer mode) we recommend you to switch it on again.
Interaction is as simple as we could make it — just use the trigger on your Vive controller to touch, use or take objects.
Oculus Touch support
Hi, Oculus Rift users!
To run Touch version just press Play in your Steam Library and choose the first game mode (HTC Vive & Oculus Touch), the second one is older Oculus version with no Touch and Updates.
Oculus Home version is the same as Old Rift version (the second choice).
Have fun and leave your feedback!
Air Balloon and performance fix
Hi, Vive users!
We added new game mode and going to add new modes every few weeks but new projects take all our time (it's Sunday btw and we are still at work).
Now you can take a ride on air balloon over the City scene. If you feel bored — just pull the lever and see what happens!
And why don't you eject from City Ride? That's so fun, just press Trigger again to send yourself to free falling!
Also, we fixed performance issues caused by new lighting system, check it out!
Please, leave your feedback if you still experiencing FPS drops (we have straight 90 FPS on i5, GTX770, 8Gb though).
Have fun!
Big January Update for Vive
Hi, friends!
We are proud to present you these new awesome game modes:
Bungee Jump OK, looks like you are tough enough to make your first VR bungee jump!
Have a drink of warm tea and let yourself fall down from one of the highest city spots... and grab yourself a bottle down there!
Rocket Man — grab your own Shuttle-Rocket and spend your time in our Open City location! You can start a special Boost mode by pressing Trigger on your controller.
Other sweet things we've done to make you happy:
Eject from the seat — now you can eject yourself from Ultimate Booster by pressing the trigger button the second time to finish the ride and have a nice fly! How far will you go?
Big Graphic improvements:
Totally retuned lighting and particle systems. New shadow map looks fantastic!
Reworked start scene and UI.
Texture and design improvements in the City scene, UB and player model.
Oculus CV1 update will come after the Vive update cause we need some time to figure out the best way to deliver this experiences to various Oculus controllers. Stay tuned!