Unexplored releases on PlayStation 4 and Xbox One in February
We're pleased to announce that Unexplored will launch on PlayStation 4 on February 19 (NA) and 20 (EU). On February 22 the game will launch on Xbox One.
https://www.youtube.com/watch?v=FWGjOJJ2rNY
Unexplored: Unlocked Edition will include all DLC from this Steam-release.
New update live now!
Dear players!
We have been extremely busy with our next main project and the console releases of Unexplored. But, we've certainly not forgotten our beloved Steam version. So, after quite a while, here's the next update.
As, always, please let us know what you think in the forums. We may not be hanging around there as much as in the beginning, but we do read your comments. The game is nearing it's second birthday, so we hope this is one of the final bug fixing updates we need to push.
Game Balance
Tuned down the number of Nightmare Boars.
Bug Fixes:
Another stab at solving the steam cloud save issues.
More feedback if you read a Tome and nothing happens.
Meteoric Iron stacks up to 3 (not 6).
Staff of Fiery Doom no longer blinks because it it always low on energy.
Fixes a crash when you die and trigger a trap at the same time.
You can now move items in the inventory using the gamepad when paused.
Fixes inventory issue where you could close the inventory while enchanting, upgrading, or identifying. Fixes issue with button mapping for containers with an action button.
Fixes some flask with a sprite descriptions.
Fixes issue with swapping combinable items with a gamepad.
Fixes issue with coating weapons in oil (and other fluids) using a Gamepad.
Fixes issue with gamepad tutorial messages.
The A button on a gamepad always uses a button even if Inventory Use is remapped.
Fixed an issue with items on certain pedestals not rendering.
Right stick allows you to inspect the map, even when the game is not paused.
Fixes issue with items not shown on pedestals.
Fixes issue with combining items in your inventory.
Fixes couple of issues with the tutorial when playing with a controller.
Unexplored 1.19.4
Unexplored: Unlocked Edition out now on Switch!
From this day you can play Unexplored on the go, since it's available for Switch right now! For more information, see:
https://www.digerati.games/game/22-unexplored
To help all the new adventurers, here's a clip with 5 tips for new players:
https://www.youtube.com/watch?v=dBCFLTioj3c
Unexplored on PC
As far as DLC, we consider the game to be complete content-wise. However, we've recently updated the game with a number of optimizations and bug fixes and will continue to do so.
We'd like to thank everyone who posts bugs and feature requests in the forum. We do read them all, and we do really appreciate them!
We're going to release the game for Linux sooner or later. The Mac-release has become somewhat uncertain due to the fact that Apple decided to get rid of OpenGL. We'll keep you posted on this.
New free DLC: The Dark Ritual
Switch pre-order live
We're proud to announce the launch of our third free dlc (well, fourth if you count the soundtrack): THE DARK RITUAL.
This is yet another way of playing Unexplored and this time you arrive at a Cultist's mansion to stop them from summoning a Great Old One! Gather clues about the nature of the ritual, and find the right method to stop them before it is all too late. Every time you change locations, time advances, and as the clock approaches midnight, foul magics start tearing at the very fabric of reality.
After installing you find The Dark Ritual in Special Runs in the menu.
As always: let us know what you think in the comments!
Update
We've also pushed an update live which focuses on performance. The Cyclic Dungeon Generator now takes less time and the game uses less memory. This should decrease stutters and increase smoothness while playing.
10% discount on Unexplored: Unlocked Edition for Nintendo Switch
As of today you can pre-order Unexplored for the Switch! You receive a 10% discount.
https://twitter.com/PlayUnexplored/status/986971090982522880
The game launches on August 9. Have fun playing Unexplored on the go!
Unexplored is coming to Nintendo Switch
Nice! But what about de Steam-version?
We're pleased to announce Unexplored: Unlocked Edition for the Nintendo Switch! We can't wait to see what you think of Unexplored-to-go.
What does this mean for the Steam edition? In short: nothing, really. The last (free) DLC, called "The Dark Ritual" will launch soon after the Switch release. We will bring Unexplored to Mac and Linux. And we will continue to support the game with updates and fixes when needed.
