Thank you for sending so many logs regarding the black screen. We found the issue and fixed it (I hope permanently) :)
Game Update | 2.3.23.12:273
Changelog
Game Update | 2.3.23.12:273
New spawning system (Florida);
Added and changed values in lures & baits for Florida fish species (ex. some of them were listed as a "Best For" but hook size in this didn't even fit fish size) ;
Added once again Blue Marlin (probably fix for a black screen on catch summary screen);
Changed fish bait/lure radius distance;
Changed attracting area radius for lures/baits;
Changed boat trolling speed to be a little slower;
Improved loading times (Florida);
Improved performance (Florida);
Fixed gray snapper encyclopedia icon;
Fixed barracuda transparency (trophy lodge);
Fixed: Pinas Bay, Pinas Bay Ocean, Baikal Lake, Baikal Lake winter not working in French, Polish and Russian languages;
Fixed add to Aquarium UI;
Fixed Blacktip Shark in the trophy room,
Spawn points / locations
First of all, we would like to thank you all for your feedback and for reporting many issues that allowed us to fix them - it is always a pleasure to find & kill "bugs" when we know where to search them :)
But going to merit. We would like to tell you that BIG fish have a LOW chance of spawning close to the shore / starting location. If you would like to go on a "hunt" you need to take a boat :)
Here is the current spawn-point "legend":
Here you can see how many spawn zones are currently in Florida:
And for comparison here, you can see Betty Lake:
The reason why Florida feels so empty is simple - the map is huge. I mean, literally, it's the biggest map in the game - over 50x bigger than Betty Lake. So if we would put the same amount of fish on Florida that is on Betty Lake or any other map, even Pinas Bay Ocean - it would feel EMPTY. Here is a small comparison.
BUT WHY WON'T YOU DEVELOPERS JUST ADD MILLIONS OF FISH? It would just kill game performance at this stage. Ultimate Fishing Simulator is a pretty old game, done on Unity 2017 - and updating the game on this version is just a developer nightmare (hands up - who can confirm).
So with this in mind we need to find the BEST possible situation for you - Players. Waters need to feel populated, just full of life, and at the same time - run well on low-end PCs, etc. So it's a really hard task but we won't say "Yeah Guys, nothing happened".
We made a lot of mess with this one, but from good thing is - that we had a few "night runs" and we developed for example new spawn system for Florida, which can be used on other maps :)
So what's next?
We are here for you. We will continue reading your feedback, especially regarding Florida so this map can reveal its full potential (RIP tic-tac multiplayer -.-). So if you have any thoughts, tips, feedback, bug reports, or just want to drop your angry, mad message - just do it. We read all of it and try to improve the game.
So I think that's all :) Download the update and let us know if there is anything else not working, or maybe if some fish like Blackfin Tuna can't be caught ːsteamsadː
And don't forget to join Discord, where you can talk with us! :) https://discord.gg/5AnMchrWYZ
Regards, UFS1 Team
Game Update | 2.3.23.12:251
Add more spawn points for: Yellowfin tuna, Blackfin tuna, Mahi-mahi
Fixed the "pause" menu issue for 3 languages: French, Polish, and Russian
Fixed gray snapper not showing on baits/lures description
Game Update | 2.3.23.12:241
Changelog:
Added missing lures support (ex. Sakura lures);
Added more fish that can be attracted by Dragonfly, Fly, Maggot, Red Worm, Wax Worms, Leech on Florida;
Improved efficiency of live bait and cutbait for sharks;
Added more Blue Marlin spawns on the deep waters.
Issues we are aware of right now:
The big "catchable" area of Florida requires more fish spawn points without dropping the performance and making loading times longer. This one is a complex task but we have an idea for it right now.
Gray snapper icon showing black drum in the encyclopedia
Hook prompt should have few options, so everyone can pick what they can
Important note about Hook Prompt
Hook prompt information has 3 states:
Hook is too small
Hook is too big
Hook is proper
The "check" for hook/lure size is only in a radius of 50m. That means, the system is checking only fish 50m from the hook/lure:
But besides hook size/lure size, you need to remember that each lure and bait attracts different fish. So if no fish meets hook/lure requirements, you will get the "user" smaller/bigger hook prompt but besides the hook/lure size, there is also a BAIT/LURE type.
So if you are using for example a float with a big hook ex. #5/0 In the starting location, you will get a prompt about using smaller hooks as fish in that area, are not mostly not attracted by live bait or cutbait.
So you need to remember about picking proper bait for the area you are fishing. Big fish are spawned in 95% of areas accessible only by boat.
You can check the bait/lure-attracted fish list in each item section:
It is probably the last update today, as Christmas is starting and we would like to spend this 2-3 day with our families but you can always reach us on Discord and I will try to reply to you ASAP.
Feel free to join: https://discord.gg/5AnMchrWYZ
Regards, UFS1 Team
Game Update | 2.3.23.12:231
Changelog:
Add more fish spawn points in the starting locations & coastal locations
Fixed Atlantic tarpon
Hello everyone, many of you told us that there is not enough fish at the starting location. With this update, you should instantly see way more fish just around the deck but the more fish we add in the starting location - the longer the loading time will be for the map. So this update will increase map loading some around 5 seconds.
