Uncanny Valley cover
Uncanny Valley screenshot
PC Vita PS4 XONE Switch Steam
Genre: Puzzle, Adventure, Indie

Uncanny Valley

Controller Support Added + Patch Notes #2

Update #2 brings:

Controller support!
We finally managed to add controller support to the game, and it feels great, a lot more natural - and that's hard to admit since we're proud PC gamers here at Cowardly Creations. If you have any issues while playing with a controller please contact us at our email or post here in the Known bugs thread.

Keep in mind that the engine only supports Xbox and PS3 controllers, meaning you must have some sort of a masking program like Xpadder if you own some other controller device.

Steam Trading cards
We added Steam trading cards, complete with foil cards and backgrounds to collect. The whole deal, so get on collecting!

Bug fixes:
- fixed some more crashes
- removed Bucks glitchy movement if he goes to lower sections with you
- Buck lost his teleportation powers
- fixed cover problems in the hospital
- Tom kept moaning in credits/main menu if you finished the game and were hurt in the stomach
- fixed a lot of dialogue going over bounds or overlaping

Game improvements:
- can go to sleep instantly except on day 0
- Tom now comments if story makes him drop items
- additional dialogue for Buck after day 4
- additional objective after you pick up two keycards

If you find any additional bugs that are being caused by the new update or controllers, please report them to the Known Bugs thread or write us an email to contact@cowardlycreations.com

Uncanny Valley - Patch Notes #1

Hello people,

The launch was a bit rocky for some people who unfortunately ran into bugs. We did play test a month with about 25 people, but due to the nature of the game it's hard to find all of the bugs. Some of them were also depending on all the different hardware set ups.

But! We are fixing all the issues really fast, two days after launch we should be getting rid of the majority of bugs. Here's the list so far:

Bug fixes:
- fixed several crashes (all of the reported ones)
- weird crash happening when interacting with generator puzzle, it only happens to a few people randomly (it didn't happen for me, so we're unsure if it fixes it, but upon testing it a lot of times I didn't get any crash)
- fixed player not spawning correctly for some players
- restricted controllers until we implement full support
- prevented multiple inventory instances appearing for some players, it caused items to be overwritten/deleted
- save game now gets deleted upon completion or starting a new game, which prevents items from previous playthrough spawning in inventory
- prevented several cases of player being visible/moving when special animations play
- fixed Buck being invisible
- fixed Buck appearing when he shouldn't

-------------------------------------------------------------------------
We are also taking your advice into consideration. A few of you had trouble with identifying items, so we added names to them, we added keys to inventory and added several dialogue for better story guidance.

Game improvements:
- added item names in inventory to prevent confusion
- keys now appear in inventory
- added extra dialogue where story needed more explanation
- fixed several dialogues going out of bounds

-------------------------------------------------------------------------
There are a few bugs left that are really hardcore, our additional programmer is helping us with these as they're

Known bugs (fixes coming soon/tomorrow):
- on load sometimes inventory items get added back in/get removed
- it crashes for some people when they use elevator, but really inconsistent and randomly

Upcoming updates:
- further stability fixes
- optimization for low end laptops
- Mac/Linux support

Sometimes when you fix one bug, 5 more appear, sadly. If there are bugs still remaining please report them so we can fix them and make this a great and uninterrupted experience for everyone.