Thanks to user feedback, I have enable cursors on all main levels, along with smoother sperma movement. Thank you to all the players that gave us feedback! Hopefully this will make it much easier to control your milkmen!
Update 2.0.0
Just another quick update and implementations for unBorn!!
Fixed skipping method with scoring, previous formula used incorrect scorring
Fixed bug where speed power ups did not spawn
Fixed bug where trying to skip past the very end dialogue scene via the right and left mouse button would crash the game
Implemented some new level designs:
Changed 2 levels from each chapter to be infection levels, where you are instead devouring certain juvenile viruses.
Updated some enemy sound effects
New scoring method on win screen is automatic and goes to the chapter level after winning in 2.2 seconds to better streamline levels
Updated gold sperm and power ups so the spawn more often, decreasing level time
The goal is to make level to level progression happen more quickly - unBorn should only take 1-2 hours to finish, and shouldn't be taking as long as some have reported. It should be light and fun!!
Feed back is always appreciated!!
Thank you!
Update 1.0.Ed
Just another quick simple updates for unBorn
updated HIV to show screen text instead of a pop up window
Fix issue where after gaining an extra life near death, the heartbeat sound
would still play ( thank you steam user EvictionNotice )
added skip feature at the end of a level
fixed powers ups in the orange chapter - none were spawning
fixed pause power up - now it effects the correct organisms.
Update 1.0.De
Thanks to steam user EvictionNotice, we had some great feedback and helped us fix some dire issues!!
• Fixed the first achievement, "Taking the first swim" - removed the option of skipping part of the opening cinematic by clicking the ovum in the main menu
•Updated the mapping system and shooting system to be all mouse oriented
•Fixed the final cinematic sequence where you would only see a black screen instead of the dialogue and story line
• Fixed the monocyte bestiary infomatic
update 1.0.C
Just posting a quick update to unBorn
fixed unBorn where the game doesn't start automatically in fullscreen mode
updated preloading images
updated loading/information screens to take less time ~ from 10 secs to 5
Update 1.0.A
unBorn is released!! Yah!
Following that, there has been just a few tweaks:
Updated current build, it appears developers tools was bundled with the original game.
fixed ambient lighting
updated scoring system, previously the percentage for the score would make each level take a lot longer time to complete than it should have
updated boss hp, thanks to user feedback
Typos and missing levels fixed - thanks to all our beta testers!!
Our next goal is to get different OS systems out and to work on multiple language support!! Hope everyone is enjoying unBorn!!
Update as of 4/20/218
unBorn is almost complete!
A lot for unBorn has been completed in the last couple of weeks:
All steam achievements have been tested and initiallized
Bestiary has been completed
U.I. touch ups have been completed
However we still have some things left to complete, and because of that I am pushing the release date to 04/30/2018 at the very latest - more than likely it will be released before then once the following has been completed:
Final music for last 3 bosses and chapters music background
betatesting for the length of time that each level takes - so we can get just the right amount so that each level is never too short or too long
After unBorn officially launches we will begin multiple language localization:
What's left?
unBorn is almost complete!
To keep y'all updated, here is a list of what will be completed in the next 2-3 weeks before launch:
Cinematic storylines will be completed ( about half are done right now )
Final music for last 3 bosses and chapters
Final steam achievement testing ( for the last 3 )
Final touches for the bestiary
We have decided to revamp the pause screen menu because it was still in beta mode
After the unBorn officially launches we will begin multiple language localization: