I think everyone reading this announcement would agree: small indies have their own beauty. Their works might not be as polished as more commercial games, but they have the courage to show their personality. (In fact, one of these developers has the courage to show their face everywhere in the game)
This bundle includes five puzzle games from such developers: Yugo Puzzle, An Architect's Adventure, Squishcraft, Magnet Block, and Understand. If you are a fan of puzzle games with unique game experiences, give them a try!
P. S. Steam Puzzle Fest is coming next week. You may want to wait a few more days to get more discounts.
Hidden Gem Puzzle Games Bundle, out now.
I think everyone reading this announcement would agree: small indies have their own beauty. Their works might not be as polished as more commercial games, but they have the courage to show their personality. (In fact, one of these developers has the courage to show their face everywhere in the game)
This bundle includes five puzzle games from such developers: Yugo Puzzle, An Architect's Adventure, Squishcraft, Magnet Block, and Understand. If you are a fan of puzzle games with unique game experiences, give them a try!
P. S. Steam Puzzle Fest is coming next week. You may want to wait a few more days to get more discounts.
If you enjoyed exploring different rule sets and their unique logic, (like what we did in Understand) give this game a try!
Finally, the save slots and a new game
About this update: Finally, Understand has three save slots. That's all.
To be honest, Understand started as a small project, I didn't notice it would be a success until the success comes. That's why it is lacking some features and looks over-minimalized. Late is better than never.
--- By the way, our new game, A=B, is now available. It's basically a Zach-like with some Artless personality.
Announcing A=B, a programming puzzle game with only one instruction
After publishing Understand, I worked on a few prototypes and this one is my favorite:
A=B is a programming puzzle game with only one instruction: A=B, which means replace A with B. In the game, you'll solve various problems with this minimalist language: From replace each letter with its uppercase, to multiply two binary numbers.
More than 10,000 copies of Understand have been sold
I just noticed the amount went beyond 10k a few days ago. It's more than I expected.
Thank you all for playing my game. And thank you for supporting a solo developer.
I also want to thank my playtesters. They suffered from harder puzzles than the published version. And the games inspired Understand. Including The Witness for the line-drawing concept, Baba Is You for the meta stuff, Nikoli's pen & paper puzzles for some rule sets, and Zendo for the rule-guessing thing.
And I have to thank the streamers, who brought this game more attention. Notably LayerQ, 谜之声 and AliensRock. Watching their gameplay video feels like... I'm unsure if I should say this. Well, to be honest, it feels like, I was an evil scientist, watching people suffer from my doomsday machine. (EVIL LAUGHTER)
In the end, it's time to share my future plans: I am working on a programming puzzle game about learning an original esolang. The steam store page will be available once I have the minimal artwork to be approved by Steamworks. (And that might be all the artwork for the game. You know, that's how Artless Games works.)
Besides that, a new chapter for Understand is on my to-do list. I'll start working on it after the esolang game is finished.