So, there's that: in the not too distant future Unexplored will be playable on PC, Mac, Linux and Nintendo Switch. And the Steam-version will continue to be supported. We'd like to thank our players for their continued support and their forgiveness for the occasional bug, we'll keep squashing them!
Here's the whole press release:
Unexplored: Unlocked Edition coming to Nintendo Switch
Includes the acclaimed roguelite and all its DLC, set to launch in spring
Unexplored, one of last year's most acclaimed roguelites, is coming to Nintendo Switch. The dungeon crawler has impressed players and critics alike with its immersive adventuring and revolutionary level generator. PC Gamer, Rock Paper Shotgun and Vice Waypoint all featured Unexplored on their respective Game of the Year lists and articles.
This spring, Digerati, in partnership with Ludomotion and Nephilim Game Studios, will launch Unexplored: Unlocked Edition, which includes the critically acclaimed roguelite dungeon crawler and all three of its DLC packs: Mithril Run, Ripley Run, and The Dark Ritual.
Unexplored: Unlocked Edition will release in spring 2018 (exact date TBC).
Unexplored: Unlocked Edition trailer:
https://youtu.be/Qq488kq_Szo
Created by Netherlands-based developer Ludomotion and released last year on Steam, Unexplored has been praised for its ground-breaking ‘cyclic dungeon generation’ technology. The brand-new tech creates procedurally generated levels that feel hand-crafted, making every dungeon run both unique and memorable.
Some of Unexplored’s accolades:
- Vice Waypoint GOTY List
- Vice Waypoint GOTY Top 10 by Austin Walker
- PC Gamer GOTY Personal Pick by Wes Fenlon
- PC Gamer GOTY Category Nomination
- Rock Paper Shotgun ‘Recommended’ review
- Rock Paper Shotgun GOTY Favourite 3 by Dominic Tarason
- Nominated at the Dutch Game Awards for Best Game Design, Best Technical Achievement, and Best Game/Audience Award (Lost all to Horizon Zero Dawn, so yeah... :) )
Publisher: Digerati
Developer: Ludomotion
Console port: Nephilim Game Studios
Platforms: Nintendo Switch
Release: Spring 2018
About the game
Descend into the depths of the Dungeon of Doom and complete your quest: steal the Amulet of Yendor from the fearsome dragon and make it out alive.
Unexplored is the roguelite that feels like a roguelike. An accessible yet challenging action RPG that has won praise for its revolutionary level generation tech. Explore dangerous dungeons, forge magical items, solve mysterious puzzles and battle hundreds of foes.
Unexplored: Unlocked Edition includes the main game and its three DLC packs: Mithril Run, Ripley Run, and The Dark Ritual.
Key Features
-Explore the ever-changing Dungeon of Doom – no two runs the same
-Intense melee combat – fight against goblins, trolls, skeletons, wyrms and many more creatures and bosses
-Stealth mechanics – dungeon-crawl like a real rogue!
-Real emergent gameplay with many tactical options
-Challenging, generated puzzles await on every new run
-7 distinctive character classes to unlock and master: Warrior, Rogue, Wizard, Archer, Cleric, Barbarian, Musketeer
-Adaptive, original soundtrack complements the action
-Mithril Run DLC: Explore the dark abandoned mines of Moryondor and escape with as much gold and treasure possible
-Ripley Run DLC: Armed with your trusty repeater crossbow, face off against a horde of alien Creeps
-The Dark Ritual DLC: Stop a group of cultists summoning The Great Old One in this Cthulhu-esque mystery
About Digerati
As a publisher, Digerati is dedicated to helping independent developers bring their creations to market and into the hands of gamers. We take care of funding, distribution, marketing and production, leaving developers to focus on what they love – making incredible games and unique experiences.
Contact: Nick@digeratidistribution.com
About Ludomotion
Based in Amsterdam, the Netherlands, Ludomotion is an independent developer aiming to advance gameplay technology and create all kinds of new gameplay experiences.
https://twitter.com/PlayUnexplored
The Voice Update (1.18)
It took a while, but now our hero has a voice!
