Underworld Dungeon cover
Underworld Dungeon screenshot
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Genre: Role-playing (RPG), Adventure, Indie

Underworld Dungeon

Five years on

Thank You.





As of the 31st of July 2022, Underworld Dungeon is officially five years old. It's hard to believe that time has gone so quickly, and I wouldn't be making this post if I didn't still think of the game every now and then. I want to thank those who had supported the game over the years, and to welcome those who had found the game since it became free to play earlier this year. I plan on doing a larger writeup later this year discussing the game's development, and what happened post-release, but that can wait. There are a few other things to discuss first after all.

1.0.4





A few months after the original release of Underworld Dungeon, I wished to work on updates to the game to add some of the additional items and QOL features which were promised in the Kickstarter. However with no access to the game's source post-release, I had no ability to do so, and the idea had slipped from my mind. However in the past few months Projects such as Asset Ripper have popped up, allowing those without the original source to games to convert them back into their original Unity native source.

Underworld Dungeon was originally built through a cracked version of Unity 5.0.2 to bypass the splash screen upon launch, so it took a large amount of tinkering to get it compiling or even launching the project on more recent versions, let alone legitimate ones. However through some trial and error, the game now compiles through Unity 2021.3. As this is recent, do not expect anything soon, but by the end of this fifth year, I hope that those playing will enjoy.



Stay tuned, and until next time,

Equilius Fromjaf

Important Announcement Regarding Underworld Dungeon

Underworld Dungeon will be switching to be completely free of charge on the 2nd of January 2022. Existing owners of the game will be compensated with some special goodies, details of which will be shared at a later date.

If you wish to play Underworld Dungeon, please do not buy it at this time, and wait for it to become free. I thank you for your continued support of the game, and hope that both new and old players to continue to enjoy Underworld Dungeon.

- Equilius Fromjaf

Steam Summer Sale

Underworld Dungeon is now 50% off



This means that the game is now $1.99. Thank you all so much for supporting the game!

Panda Games

Patch 1.02 + Patch 1.03

Minor Changes

Bugfixes
- Fixed game-breaking issues with the Ring of Hermes
- Fixed items that disappeared when you quickly switched to them from a one-use item (dynamite, herb, cornucopia)
- Made Crystal Guardian (ghost) boss awake quicker when close to player
- Game runs in background when alt-tabbed

Patch 1.01

Major Changes

A new unlockable character has been added!

- The Oracle
Character is locked at the start



The Oracle starts with a Skeleton Staff, a Ring of Hermes, and a Bone Charm. He also starts with higher max stamina and low speed. This means that the Oracle has to use teleportation to dodge enemy attacks while dealing mid-ranged damage with his Staff to enemies.



Minor Changes

- Staff of Hermes has been changed to a ring that can be equipped instead of being an active item. This will make teleportation smoother and more useful in combat.





- InfernoSoul

Release!

After 2 years of development, Underworld Dungeon is finally released!
The game costs $7.99 and is now available on Windows, OSX, and Linux.
Free weekly updates will hit the game these coming few months that will add more content such as new items, enemies and bosses.





Once again, thanks to everyone who has supported Underworld Dungeon since its Kickstarter and Greenlight!

Developer: InfernoSoul
Publisher: Panda Games
Audio: Pixel Noise

Progress Update 4: Nearing Completion

Hello, and welcome to what is most likely the penultimate progress update. Underworld Dungeon is nearing its completion, and we cannot wait to share all that we have with you. Firstly, we would like to get straight to the point.

Barring any complications, Underworld Dungeon will be releasing on July 31st 2017 for Windows, OSX and Linux.

The game will retail for $9.99 with an initial discount of 15%, and will ship with at least five unique characters, over 100 items, a fully fledged crafting system and many secrets, enemies and NPC's to be discovered within the dungeon.


Just some of the many items available in the game

Music and Digital Deluxe





If you are not already aware, the OST for the game has been worked on by the talented duo of professional composers, Pixel Noise, and they have constantly amazed us with their exceptional score for the game. While the music for the game can be listened to in it's entirety on their SoundCloud, you will also be able to purchase it alongside the game to help support them, either separately in $7.50 DLC, or in the Deluxe Edition for the game, including the OST, the game and a digital art book and strategy guide, costing only $5 more then the game itself.

Crafting



One of the major aspects of the game is in the crafting system. It is one of the few ways that you can obtain items, along with finding them in chests and being able to purchase them through souls. When you first start the game, you will likely not be able to craft anything useful. This is because you learn how to craft the many items to be found in the game through crafting recipes. There are three main ways of obtaining crafting recipes, through both unlocking achievements, and defeating bosses. The chance of getting a recipe can vary based on what you do through the game, with one guaranteed through each achievement, and a 25% chance of unlocking one through each boss killed.



As always, we would like to thank you for supporting us since we had started the Kickstarter and Greenlight, and hope that you enjoy the game on it's release.



Panda Games and InfernoSoul

Progress Update 3 - New Beta Build Out

A new Beta build is finally out!

There are a LOT of new changes in this build. New enemies/bosses/rooms/items... and many more.

Here are some GIFs of the new changes and additions to the game:










Switching Things Up (April Fools)



As you may have seen from the promotional partnership information (Linked above), you may have seen that Panda Games was listed as an official Nintendo Switch partner. While we have mostly remained silent on the matter, we at Panda Games would now like to announce that Underworld Dungeon is officially coming to the Nintendo Switch!



Although the Switch port for the game is still very unfinished (being that the console itself is less than a month old), we are still working as hard as we possibly can to getting the game ready for a simultaneous launch with the PC version of June 26th 2017.


An early build of the game

To celebrate this announcement, we have also added a few additions to the game not uncommon from the game series 'The Legend of Zelda', a classic from Nintendo, and one of the few games currently on the Switch:


  • A new 'heroic' green clothed character to play as in the game
  • We have reimplimented the feature for your weapons to break after a set amount of hits
  • Multiple Hylian themed items are now in the game, being some of the few to break the Greek mythological theme
  • If you are still reading this, I can't believe that you didn't realize that this was an April Fools joke yet. I mean, did you not realize that the partner list was very clearly photoshopped? I mean the logo even clipped with the Codemasters logo, and took the place of Activision. (Sorry Inferno, this is what happens when you dont respond to any of my messages)


Thanks again,

Panda Games

PS: No open beta yet still, working on making it happen though, also the release date is still TBA, and not June 26th. In all seriousness, we are working as hard as we possibly can to bring the best experiance to you, and the real progress update will be coming later this month.

Progress Update 2

Hey everyone!

I've worked on many features in the past few months. Here's what I've added to and changed in the game:


- A new flying enemy has been added that fires 3 crystal projectiles at the player




- Another new enemy has been added which can dodge player attacks




- Spears are now thrown




- Poseidon's Trident now activates only upon taking damage




- Spikes are added as traps to the Crystal Depths biome




- This bug-like enemy now fires a laser orb at the player




- New bat enemy added to the Mossy Caves biome




- Another enemy added which lunges at the player and then throws a dagger



Make sure to tune in next time for more, same bat time, same bat place.