Hello! It has been a while. As many of you might not know, there is still a multiplayer community in UnEpic and there are people who create maps for others to play. Two maps have been officially to the multiplayer pool for leveling.
Also, we've recently created a new discord. If you'd like to join to talk about our games, including UnEpic and the upcoming Pampas & Selene, please feel free to join here: https://discord.gg/qyKAHeQV
Two new maps have been added to the multiplayer mode: - Witch's Tower (level 3-5) created by Marfolog; - Sea Invasion (level 19-20) created by Luminous. - A total of 16 new unique items have been added - As well as 2 new spells
Additionaly the game has recieved a bunch of balance changes, mainly to ease playability of the mid to lategame content:
- Healing Idol: Extra healing removed. Regeneration 30 -> 50; - Ancient Elemental Staff: updated texture to better fit its theme; - Wind cut (level 10 swords skill): Kill Point cost reduced 2 -> 1; - Golden Knife: added flame on hit feature; - Slowness (level 4 alteration spell): added to the level 4 spell books loot pool; - Miraculum (level 20 unique staff): added critical chance with healing 15%; - Illness, Ashes, Fracture, Chap, Storm, Drill (unique weapons from the War is Coming map): level reduced 20 -> 17; - Hellfire Bow: level reduced 20 -> 16; - Fixed a bug that caused certain staves to not inflict critical hit properly.
Multiplayer maps have also had some fixes and adjustments:
- Ancient Lord: fixed an issue where a platform would not appear, after killing the boss; - Jungle Temple: A bunch of changes, overall making it a more well-rounded experience with less annoying and unfriendly mechanics. Additionally, something beneath the seas might have changed... you might wanna take a closer look, who knows what new things you can find; - Big Tree Climb: Added a new type of a volatile key, replacing all existing blue keys and blue key locks to better fit the theme of the map;
UnMetal
Hi! This is fran, the developer of Unepic and Ghost 1.0
I just published UnMetal, my new stealth/action game.
Oh, there's a discount and extra stuff if you get it before the 6th of October.
fran
UnMetal demo
Dear player,
I've been working hard on a new project called UnMetal. It's a parody of the mythical Metal Gear saga with a lot of humor and action/stealth gameplay:
[previewyoutube="OiWDJn6200w;full"]
Please enter UnMetal Steam's page, have a look at the trailer. If you like it, please play the demo and include it in your wishlist. I'm sure you will enjoy it.
Including UnMetal in your Wishlist will help the game to be more featured and, therefore, have more visibility, especially in the Steam Game Festival that is taking place these days.
Thank you! fran
New official map: Big Tree Climb
Hello unepic players!
A new awesome map created by Luminous has been included in the collection of official maps. As usual, it keeps a set of unique items.
Besides, the following bugs have been fixed:
- Game no longer crashes when menus or multiplayer menu are enabled when you die.
- Pressing the shortcut key for the character page twice no longer bugs the menu
- Toy hammer could not be recovered when dropped on the hero's home or the bank. Now it can't be dropped there.
- "Vampire Hand" picture was wrong (it had an arrow)
- The advanced editor no longer crashes when pressing '4' on the water section.
- Horgan's Axe no longers disappears when you pick it up in the "Bax Simbel" official multiplayer map.
- Sometimes you could not attack an invisible creature while seeing invisible.
And a change has been done on an item that was too OP for being level 14:
- "Ranged Anger" was too over for being a level 14 bow. dam reduced from 260 to 150, and changed "acid" by "poison".
Have fun,
fran
AFRAID Project LIVE on KickStarter
Hello!
Please let me introduce you to the AFRAID Project.
After Unepic and Ghost 1.0, I'm now working on a new and exciting project, a weird and special experiment I have never seen before in a videogame.
Here you are the first video...
https://youtu.be/-VqgR3WdzTA
fran
New map: The Ancient Lord
Dear players,
August is now over and, for some of us, summer holidays are finished too.
Let's start September with a new map from Linefall, the architect who created the "Final Battle" official map.
"The Ancient Lord" is only accessible if you have "Jungle Temple" cleared.
Thanks Linefall for your wonderful boss.
Have fun!
new game: MiniGhost!
http://store.steampowered.com/app/586880
My dear players, I have just published a new game named "Mini Ghost" It's a prequel to Ghost 1.0: Ghost's first mission!
"Mini Ghost" is a mini metroidvania in the 80's MSX art style and gameplay.
Includes editors to create and share in Workshop your own maps+tilesets and even your own characters... and it also includes a special section to watch and troll your friends while they play!
Have a look here:
https://youtu.be/pVNCVb1Brrs
This is an example of using the editor to create a character:
https://youtu.be/c6VpDzwJjow
I hope you have mini fun with this new mini big adventure!
fran
New Map: Mind Problems
Dear players,
A new version was uploaded recently including a new map in the "official map" section called "Mind Problems", courtesy of Zoltan. It contains 3 new unique items, as usual in new official maps.
Two official maps are temporary not available due to a few fixes that were found and must be corrected. As soon as the author fixes them they will be available again.