A new menu of options was introduced, where the graphic configurations section was extended to guarantee the player the complete experience.
Update Unrest Indigo 1.2
Improvements
-The texts of the characters are now static, the player decides when to pass them with a button that was added in the lower right part of the screen.
This will help give all the time in the world to read the players, improving the experience, understanding the history and helping players who do not fluently manage English and Spanish.
-Changes in the system of paranoia: now the paranoia affects the vision of the character, the increase in paranoia and visual modification are directly proportional, also in the first half of the game there will be lights on the "dark side of the train" that will help To the player not to use the flashlight to make the beginning of the game easier, these lights will keep your paranoia low.
-The range radius of the flashlight was modified by adjusting the radius of vision of the player to the "enemy" to give more time of reaction to the player.
-Added some "jump scare" in the game to make the experience more rewarding and increase more variability these will only be presented if the player meets certain requirements.
-Modification in the storage system, Claire will no longer ask you if you want to save your progress, instead every time you talk to her your progress will be saved immediately.
-Some designs were modified in order to improve the performance of the game, even though these changes were not many, since in the next update, drastic changes will be made in the design of the wagons, to give a superior detail, improve much more the designs and the graphic quality.
Fixed Errors
-the button of car number 1 (the Library) was removed.
-The Puzzle of the "golden twins" had a problem of superposition of objects that was solved by modifying the design of the car 1 ° (the Library)
-Some of the ambient sounds were more balanced, they were fixed and also added a new rain sound throughout the first half of the game.
-Dialogue of "Edd": in some of the dialogues edd insinuated to give you something, those dialogues were modified and improved.
-When the "enemy" killed you there was an error on the screen of the players that has a high resolution on your monitor, it was fixed.
Notice.
The next update will be in a month, please know that I am the only creator of this game. I have big plans for the next update of "Unrest Indigo" be patient and enjoy. I am also working on a new project that I hope to bring to you soon.