Untitled Survival Game cover
Untitled Survival Game screenshot
Genre: Adventure, Indie

Untitled Survival Game

Re-Work Update

Ladies and Gentlemen, I am happy to announce you... THE RE-WORK UPDATE!

This update comes with 2 new creatures, optimized gameplay, added game mechanics and some changes.
I will explain them all here, don't worry. I know you are hyped up. So, Let's Begin.

Map Optimization



Before the update, Map loading was like trying to walk while having 300 ping with 15 fps. "Okay but why" you may ask. I'll give you a example:

Imagine a guy. Lets name him Duke.
Boss wants Duke to Deliver 100 Messages to 100 House in 1 minute.
Duke got fired.
Boss learned from his mistake and increased time to 5 minute.
but Duke didn't got his job back...

Long Story Short:
Instead of doing everything in a single-frame, I distrubuted it to multiple frames.

Spawn System



Creatures now spawn constantly at places you are not looking. In my opinion, it makes the world way more alive that way.

Build System



Building blueprints now snap to other buildings for easier and much better rotation.

Save System



Save system got a whole new look! The Save System works properly now! Before the update, There was buildings stuck inside them like a crappy game engine, entities spawn as wrong entities, bla bla bla you know the rest.

World Creation



Psst! Over here! Listen to me. There is a secret panel leading for customizing your world now. Go check it out!


Character Upgrading



There is now a goal for playing this game! (At least for me.) KEEP PUNCHING TO BE A STRONK MEN, Keep running to be fast like thunder! (oh btw you can see your statictics here too.)


Item Upgrading & Cooking System



Do you want a over powered Stone? Or Boil your water so you can drink it warm and have a crisis?
Then Booster and Oven is for you!

Booster, boosts (literally) your items by using seperate ores.
Oven just cooks food.

AND NOW....


THE MOST IMPORTANT THING HAS HAPPENED TO UNTITLED SURVIVAL GAME.


NOBODY, ANYBODY, NOT EVEN MANKIND COULD NOT BE PREPARED FOR THIS EVENT.
THE THING IS


i added fish


there is full update logs below so you can read it:

+ Re-Wrote and optimized entire loading map script
+ Re-Wrote creature spawn system
+ Re-Wrote Craft System
+ Re-Wrote Build System
+ Re-Wrote Save&Load System.
+ Added Booster
+ Added Fish
+ Added Banana
+ Added Other Build Decorations
+ Added Clouds
+ Added Cooking System
+ Added Auto-Save
+ Added King Grass
- Changed Grass Model and Loot
- Chest mechanic removed.

Thank you all who come this far and supported this game with me.
It really means a lot.
Welp. Thats it.
See you next time!

About Untitled Survival Game

Hello! I must say this game is NOT DEAD.

I am now working on optimizing loading map chunks and adding 2 new game mechanics.
I should say there is huge changes. Some mechanics being changed, Optimizing groups etc. But The Reason game is being updated slowly is that i have less time for it now. But if you want to keep updated you can contact via our contact ways.

Alive Update

Hello, I am back. Did you miss me?
Today i have came back with a few things. Wait, stop. This is not "Wow these are awesome features" type of update but "Did you seriously made a announcement just for that?" type of update. Lets begin.

4 New creatures added!
These are : Woof,Birb,Treurtle ve Birb Doulder. (Im calling them like this you can call it anything you want.)
I will explain what are they and what do they do, dont worry.

Woof
This friend randomly appears on forest and do not attack unless attacked or hungry.
The most part i love is it is tameable. And no, i will not tell how :d


Image 1: Woof.

Birb
You can see this little cute creatures while flying or trying to climb somewhere. If you attack it will have a adrenaline explosion and fly away. Sometimes it drop white balls. I will explain what is it now.


Image 2: Birb.

Birb Doulder
This thing is a diffrent breed of Doulders that doesn't hurt anything. It just flies the creature it touched.


Image 3: Birb Doulder.

Treurtle
This thing is a turtle with tree seed on his shell. First, it finds a good spot to dig itself. then it grows its seed. Then a tree appears..

There is a few changes other than these. I am putting these changes in order down below.

- Changes on Compass.
- Increased chance of tree spawn.

Thank you for your time. It really is important for me.
I will be waiting for your feedback and wishing you good game.

Just a regular fix update.

- Compass added
- Scroll added
- Reduced visual range and fire cooldown of cannon
- Church added
- Soul added
- Character spawn settings changed.
- Character hit feelings improved.
- A bug fixed where Inuks look at another place and reduced Inuks damage.
- Added icons for Legging and Armplates.

"Roast" Update

Hello! You thought this game just died right? Never!
I'm back again for you.
I have come with a new update.
You will get why this update is called "roast".
So, Let's begin!

A Creature Has Awaken...
A Spooky Skeleton! But wait, there is more!
Instead of eating you, It roasts you! How? Join and see.
While this skeleton is annoying just by itself, imagine it with a crowd of them.

Picture 1: Skeleroast

A New Mechanic Added!
You better be make a house or sleep at nights.
Because creatures will respawn at night from the ground!
I think fighting with a army of skeletons is not a great idea.

Also, I didn't announce past updates. I will announce them here:

+ Bow projectile speed increased
+ Removed creatures inside arena, added ores instead.
+ Added "Skeleroast".
- Fixed a bug that caused hands to stay at air.
- Fixed a bug that caused items to not drop when pressing Q
- Fixed a bug that caused map to generate another place.
- Reduced change to spawn arena when joining tunnel

So That was all.

I will be waiting for your feedback and wishing you good game!

USG İlk Düzeltme Güncellemesi

Greetings!
This is the first update of USG after release. I want to thank you all people for buying or following this game. This is very important for me.

Anyways. Let's get back on track.
I saw chaos on release. "How do we pick this up?" or "How could we craft this?" or "GRAPHICS ARE TERRIBLE" etc. And i started working on it.

There is crosshair now that will help you chop or pick up something.

I fixed a bug: Sometimes you try to hit something and you see something else got hit. These days have passed.

I got a lot of negative feedback for graphics and sensivity starting from belowest setting and that makes game unplayable. And i fixed it. Now instead of starting from the lowest, You will start with normal graphics. Players can now play better. (i hope)

Lowest settings before update:


Lowest settings after update:


Also i added a "Force Quit" button. That will cause game to load main menu without saving anything.

Welp. That was the update logs. Thank you for your time if you read that far. I wish you have a good game and I will wait for your feedback!