Hello, Just a few words to say that we are still fixing the bugs for you, and the update will be released in a few days, together with a new residence preview and fish growth system.
Residence will be now placed on the map, you will be able to catch bluegill and pumpkinseed. The building is bigger, different, and modular, so with bigger fish, we will be able to make it larger. We have one other idea for big fish like sharks, sturgeon,s but for no,w its just an idea in our heads.
Some of you pointed out that not enough big fish are spawning on the map, so we came up with the idea to bring to life our previous idea a bout fish growth.
The system will still spawn fish randomly when you enter the map, but fish in your area will grow up till they reach max weight. After they reach it, they will be alive for a while, then they DIE, and new fish with random weight is spawned, and the cycle repeats. Of course it will not grow once you hooked it :D
This should allow to make it more enjoyable while hunting bigger fish or fit fish to hook size.
Cheers!
Game Update | 1.25.03.31:3724
Changelog
Fixed the invisible sturgeon bug in the Kiel Canal location.
Fixed the Eagle Eye bug caused by inaccurate main camera tracking, which rendered the fish ghost in the wrong position (most noticeable in the Kiel Canal).
Added an exhausted state for fish when stamina reaches 0, causing them to swim slowly and restricting pulling.
Added an Underwater Blur Effect option to the settings panel and linked it to Beautify DoF.
Applied hand power resistance only when pulling the rod upward with a hooked fish; the downward motion remains quick.
Turned off the underwater point light.
Dynamically set KWS transparency when switching to underwater mode to improve visibility.
Moved Water Graphics settings to a separate category in the settings panel.
Game Update | 1.25.03.24:3712
Changelog:
Fix exception errors occurring when the line is cut by a fish or the [Q] key
Fixed missing sun references in Beautify plugin on scenes, causing errors in console after entering location;
Fixed SplineBending errors showing in Kiel location;
Fixed bug causing possible equipment damage when extracting fish, leading to invisible fish in the catch panel;
Fixed the GPIUnstancer bug causing a large lag when the player returns from the menu, shop, or inventory back to gameplay;
Fixed missing avatar head shadow and enabled head rendering when the camera is in bait/underwater mode;
Fixed rod bending: IK bones now start closer to handle;
Disable time and weather indicators in the top-right HUD corner;
Slightly decrease the fight stats for the heaviest fish.
Game Update | 1.25.03.20:3703
Changelog
Added/New:
Added reel burst and drag sound effects
Added line cutting when the player attempts to cheat by yanking a heavy fish out of the water with sharp, quick mouse movements
Added line pulling out sound
Changes:
Brought back gamepad vibrations while fighting fish
Remove excessive fish wiggle animation during high-line tension
Cleaned up underground spawn points for fish in Slovakia spots #2 and #7
Fixes:
Fixed the boat bottom rendering bug in the underwater camera
Fixed fish AI bug causing it to swim downward into terrain in very shallow water near the water's edge
Fixed water plants on Zalasie
Fixed a bug where fish were 'begging for food' in the Russian location
Finished fish Zones system & introduced firstly in Thailand (read more below)
Fixed map spawner #7 in Kiel Canal
Fixed smooth camera setting
New Spawn System
A new spawn system has been implemented. The new system was to fix spawning BIG fish in shallow water.
The system is now available on the Thailand map. Big sharks and other fish are now available only in the open Ocean.
Stamina & Rod Bending
We are working on another patch with another pack of adjustments for these two!
Game Update | 1.25.03.12:3685
A bit of a comedy, but we managed to tame the stamina system. We are eager to hear your thoughts. It's up to adjusting, so if something is too easy/too hard, we now have an easy way to adjust that. I wish we could have thought about it earlier!
Added a faster swimming animation for fish during jumps and line tension.
Restored the fish stamina system with modifications to prevent fish from stopping abruptly while ensuring that larger fish become fatigued after a prolonged fight.
Disabled immediate fish pickup when their stamina is above zero (previously, if a fish attacked the lure close to the player, it could be picked up instantly).
Fixed various null reference issues.
Fixed white cubes appearing near the hook.
Fixed the fish pickup indicator appearing in the catch panel.
Regarding Fisher Online
There was a case between our games. Please be respectful of their game. They put a lot of hard work into their title, they have great fishing mechanics. There is no bad blood between us developers, and it should be the same between community users.
