Until I Have You cover
Until I Have You screenshot
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Genre: Platform, Role-playing (RPG), Indie

Until I Have You

Update 10.0 (UPGRADE YOUR SUITS!)

-Now, an upgrade option menu is available when you finish a stage. The game notifies you when UPGRADES are

possible, you can gain points from the COMPLETION RATING of each stage up to 100% per stage.

In specific you can upgrade the following things:

A) DAMAGE IN WEAPONS:
- Bat
- Gun
- Laser
- Flame

B) IMPROVEMENT MECHANICS:
- Increase the Charge Rate of the LASER.
- Increase the threshold in which the FLAMETHROWER overheats.
- Damage reduction("Hysteria depletion") on the penalty you receive when you use Second Wind.
- Increase Total Damage when in Time-Dillation.

C) PROTECTION:
- Damage reduction

-Also added a minorine achievement.

FIXES:
-Fixed an issue with the Keyboard and Options UI of the MAIN MENU.
-Restored certain dialog lines

Edit:

-Upgrades are now accessible from the apartment.
-Fixed an issue with second wind on the boss stage of chapter 5.
-Adjusted design of Boss Stage Chapter 5 (original design is kept for HARDCORE mode).
-Explicit reference to how the WORK ORDERS work, when the boss fight of chapter 1 ends.

Edit 1/2/2017:
-Now Wormwood Studios logo is skippable with ESCAPE
-Also fixed initial loading time.

Update 9.7

-Fixed an issue where number of kill stats could be greater than the number of enemies on the level.
-Fixed an issue where shooting the laser on a platform would hurl you forward.
-Now "dogs" in chapter 10, take double damage (NORMAL MODE)
-Added a tip for chapter 11.

Update 9.6 Chapter 8 Chapter 9 + Chapter 10

-Now slowmotion hurts less when you use it. (Normal Mode)
-Second Chance now hurts less when you use it. (Normal Mode)
-Adjusted duration on all the platforms that use hysteria on chapter 9, so that they stay more (Normal Mode)
-Now SWARM (the flying robots that cut your head off) now don't instakill you. They deal a lot of damage, but no more instakills.
-Now Chapter 10 enemies are properly frozen, cannot attack for 25% of the duration of the freeze and now also "animate" slower when under the effect. "Lion chargers" are less affected by the effect.

EDIT:
-Now holding jump will make jumps a bit bigger. (took a while to put that in, i'm a bit ashamed :D)

9.5 Widescreen

-Now game will appear by fully filling the screen (instead of using black side and top borders), and you can adjust the option in OPTIONS, on the MAIN MENU or in the configuration tool. This was always possible, it's just a bit silly that this isn't the norm and several new players have expressed annoyance over this.

"Borders: None"
"Borders: Side"
"Borders: Top"
"Borders: Side & Top"

Update 9.4 Requests

- Now after twenty long years, APARTMENT is accessible from the main-menu
- Now Back + Y on your XBOX 360 will do the CTRL-B trick as well.
- Added a background behind the RESET text, when you die to make it easier to read that text.
- Fixed a bug with CTRL-T message.

Update 9.3 Mostly fixes.

-Fixed a crash bug if you restarted (CTRL-B) in the ending cutscene of Second Chapter's Boss fight.
-When you pick a joystick the game will re-check and set up proper button configuration.
-Ctrl-B will now skip the LOGOS in the beginning (requested by Jaledor)
-Fixed an exploit where you could get Seth standing in the middle and easily beat him.
-Got rid of sprite-oldest bug (which is what caused a lot of people crashes).


Merry Christmas!

9.2 (Minor Update)

-Fixed a crash bug on Chapter 5 Stage 3.
-Fixed a crash bug on Chapter 5 Stage 4.
-Now, goblins on chapter 7 will die when u cross a checkpoint.

Update V9.1

-Fixed two issues with the keyboard controlling the stage select
-Updated the demo to current main build

11/10/2016 Changes
-Fixed design issues in levels 1,2,3,4 of Chapter 11 (especially issues regarding leap of faiths)
-Changed the Chapter title font for all the chapters to something more readable and more fitting

UPDATE V8.0 (Fixes and adjustments)

1) Fixed an issue with Stage 4 Chapter 12 (initial jump was harder and it would consider your drop as a fall, when it shouldn't)
2) Increased speed in which camera moves (in intro cutscene) when you are on boss hardcore mode for chapter 8 Boss Fight (Octavio)
3) Fixed some leap of faith issues in Stages:
--Chapter 9 Stage One
--Chapter 9 Stage Two
--Chapter 9 Stage Three
--Chapter 10 Stage One
--Chapter 10 Stage Two
--Chapter 10 Stage Three
--Chapter 10 Stage Four

Update V7.0 (Fixes and adjustments)

-I've increased the damage of the flamethrower on the zombies
-Also increased the stun delay for the Swarm regarding the Chapter 8 levels
-Fixed an issue whereas the flamethrower sound and delay would pass from stage to stage, now it stops and properly resets to 0.
-Concerning normal difficulty, now sitting on chairs with sanity below 100 won't kill you.