Ultimate Racing 2D 2 cover
Ultimate Racing 2D 2 screenshot
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Genre: Racing, Simulator, Sport, Indie

Ultimate Racing 2D 2

Custom Grid Update - Patch 1.0.1.4 released!

-Custom grid added (go to race settings and press the qualifying button to view the starting grid)
Options to change grid positions manually or sort them by last race result, fastest lap, championship standings or reverse grid.
-Medium tyre speed tiny bit increased
-Inter tyre grip at full wet track and dry track slightly increased, wet tyre grip at low wet track slightly decreased
-Rain effect slightly improved (rain drops have lower speed)
-AI difficulty can be increased to 130
-Spectator bug while not spectating fixed
-First custom track added to base game Netherlands by Levioso (preparing for other tracks to be added soon)

Patch 1.0.1.3 released!

-Energy system added with 3 modes: deploy (use boost), standard (don't use boost) and recharge (speed is reduced to charge the energy system)
-Energy system can be used with or without boost option on (without boost recharge is needed first) and can also be used in qualifying
-Make visible who are player in online manager mode
-Option to have equal or unequal cars in online mode (in select car menu)
-Spectator mode has options to change tyres and driver speed for all teams (use hud key (tab) for more/less buttons)
-gamepad shoulder buttons and keyboard "-" and "+" keys will change position in spectator mode

Still working on Mac and Linux updates to be released soon.

Christmas Holiday Update - Patch 1.0.1.2 Released!

Manager mode added(online and offline):
In manager mode there are options to:
-1 select tyres
-2 make pit stop/keep driving
-3 charge battery and use extra power
-4 change AI raceline

New Features:
-Flag behind finished cars in HUD
-Workshop tags added for new items (car/track and class/track category)
-Constructor standings shown in online mode
-Spectator mode allows choosing the direction of position changing (by pressing turbo/boost button)

Bugs fixed:
-Manager mode select tyre bug fixed
-Finish line bug not counting laps fixed
-Time-trial crash bug
-PIT text not shown in online spectator mode fixed
-Creator can't edit some tracks bug

Patch 1.0.1.1 Released!

-Fastest lap shown during the race and qualifying
-Qualifying lap times for each driver shown in HUD
-"PIT" text shown in race HUD when a driver makes a pit stop
-Starting position moved further to the back for TT and quali
-Spectator can switch to another driver by pressing key 1-10 for its position and numpad 1-10 for place 11-20.
-Fixed bug when sharing a class/track update on workshop
-MacOS latest version fixed

Track editor:
-Auto-walls option added (creates walls around the track)
-When editing a wall/terrain (while in edit mode) you can change the image of it.

Patch 1.0.1.0 Released!

New features:
-Timed races added
-Players can join as spectator in mid-game during online races
-Manager options in spectator mode, select tyres and pit strategy (more options to come)
-New menus for class/track selection, view more items on the same page and customize your menu
-Fast track/class remove option added
-Season mode improved, tier promotion system added, high score and car upgrade options added (new classes will be added later on)

Small improvements:
-Track editor (default)node handle length can be changed with 4/5 keys
-Lapped players turn to blue dots on the mini map in online mode
-Random settings button added
-Options menu advanced settings added: change finish countdown time and number of random tracks when creating a championship

Bugs fixed:
-Faster loading of race results screen when you have lots of custom tracks/cars
-F12 to take screenshots works again
-Code improvements to make next updates release faster

Patch 1.0.0.9 Released!

-Option to sort tracks from A to Z (press "edit" in select track menu, then select "sort")
-Option to change curb size in track editor
-Default road and curb size changed to 105 and 12.5 in track editor, to make track size closer to the original tracks
-Road size track editor bugs fixed
-Memory crash bugs fixed
-Small bugs fixed

Patch 1.0.0.8 Released!

Track editor improved:
-Skid marks and auto skid marks added
-Option to add ground image and road texture image
-Option to scale and rotate walls added
-Resizing map causing a lower image resolution of track.png when saving bug fixed
-Wrong wall shadow size when loading a track in track editor
-Wrong race positions after entering pit lane bug fixed
-Small bugs fixed

Patch 1.0.0.7 Released!

-Memory crash fixed(improved) for saving and loading track editor tracks
-Track editor max map size increased to 8192
-Track editor road shadow bug fixed
-Tracks with many objects load faster, if there are more than 150 objects only obstacles that can move like haybales and pawns will have collisions
-Track editor insert point at terrain crash fixed
-Small bugs fixed

Patch 1.0.0.6 Released!

-Medium tyre and penalties further improved
-Track editor terrain save bug fixed
-Fixed bug crashing the game sometimes when dragging or rotating an object in the track editor
-Small bugs fixed

Patch 1.0.0.5 Released!

-Medium tyre speed increased
-Ghosted penalties and ghosted blue flags are now also visible in spectator mode
-Penalties improved giving more fair penalties
-Track editor saving improved, less chance of memory crash
-Track editor fast mode is now a lot faster
-Bug fixed in track editor when changing the map size
-Small bugs fixed