We're proud to reveal DYSPLACED - an huge open world rpg with survival, builder and crafting gameplay. Thrown into a realm of myth & magic its up to you to learn how to thrive in this world. Play solo or with a friend - online or local!
Since we have been busy working on Undead Horde 2: Necropolis, we've also decided to collect some of the new improvements to create a small patch for the first instalment.
Here's the change log:
- Closing inventory instead of pushing pause with esc when inventory open - Widened the Bridge of Elements a bit - Fixed object visibility bug - Blocked stash until Crimson Tunnels quest completed - Performance improvements - Fixed rare crash bug - Fixed rare quest item bug
Undead Horde 2: Necropolis Full Version Available!
Undead Horde 2: Necropolis is now leaving early access and the full version is available! This includes all planned and unplanned features, Windows and Mac version (Linux via Proton/Steamplay) and all the localizations!
Don't miss out on the special launch discount, available for a limited time!
Undead Horde 2: Necropolis is now out on Early Access - the undead are marching! About one fourth of game content is now open and playable in this version.
There's also a substantial 20% discount for a limited time which will not be repeated for a while.
Our next release was announced today: Undead Horde 2: Necropolis. We're quite far into development already and the early access on Steam is slated for 2022 and full release early 2023. Wishlist & follow here - more details will follow soon:
Our number one most requested feature has always been a stash, where you can store your favourite items, and now it's finally here!
The stash comes with two new helpful skeletons, and a host of other additions, improvements, and fixes.
Garfield is here to fulfil another common request from the players. He will reset all your upgrade cards for a modest fee, so you can setup a whole new build. Make different choices if you feel like you've focused on the wrong thing, or just pick different cards to try out different builds for the fun of it.
If you like to command heroes or other more tanky units, you may have found yourself in a situation where clerics and vampirism just don't cut it when it comes to healing. Pierce will heal all of your units to full health, so long as you produce the coin.
Both our new friends can be rescued from the Catacombs, and will join you in the Crypt, where you will also find the stash.
The update also includes a couple of new item features, significant performance improvements, balancing tweaks, and general fixes, and quality of life improvements.
Here's a change list:
- Added stash to hub - Added unit healer (rescuable in catacombs) - Added upgrade card reseter (rescuable in catacombs) - Added sceptre of siege (summon crossbowmen) - Added increased raise area item affix - Limited protect ring to 95% - Increased fireball damage scaling - Blocked chickenify of chickens - Rarer items in shops in ng+ - Increased scythe damages a bit - Higher rarity item drops at higher necro levels, and particularly ng+ - When dying, get recently spawned item loot to crypt - Buffed upgrade card hp and mana rewards - Made catacomb bridge wider for better AI navigation - Added alternate summon gfx option - Added pausing the game when losing focus - Stats screen scrolling with mouse wheel & small padding at end - Fixed dialogue screen position align + improved panel texture - Engine performance improvements - Slight performance improvement for clerics & goblins AI - Fixed ground item pos loading bug - Fixed bug in german translation: unit attack speed was translated as unit attack damage - Fixed ground normal texture bug - Added failsafe check for killed buildings in case of rare quest item bug - Added sanity checks for item level requirement not getting higher than max player level