Keep it up.
Game Update | 1.25.03.07:3678
New / Added
Changes in post-process on all maps.*
A new pier was added in Kiel with new fishing spots. **
Refactored fish fight state and disabled fish stamina (first iteration!).
Added Rod action curves (first iteration!).
Rod bending now takes rod action type into account in IK.
New weather and water settings on Russia.
Changes
Fixed reflections on fishing rod & reels caused a weird white outline
Underwater post-processing (PP) updated across all maps
Rearranged fish swimming zones in Slovakia to avoid submerged wooden logs.
Set faster fish swimming during lure attack.
Improved fish stabilization during fights to prevent flipping upside down.
Fixes
Bulrush plants fixed
Fixed green ghost fish bug in Slovakia and Russia.
Fixed fish attack behavior on topwater lures in Slovakia.
Fixed black boxes appearing in Slovakia.
Corrected reel position in rod prefabs.
Corrected anchor joint position in Eel.
Fixed the invisible lure bug occurring after viewing a big fish.
The hook/lure is now hidden during fish view.
Fixed player stutter when running and strafing.
Fixed a bug where fish fails to properly attack top-water lures.
Further Kiel fixes, including shore adjustments.
Fixed missing Hook check before fish attack (hook size x fish size correlation)
* On Zalasie map, sun have strong Sun Flares, we need to turn it down by a lot! Apologizes! ** Spawnpoint #7 is bugged. Please avoid using it till the next update, as you will fall under the textures.
Fish Fights / Rod Bending
Hello, we will probably release an update today with fish fights (deleted Stamina) and rod bending. There will be a few more things on the list, but we would appreciate the feedback about these changes as they are crucial in fishing.
Thank you!
Game Update | 1.25.03.03:3637
Added/New
Introduced new weather and water settings for Kiel and Slovakia.
Added Water Quality settings.
Added WaterPlanar Reflection and Water SSR Reflection quality*.
Fixed
Fixed fish ghosting and invisibility issues caused by incorrect disabling of the Eagle Eye effect.
Fixed issue where the fishing rod displayed incorrect lengths (e.g., 36 meters, 1460 inches, etc.).
Fixed Slovakia trees.
Fixed fish spawn point generation under terrain and adjusted spawn volumes in Jackson, Zalasie, Rosja, Niemcy, and Słowacja.
Fixed missing button UP events in the Input Manager when the player used the menu, inventory, or map panel (controller).
Fixed server side so it shows up leaderboards and tournaments properly now.
Changed/Updated/Adjusted
Optimized Kiel Canal.
Updated underwater post-processing for Jackson, Zalasie, Kiel, and Slovakia.
Changed Jackson's colours to be less saturated.
Adjusted player collider in Kiel.
-------------------------------
Known issues:
Water reflection glitch when looking up and down.
-------------------------------
We should also fix the issues below this week:
Bait hooks ignoring fish sizes
Rod bending
Fix Russia post-process and underwater
Fix Thailand post-process and underwater
Missing reels for some rods
Change line/rod break time on high tension
We need more info about:
Fish not interested in bottom fishing method
Game Update | 1.25.02.25:3597
List of changes below.
Fixed lure depth speed change while reeling in
Fixed issue where multiple fish attacked the same lure
Fixed topwater lures
Fixed DOF (blurry underwater)
Fixed weather and water issues in Zalasie
Fixed underwater particles
Fixed time misalignment when selecting time in the main menu
Added more light in the underwater view
Optimized level performance in Kiel
Increased lure take range
Left - today's update, Right - previous. We will adjust underwater post-process for Zalasie tomorrow as it seems to be still too dark.
Game Update | 1.25.02.25:3573
Thank you everyone for the feedback.
Changelog
Updated GPUInstancer prototypes LOD settings to fix black billboards in Zalasie and Slovakia
Updated quality presets (especially High/Ultra)
Updated water on Jackson ⚠️
Added River current on Jackson
Updated Jackson weather profiles & post-process⚠️
⚠️ Please let us know if it looks better for you. If yes, I will make the same changes to all other maps. I think I should adjust the night, as it's too bright now.
⚠️ Fish stamina seems to be in the wrong direction. We listen - we are working on removing it right now and changing it to a simpler system similar to the old one.
We are working on fixes, we will release patches daily or every 2 days.