Development is still in progress. I was hoping to release sooner, but my two initial prototypes and associated iterations haven't met my standards for engaging gameplay.
At a minimum, I am currently drawing inspiration from Darkest Dungeon, mockumentaries, and the global financial crisis. The challenge is striking the right tone - dark, but not too dark. This is a game more than an art-piece, and life is hard enough, right? :)
I highly value solid animation, thoughtful writing, and meaningful experiences. I will do my best to deliver all of these.
Please post your feature requests here! Don't be shy, even simple ones help.
Think of games you may already love, like Stardew Valley, Darkest Dungeon, The Sims, etc. I'd like to at least have a couple of people share some requests. (You could even weigh on in things you don't like to see in these kinds of games.)
I completely revised the store page today to give everybody a sense of the story and my intended direction for Up or Out. Be sure to read through all of the new information!
I'm really happy with my new ideas and how they build upon what I already have in place. (We're talking improved replay value and more compelling gameplay at a minimum.)