Underworld Idle cover
Underworld Idle screenshot
Genre: Strategy, Indie

Underworld Idle

Version 1.02d

Added a small cross-promo reward related to my new game participating in Stem Next Fest.

My new game, Epic Auto Towers, is joining Steam Next Fest!

Version 1.02 - Pearls are now not reset on restart

Version 1.02



  • Pearls and pearl power are now not reset on restarts.
  • Contract of the Drowners now increases the power of sea pearls (previously, this contract allowed you to not reset pearls).
  • Added another special one-time reward when searching the junkyard.

Version 1.01 - Small Bugfixes, Special Reward

Version 1.01

  • Fixed some rounding errors during the output.
  • Fixed bugs with portraits in the doppelganger list.
  • Perhaps the bug with the max button for secondary contracts has been fixed (I have not been able to reproduce the bug myself).
  • Added a special one-time reward when searching the junkyard.

Announcement: Epic Auto Towers, auto battler & deckbuilding mix.

Hey everyone!

I'm excited to announce that I'm making a new game, "Epic Auto Towers"!

Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the monster assault! Discover unusual new Tower combinations as you come back for more.

Add game to wishlist now!

https://store.steampowered.com/app/2116060/Epic_Auto_Towers/

Version 1.0

The game has been released!

Release! In general, the core of the game was ready quite a long time ago, but the planned faction of robots, as well as 'hanging' bugs prevented the release from early access. But now the game is finally out :)

This update itself is not too big. The thing is that you want to come out of the early access with the most stable version, so the number of changes in it is minimal.

Changelist:



  • Fixes: corrected some grammatical and stylistic errors.
  • Added free starter pack (junkyard).
  • Holding shift now also affects the battery button on the energy screen.

Offline Boost, Preparing to Exit Early Access, Bugfixes

Version 0.71

  • I'm preparing the game to go from early access to full launch! Full release does not mean that the game will no longer be updated, rather it is a sign that the basic structure of the game is ready.

  • A special bonus has been added: the offline boost. This is some kind of offline calculation (but extremely approximate, in the form of a three-second bonus to all factions). The idea is inspired by Antimatter Dimensions :)

  • Fixed a bug that made it possible to complete a challenge via soft reset.




Previous bugfixes:
https://steamcommunity.com/games/1540960/announcements/detail/3654141654855432440
https://steamcommunity.com/games/1540960/announcements/detail/3660898323265123875

Version 0.70 - More bugfixes

Version 0.70

  • Fixed a rune prism bug that caused the prism to have no effect on crystal #2.
  • Fixed a bug that caused the warlock contract to not always give 1500 dark mana after restart.
  • Fixed '0' in pearl names.
  • Reset gears now remove gears from the robots faction.

Ver. 0.68 - Bugfixes

Version 0.68 - Bugfixes

  • Fixed a bug that sometimes caused the game save to be written to the clipboard by itself.
  • Fixed a bug causing energy not being restored offline if the first crystal is not activated.
  • The robot faction book is placed in a more appropriate place.

Version 0.67

A new special offer has been added.

It's made as a DLC, so it will have a regional price and will be associated with a Steam account (instead of being associated with a save).