"Unforeseen Incidents" Behind the scenes - ASH GAMES Sale 2022
Event Information
We're part of the ASH GAMES Sale 2022 Event from August 24 - August 31. We'll run multiple events and announce them here. Apologies if you see several announcements.
Dev insights & gameplay
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team: Marcus Bäumer (Story & Programming) Tristan Berger (Music & Sound) Matthias Nikutta (Artwork)
They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.
We have created a new version of Unforeseen Incidents that can be played with the gamepad and has passed Valve's Steam Deck review. This version has many changes to the UI and to the game itself and the code has been optimized heavily. So all in all: have fun and stay healthy!
Features
Controller support added
Compatible with Steam Deck
UI update for menues, since they didn't work with a controller before
Various bug fixes
Heavy reduction in file size due to better compression. This is also the main reason for the relatively big download size of the update, but it will actually save disk space on your machine.
Games Made in Germany 2022 - "Unforeseen Incidents" Behind the scenes
Event Information
We're part of the Games Made in Germany 2022 Event from February 14- February 17. We'll run multiple events and announce them here. Apologies if you see several announcements.
Dev insights & gameplay
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team: Marcus Bäumer (Story & Programming) Tristan Berger (Music & Sound) Matthias Nikutta (Artwork)
They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.
Games Made in Germany 2022 - "Unforeseen Incidents" Behind the scenes
Event Information
We're part of the Games Made in Germany 2022 Event from February 14- February 17. We'll run multiple events and announce them here. Apologies if you see several announcements.
Dev insights & gameplay
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team: Marcus Bäumer (Story & Programming) Tristan Berger (Music & Sound) Matthias Nikutta (Artwork)
They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.
Games Made in Germany 2022 - "Unforeseen Incidents" Behind the scenes
Event Information
We're part of the Games Made in Germany 2022 Event from February 14- February 17. We'll run multiple events and announce them here. Apologies if you see several announcements.
Dev insights & gameplay
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team: Marcus Bäumer (Story & Programming) Tristan Berger (Music & Sound) Matthias Nikutta (Artwork)
They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.
Games Made in Germany 2022 - "Unforeseen Incidents" Behind the scenes
Event Information
We're part of the Games Made in Germany 2022 Event from February 14- February 17. We'll run multiple events and announce them here. Apologies if you see several announcements.
Dev insights & gameplay
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team: Marcus Bäumer (Story & Programming) Tristan Berger (Music & Sound) Matthias Nikutta (Artwork)
They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.
The BAE 2022 - "Unforeseen Incidents" Behind the scenes
Event Information
We're part of the Big Adventure Event 2022 from Jan 20 - Jan 24. We'll run multiple streaming events and announce them here. Apologies if you see several announcements.
Dev insights & gameplay
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team: Marcus Bäumer (Story & Programming) Tristan Berger (Music & Sound) Matthias Nikutta (Artwork)
They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.
Harper (Unforeseen Incidents) loves his Multitool and he's able to repair almost anything with it. Despite living in the 50th century, Henry (Mutropolis) is old-fashioned and prefers a good old trowel for his archaeological adventures. They're both a bit nerdy about their tools.
MUTROPOLIS is a lovely sci-fi adventure set on the abandoned Planet Earth. Play as Henry Dijon (hero, nerd, detective) in search of a legendary lost city. Uncover weird ancient artifacts. And PLEASE don’t get obliterated by an ageless evil. You’ve been warned.
After five years of hard work by Bea and Pablo (Pirita Studio, Madrid) the new mystery point & click adventure Mutropolis finally has launched. Here are some reactions by the press the product has received:
one of the best adventure games that have appeared in recent years - 100/100 itc.ua, Yuri Melkov
If you like Unforeseen Incidents you can nominate it for the Steam Awards as "Game of The Year" right here (we know that "Most fun with a multitool" would be more appropriate but unfortunately this is not a choice they offer).
We are proud to say that Unforeseen Incidents is in the final three for three categories at the "Deutscher Entwicklerpreis 2018" award.
We're nominated as:
Best Graphics 2018
Best Game Design 2018
Best Story 2018
See here: http://deutscherentwicklerpreis.de/nominierte-2018
Soundtrack and Artbook DLCs available
Unforeseen Incidents - Deluxe Edition and DLCs
We have added two DLCs and a Deluxe Bundle to our Unforeseen Incidents offering.
Unforeseen Incidents - Official Game Soundtrack
"Unforeseen Incidents - Official Game Soundtrack" features 35 tracks with over 80 minutes of original music! - by Tristan Berger.
Click here for the Soundtrack
The Art of Unforeseen Incidents
The Art of Unforeseen Incidents is a 139 pages PDF - it was a crazy ride, with ups and downs.
The style of Unforeseen Incidents evolved a lot over time, as you can see by looking at the really old artwork from back when work on the game started. Throughout the artist's studies, he did a lot of illustrative work and, being inspired by the work of Ian McQue and Robert Valley, he came up with his very own style.
Click here for the Artbook