This version is only a preview intended to show you unfinished parts of the upcoming update. It is unfinished work with features and levels work in progress with the intention to get as much feedback as possible before the full release!
How to access the preview build
To access this preview build, you need to switch to the development_preview branch.
We’d love to keep you up-to-date! Please join us also on Discord or on Facebook
This version is only a preview intended to show you unfinished parts of the upcoming update. It is unfinished work with features and levels work in progress with the intention to get as much feedback as possible before the full release!
How to access the preview build
To access this preview build, you need to switch to the development_preview branch.
We’d love to keep you up-to-date! Please join us also on Discord or on Facebook
This version is only a preview intended to show you unfinished parts of the upcoming update. It is unfinished work with features and levels work in progress with the intention to get as much feedback as possible before the full release!
How to access the preview build
To access this preview build, you need to switch to the development_preview branch.
We’d love to keep you up-to-date! Please join us also on Discord or on Facebook
Attention! The Team Member AI and the command complexity is a first setep we would like to hear your toughts and ideas about and is by no means finished. The default key to order commands is C, toggelige the AI between Combat and non Combat mode is done with V.
Please provide your feedback and toughts as it's very important on how this feature will develop in the future!
We’d love to keep you up-to-date! Please join us also on Discord or on Facebook
... and a commonly requested feature in the games surveys was a AI Teammember along your side. And here you can take an early look on this new and unfinished feature:
What's possible with the AI Teammember right now?
Move to location commands
Follow player command
Toggle between Combat and No-Combat mode
What is unfinished right now?
There are currently no sounds for commands or any responses from the Teammember
Combat behaviour is unfinished
Balancing and UI
When will this be available to play with? There is currently no date but hopefully vers soon!
Which commands and features would you like to see?
We’d love to keep you up-to-date! Please join us also on Discord or on Facebook
it's time to provide you with a short briefing in how updates will progress. As the title suggests, the next update is 0.6.0 which means the game is skipping this weeks update 0.5.0.
The reason is simple, you asked for it in the games survey! You requested larger updates then before and we are delivering it with this change!
Update 0.5.0 and 0.6.0 will be merged including small parts of 0.7.0 in preview into a massive new update.
This version will introduce the Trainyard as a entirly new compound location as well as a first section of the final town Noville and 3 new weapons.
This update is scheduled to arrive within the next 2 weeks, as soon as possible!
We’d love to keep you up-to-date! Please join us also on Discord or on Facebook