The 1.18 update includes six character voices (optional) and facial expressions for our one-eyed dungeon raider. We really feel the voices add a lot of personality. You won't have to listen to entire lines of dialogue, but you will hear vocal outings of the hero's emotional state.
Also: we've boosted the speed of the cyclic dungeon generator significantly. Milage may vary, but everyone should have their game start quicker. On top of that: the game now uses less memory, which will improve its performance on systems with less RAM.
As always: let us know what you think! And if you enjoy the game, it would be a great help if you write a review.
Thank you for playing Unexplored and for your continued support!
Here's the complete list of enhancements, changes and fixes:
MAIN CHARACTER ENHANCEMENTS
• Six voices (three male, three female)
• Facial expressions
CYCLIC DUNGEON GENERATOR ENHANCEMENTS
• Performance boost of the content generator
• Smarter prediction for special runs
• Smaller memory footprint
GAME BALANCE
• Reduces spawn rates of Nightmare Boars
• Reduces spawn rates of Big Beetles
QUALITY OF LIFE
• Item glints on pick up are now optional
• Large inventory remembers last selected slot when using a gamepad
BUG FIXES
• Fixes occasional crashes with splitting jellies
• Fixes possible crash on level change
• Fixes issues with special run music not properly starting
• Fixes reloading glitch
• Healing Water cures Deafness caused by potions
• Wind Stones can be dragged through shallow water
• Fixes visual bug with inventory texture
• Activates double-handed wield after throwing/breaking items
From beta:
• Fixes issue with combining items with a gamepad
• Fixes issue with the Vampire Lord not spawning
• After reading a tome the inventory slot is freed up properly
• Fixes issue with inventory slot connections with gamepad and a chest opened
• Sprites are not auto-targeted with a gamepad
• Poisonous water will not poison you after you drank an antidote
• Fixes some typos
Test our improved performance and reduced memory footprint (1.17.6 BETA)
We've improved the performance of the content generator, it should work a lot faster now. It also eats up less of your RAM. However, since this is a really big change at the core of the game, we want to do an additional round of tests prior the full roll-out.
This is where you come in.
If you'd like the faster content creation and the additional new features and fixes listed below, please enter our beta (LIBRARY> right click on UNEXPLORED>PROPERTIES>BETA> now choose UNSTABLE and wait for the game the download the latest beta version).
We're particular interested in weird behaviour by the generator. If you notice weird placement of objects, enemies or environments, please report this in the Unstable Branch part of the forum.
1.17.6 BETA
New Features:
- Performance boost of the content generator.
- Item glints on pick up are now optional.
- Large inventory remembers last selected slot when using a gamepad.
Game Balance:
- Reduces the chance of Big Beetles appearing.
Bug Fixes:
- Fixes issue with combining items with a gamepad.
- Fixes issue with the Vampire Lord not spawning.
- After reading a tome the inventory slot is freed up properly.
- Fixes issue with inventory slot connections with gamepad and a chest opened.
- Sprites are not auto-targeted with a gamepad.
- Poisonous water will not poison you after you drank an antidote.
- Fixes some typos.
Unexplored in 2018: Mac, Linux, DLC, bug fixes
To all of you: happy 2018 and thank you for making 2017 such a wonderfully successful year for our game!
Oh my GOTY!
In a year with 7,000 new games on Steam, Unexplored somehow ended up with five GOTY-mentions on three major publications! And yes, we're super proud of that!
Here's the proof we weren't hallucinating:
PC Gamer GOTY Personal Pick by Wes Fenlon
http://www.pcgamer.com/unexplored-weaves-personal-roguelike-stories-with-clever-random-generation/
Rock Paper Shotgun GOTY Top 3 by Dominic Tarason
https://www.rockpapershotgun.com/2017/12/27/dominic-tarasons-favourite-games-of-2017/
Vice Waypoint GOTY Top 5 by Austin Walker
https://waypoint.vice.com/en_us/article/ne47nd/austin-walkers-top-10-games-of-the-year
PC Gamer GOTY Category Nomination
http://www.pcgamer.com/game-of-the-year-awards-2017/
Some heartfelt congratulations to our friends at Guerrilla Games for winning every single PlayStation Game of the Year-award, to our friend Adriaan de Jongh for his iPad Game of the Year Hidden Folks (which is also on Steam) and to our friends from Twirlbound for their awards over at IndieDB for their upcoming Pine!