Ex. Spawnpoints
We will work on improving this system more, we will also work today - so pray for us, so our wives don't kill us that we nerd in front of the PC instead of helping clean the house for Christmas ːlunar2019laughingpigː
In terms of fish not being displayed close to the "surface". All fish in Ultimate Fishing Simulator have a type of "depth" where they are spawned, etc. So each fish that lives in the bottom will be hard to spot with Hunter Vision. Florida starting location has a BIG deep hole just under the deck (pic rel):
So here is how you should see fish now there:
Thank you for sticking around and we wish you all a Merry Christmas.
Regards, Ultimate Fishing Team
Game Update | 2.3.23.12:221
Changelog | 2.3.23.12:221
Improved hooks/lures/flies size that fit specific fish weight range
Improved hook prompt popup
Fixed floor in Trophy Lodge
Fixed rod stand on Florida
Fixed boat colliders
Fixed Tiger shark not being able to be added to the aquarium
What's next?
We should release today another one or two updates that will contain:
More fish spawner/population to the map
Fixing Atlantic tarpon
And then:
Fixing issue with some lure & baits not working/missing for new fish
Fixing black screen issue after fish is caught*
*With the black screen issue, we need your help. As we can't reproduce this issue on our side we, would like to ask everyone who will run into this issue to:
send in-game an F5 bug report
or if that doesn't work:
Send output_log.txt to help@ultimate-games.com.
The log file can be found here: C:\Users\%USERPROFILE%\AppData\LocalLow\PlayWay\UltimateFishing
We would like to apologize for the issues. We are doing our best to fix everything before Christmas, so you can peacefully fish in Florida. ːsummer2019vehiclecorgiː
Regards, UFS1 Team
Game Update | 2.3.23.12:214
Game Update | 2.3.23.12:214
Temporary disabled Atlantic tarpon as it caused a crash during the loading of the game (for some players only)
Decreased Florida DLC loading time by 30-40% (will be more, we are on it)
Game Update | 2.3.23.12:213
Game Update | 2.3.23.12:213
Fixed baits: live bait, cutbait for sharks in Florida
Added more fish to coastal areas
Game Update | 2.3.23.12:212
New DLC: Florida
11 new fish species:
Black drum
Black sea bass
Red drum
Atlantic tarpon
Tiger shark
Blacktip shark
Little tunny
Blackfin tuna
Atlantic goliath grouper
Spinner shark
Gray snapper
New trophy lodge room: Florida DLC
New achievements for: Florida DLC
FLORIDA DLC | Out Now
Hello everyone, today we are releasing to your hands the newest addition for Ultimate Fishing Simulator - Florida DLC.
We have prepared a unique fishery, based on areas of the Florida Keys and Dry Tortugas Park. Our team prepared 12 new realistic 3D fish models for this DLC,
Florida map is the first in the history of Ultimate Fishing Simulator 1 (2017) – that has the seabed mapped on elevation (bathymetric) data, covered with a coral reef. Sounds interesting? We hope so ;)
For a limited time, DLC will be with a 15% discount! So what can I say? See you in Florida folks!
Welcome back to our "DID YOU KNOW" series! As we continue to explore the fascinating world of fish in the Florida DLC for Ultimate Fishing Simulator, we're excited to introduce the final guests. This week, we're diving into the realm of reef fish! Get ready to meet four remarkable species that bring the vibrant underwater landscape of Florida to life in our game. Each of these fish presents a unique challenge and adds a fascinating dimension to the fishing experience. Let's cast our lines and discover these amazing creatures!
Great barracuda
The Great Barracuda, the largest in the Sphyraena family, grows up to 2 meters and weighs as much as 50 kg. This formidable predator is known for its lightning-fast speed, capable of reaching bursts of 35 km/h (22 mph) when hunting. With sharp, fang-like teeth and a sleek body, it strikes with precision, making it a respected and somewhat feared figure in tropical and subtropical waters.
Red lionfish
The Red Lionfish, a species known for its striking appearance, can grow up to 45.7 cm in length and weigh as much as 1.4 kg. This fish, easily identifiable by its bold red and white stripes and an array of venomous spines, is not just a visual marvel but also an ecological concern. Originally from the Indo-Pacific region, the Red Lionfish has become an invasive species in other parts of the world, notably in the Atlantic, where its voracious appetite and lack of natural predators have significantly impacted local marine ecosystems.
Atlantic tarpon
An ancient species, swimming in our oceans since prehistoric times. This majestic fish, often growing to impressive sizes, has adapted unique survival techniques over the millennia. One of their most remarkable abilities is to gulp air directly from the surface in environments with low oxygen levels. This adaptation allows them to thrive in a variety of aquatic habitats, from shallow bays to open seas. The tarpon's longevity and resilience reflect its enduring presence in the marine ecosystem, making it a living link to the ocean's distant past.
Atlantic goliath grouper
These colossal fish have an intriguing life cycle – some of them change sex from female to male as they age. In their early stages, young groupers face threats from other marine predators, but adult groupers' only significant threat comes from humans. The massive size of these groupers, reaching weights up to 400 kg – equivalent to about five adult humans – makes them one of the most awe-inspiring sights in the ocean.
Thanks for joining us on this "DID YOU KNOW" journey through the Florida DLC! Your enthusiasm keeps our community thriving.
For more fishing tales and tips, join us on our Discord server – let's keep the conversation and the catches going. See you there, and happy fishing! 👋