added Rebuild option in Modify menu to toggle permadeath
added Energy Whip upgrade which replaces laser with whip
added rotating blast tip and shockwave rings to laser
added dissipation timer to laser
added energy wheel fade from green to yellow when energized and depleting
adjusted floater model and colors, added boost effect, now spawn in gravity grotto
adjusted robot model, now flashes continuously when enraged
replaced gravity grotto key with +1 max HP up
fixed jackhammer hitboxes
fixed biome not resetting upon game completion when Rebuilding is active
2023.08.20.1 - Subtitle Accessibility
added sound when subtitle plays
subtitles now display in screen-space instead of world space if not using XR
added vsync toggle to options -> visuals, enabled by default
increased color variation and brightness in first two biomes
2023.08.14.1
Improved transition to 0G by preserving head and right hand direction, compensating with smoothed body and neck rotation
2023.08.10.1
fixed map rotation desync upon opening the map, rotating, then using a teleporter
moved vault tooltip next to grasp tooltip
added walljump tooltip
increased wall height in tutorial to require walljump
2023.06.26.1 - Seed of Revenge
No longer will dying return you to all the way to the beginning, forcing you to retread early biomes, unable to retry the challenge that bested you because the seed is lost.
Get revenge with immediate respawns at the beginning of the level, or retry the entire run by learning the seed upon ejection.
seed is now shown above stats on menu, with an initial ? if unseeded or ! if seeded
unseeded runs now choose from a valid seed which is hidden during play and revealed upon ejection
seed now only regenerates after ejection
reduced penalty of death to automatically respawning at the beginning of the current level with full health
added death reason subtitle while stunned and awaiting respawn
added credits to Options menu
enemies are now automatically dropped if they die while grabbed
extended range of jackhammer and allowed double block destruction
re-enabled collision impact damage, as gravity claws are sufficient to maintain control while falling
simplified tutorial
added keymap tip to beginning of tutorial
2023.06.23.1
adjusted event horizon tower to include platforms in the climbing shaft
prevented lock-on behind player
fixed gem growth disappearing before properly exploding if the block it grows from is destroyed
added gravity dashing: while grasping tool hand claw and locked-on to enemy, pull tool trigger to dash towards enemies and pull them off the ground
added enemy grabbing: enemies touched by grasping claws will be grabbed in the tool hand and highlighted orange, can be thrown by pulling tool trigger
improved teleporter visuals
removed whip attack, replaced with laser blaster
added delay to energized black hole shot
fixed unintended micro rotations in XR by preventing accrual of interpolation offset unless using mouse
increased size of snail
snail now receives launching knockback upon hit
increased enemy health and gems to improve balance with new laser blaster and enemy grabbing options
2023.06.12.3
fixed grab whip not moving the full distance to the item
added auto aiming whip and blaster for closest enemy in sights
tuned scorched canyon micro levels for variety and brevity
disabled gliding while grounded
fixed gravity shifting sometimes not being available while still being able to jump from the ground
fixed enemy detection lines staying visible after killing
2023.06.11.9
decreased EVA braking
increased EVA rotation
increased EVA base propulsion
increased stun time of non-energized fall impact from 0.5 to 2 unless using shock absorbers
increased default XR framerate to 120Hz
improved XR rotation smoothness when frame timing is inconsistent
2023.06.11.1
- properly disposed of inventory items pushed to storage - upgrade menu is skipped on mid-biome levels and after event horizon - biome subtitle now only shown on first level of biome - upgrade menu list now shows only 3 unchosen upgrades instead of full list - removed skip upgrade button - fixed simulated hmd rotation locking in menu when pressing inventory swap or gravity toggle buttons - prevented inventory swap or gravity toggle while paused
2023.06.10.1
- added intro and enemy micro levels to scorched canyon before full level - removed claw force pull effect on player