That was 2017, what's in store for 2018?
Next project
First and foremost we are working on our next project, which we cannot reveal just yet. We hope to be able to announce it soon. But that doesn't mean we've stopped working on Unexplored.
DLC, Mac & Linux
The Mac and Linux versions are in beta, they're up and running and being tested. We may need some more beta-testers, so if you're up for that, drop us a line. We have no definitive ETA, but we're aiming at Q1 2018.
The final (free) DLC will probably have the same time frame, but we're not making any promises. It's already (partly) available in the Unstable Branch (our beta).
Voices & Facial Expressions
Currently the first set of voices is available in the Unstable Branche (our ongoing beta for new features). We want to add a set of more female sounding voices before we release them proper.
Bug fixes
We will continue to update the game and fix the bugs you report. Remember, Unexplored is entirely procedural, so it's physically impossible to check all possible combinations of levels, enemies and 'furniture'. We're confident we've squashed all major bugs, but every now and then some turret will block a hallway or a door will lead you into lava. So, keep reporting these instances, we WILL continue to hunt these rare bugs and kill 'em!
Features and fixes in Unexplored 1.17.5
And to start the year in style, we've just released another (small) update:
New Features:
- You can assign numpad number keys to items
Game Balance:
- Increased chance of spawning a potion of Deafness
Bug Fixes:
- Classbound items cannot be dropped using a gamepad.
- The first five potions no longer auto-id after restoring a game
- Fish cannot attack you after drinking a levitation potion in shallow water
- Fixes a generator issue with missing bonus items
- Rewards for the Arbiter Grounds are improved
- Journal entries that do not specifically mention the level never show up in a filtered journal
- Fixes crash with enchanting staves inside a chest
- Fixed a number of typos
Vice Waypoint: Unexplored one of the Best Games of the Year!
After PC Gamer yet another major publication names Unexplored as one of the best games of 2017. We're super proud of our place in Vice Waypoint's Pantheon of Games.
The description is almost poetic, but instantly recognisable for everyone who has played Unexplored:
The dungeon beneath the earth is circular and I will tell you what that means. Draw a line and make its ends touch. So, we have begun. We will take the fire mage, and lock him in the small library. Dry paper. Where shall we place the key? Follow the line with your finger. There. In the small chest surrounded by the pressure plates. Perhaps I should hook them up to a teleporter. Too cruel? Fine. Arrows. Now, this is important. Fill out the spaces we’ve missed. They must feel like they could get lost, truly tangled in the spiral. And they could, but… watch. A path they’ll miss the first time. They can always find a way. Let us build this great spiral downward into the earth. It will take us six seconds.
Read the whole article here:
https://waypoint.vice.com/en_us/article/a3nepz/the-best-games-of-2017-day-1-xcom-pubg
PC Gamer GOTY Awards: Unexplored picks up another nod!
Earlier, PC Gamer nominated Unexplored for Best Strategy Game of the Year, a category ultimately won by Total War: Warhammer II. The praise from the world's biggest PC games publication didn't stop there: to our surprise, Unexplored was one of the 'Personal Picks', described by PC Gamer as follows:
Alongside our team-selected 2017 Game of the Year awards, each member of the PC Gamer team gets to champion one favorite from the year.
Writer Wes Fenlon choose Unexplored as 'his champion'. He writes:
Unexplored doesn't try to do everything classic roguelikes do, but it channels their spirit into clever new ideas and offers much of their depth in an intuitive new interface. It's almost certainly the best game of 2017 you haven't heard of, and if NetHack's 30 year lifespan is any indication, it'll still be great a decade from now.
Thank you, Mr. Fenlon, we're deeply honoured!
Read the whole article here:
http://www.pcgamer.com/unexplored-weaves-personal-roguelike-stories-with-clever-random-generation/