I decided to add some content to the game in the form of DLC. If someone is missing additional buildings and space on the map, this DLC is for him!
Have fun!
LITTLE UPDATE AND EARLY ACCESS EXIT!
I am pleased to inform you that my game has just left the Early Access phase!
Additionally, the latest update includes a few changes:
2 new buildings added: - Population Mega - Mining Machine Big
And a few bugs have been fixed: - Tunnel cutting when moving and building has been fixed - corrected input - overall optimization of the game improved - some shadows and materials fixed
DAILY TREASURE CHESTS RESEARCH EVENT!
Hello players!
I am pleased to inform you about the latest game update! We've added a daily event to find and collect treasure chests that appear in random places on the game map. As a reward for collecting the chests, you get diamonds, and I've added new achievements that you earn for completing daily searches.
Additionally, we fixed some bugs:
- game optimization improved - added option to force uninterrupted input to the game at the start (some players have reported problems clicking on buttons) - the ability to remove stones and ships on the map has been fixed (it was a bug) - some minor bugs fixed
I wish you a lot of fun and a successful treasure hunt!
DISCORD SERVER ONLINE!
Click and join our Discord server!!
Window input fix
Fixed window input. Buttons should work fine as well as all input
GREAT OPTIMIZATION IMPROVEMENT AND FULL SCREEN GAME MODE!
Hello Underwater Colonizers!
I am pleased to announce the latest update which introduces 2 very significant changes:
- optimization improvement - now the game uses 50% GPU less
- added 3 modes of turning on the game-
game mode as wallpaper
full screen game mode in a window
game mode in the resizable with border window
The game will ask us at the start what version we want, we can save the change, and if we do not like it, we have the option to change to another in the settings.
We hope you enjoy our efforts!
Have fun!
BIG UPDATE
Hello to all players!
I am pleased to inform you that I have tried to solve the problems you reported. Additionally, new content has been added to the game. We're getting out of Early Access soon, so get ready for one more major update that will bring a cool daily event to the game.
A list of changes:
A button has been added to hide the menu.
Several types of fish and aquatic animals have been added, which now swim at a lower level in our world to further reflect the atmosphere of the underwater world and make the game more enjoyable.
A whirlpool has been added that can destroy or damage your buildings. After the first passage of the vortex, the building is partially destroyed and its efficiency is reduced by 50%. A second swim through this building destroys it and the building is removed.
2 force field generators have been added to protect your buildings from whirlwinds and prevent them from being destroyed.
Some buildings have changed prices and energy requirements.
The main base for the start gives more cargo and energy.
We get more diamonds and raw mats to start.
Cargo has a greater capacity.
Generators give you more energy.
The position of the building tooltip has been fixed at the bottom of the screen and its scaling has been improved depending on the amount of data displayed.
Bugs fixed:
A record of the travel time of the bathyscaphe has been added - thanks to this, when you turn off the game and return to it, your bathyscaphe continues its journey and you do not waste any time
The colors of the names of the buildings in the list of buildings for purchase have been changed. Green means that you can buy it and you have enough resources and energy, and red means that you cannot buy the building
Fixed building tooltip displaying incorrectly for tunnels
Fixed spamming notifications about connecting tunnels
Buildings' leaders have been enlarged, making them easier to click on.
Fixed floating animals stopping.
Improved overall optimization of new and existing elements in the game.
The textures of some elements on the map have been improved.
BUG FIXES AND SOME CHANGES
A light update.
Few bugs fixed:
Setting the correct monitor after starting the game has been fixed
Some texts translated
Rrrors related to the removal of buildings
The calculation of the mined raw materials has been improved (they were mined too quickly)
Corrected calculation of the return for the sale of the building
Removal of building markers from the minimap has been fixed
Fixed scaling of some texts in UI to better fit translations into different languages
Added:
The amount of raw materials and diamonds that you get for selling a given building is shown in the building's sales window
Changed appearance of Medium Population Building
TRANSLATIONS ADDED
Added translations for 18 languages to the game!