Urbek City Builder cover
Urbek City Builder screenshot
Genre: Simulator, Strategy, Indie

Urbek City Builder

Scream Fest - Halloween Update!

Hello Urbekites,

We have terrifyingly good news! Urbek City Builder joins Scream Fest and does it with a great discount - 20%!

New Halloween Buildings:



  • Scarecrows
  • Pumpkin field (an improvement of farms, need a scarecrow nearby)
  • Haunted house (an improvement of the mansion, needs cemeteries nearby)




We took care of the new buildings for Scream Fest - now show us how to celebrate Halooween by getting 4 new achievements!

Achievements



  • Pumpkin Farmer
  • Ready to make sopaipllas
  • How Scary!
  • Haunted City


Show off in the comments when you manage to get all four!



Fixes



  • Advanced Faculty of Arts and Letters now needs an advanced (instead of non-advanced) Faculty of Philosophy.



If you want to test the new versions before they are made public, give ideas for the next updates, join the discord

Urbek with 20% discount and steamworkshop integrated!

Hello Urbekites,

I have 3 pieces of news for you

  1. Steam Workshop is now integrated.
  2. There is a new version with bugs and balance fixed.
  3. Now 20% discount



Workshop and Mods



Now you can easily download mods using Steam Workshop.

The community has been very active, you will find :

  • Trains,
  • londong buildings,
  • electric trains,
  • cherry trees,
  • promenades,
  • vintage car,
  • monorail,
  • addditional 12 stories buildings,
  • windmills,
  • long range ferry,
  • city walls,
  • medieval city
  • .. and there are many others that the community is currently creating.














Here's the list of changes in this new version:

MODS

  • Steamworks 🎉
  • Two new variables for custom buildings: 'mapAble' and 'mapUnable'. They work as a whitelist/blacklist similar to 'biomeAble' and 'biomeUnable', but they control whether the custom building will load on a given array of map themes or not. Temperate: 0, Desert 1, Archipelago 2, etc.


LOCALIZATION

  • Some minor localization fixes
  • Green 5-storey building now are named Green 5-storey residencial building, to differentiate it from the 5-storey mixed-use green building.


BUGS

  • Iron logistics module didn't cost anything
  • Activate/deactivate strategic view and minimap hotkey now are saved correctly
  • Happiness-related achievements bug solved
  • Now saltwater pump unlocks the water tower too
  • Promenades now do connect
  • Markets in parks policy now works properly
  • The Arts and letters faculty level 2 now needs a philosophy faculty nearby, thus avoiding the problem when the arts and letters faculty was automatically upgraded and then the city hall could not be unlocked.


BALANCE

  • Water tower doesn't need water tower to be unlocked, so it can be built when there is no river
  • Make University Restaraunt give food services
  • Jungle map policies that increase the lumbercamp production are not working with lumbercamp plus
  • los eastereggs ya no se pueden desbloquear con mods que suben población
  • Two-story fishing houses now require docks


Hope you like it!

I also plan to expand the possibilities for mod makers, so there will be a lot more variety.

Stay tuned, I'll have more news about the development soon ;)

If you want to share your scores, give ideas or participate in any other way, join the discord community:

Urbek with 20% discount, steamworkshop integrated and new bundle!

Hello Urbekites,

I have 3 pieces of news for you

  1. Steam Workshop is now integrated.
  2. There is a new version with bugs and balance fixed.
  3. Now 20% discount


  4. New Bundle : Power To The People

Workshop and Mods



Now you can easily download mods using Steam Workshop.

The community has been very active, you will find :

  • Trains,
  • londong buildings,
  • electric trains,
  • cherry trees,
  • promenades,
  • vintage car,
  • monorail,
  • addditional 12 stories buildings,
  • windmills,
  • long range ferry,
  • city walls,
  • medieval city
  • .. and there are many others that the community is currently creating.














BUNDLE



https://store.steampowered.com/bundle/28525

Here's the list of changes in this new version:

MODS

  • Steamworks 🎉
  • Two new variables for custom buildings: 'mapAble' and 'mapUnable'. They work as a whitelist/blacklist similar to 'biomeAble' and 'biomeUnable', but they control whether the custom building will load on a given array of map themes or not. Temperate: 0, Desert 1, Archipelago 2, etc.


LOCALIZATION

  • Some minor localization fixes
  • Green 5-storey building now are named Green 5-storey residencial building, to differentiate it from the 5-storey mixed-use green building.


BUGS

  • Iron logistics module didn't cost anything
  • Activate/deactivate strategic view and minimap hotkey now are saved correctly
  • Happiness-related achievements bug solved
  • Now saltwater pump unlocks the water tower too
  • Promenades now do connect
  • Markets in parks policy now works properly
  • The Arts and letters faculty level 2 now needs a philosophy faculty nearby, thus avoiding the problem when the arts and letters faculty was automatically upgraded and then the city hall could not be unlocked.


BALANCE

  • Water tower doesn't need water tower to be unlocked, so it can be built when there is no river
  • Make University Restaraunt give food services
  • Jungle map policies that increase the lumbercamp production are not working with lumbercamp plus
  • los eastereggs ya no se pueden desbloquear con mods que suben población
  • Two-story fishing houses now require docks


Hope you like it!

I also plan to expand the possibilities for mod makers, so there will be a lot more variety.

Stay tuned, I'll have more news about the development soon ;)

If you want to share your scores, give ideas or participate in any other way, join the discord community:

Urbek is verified on steam deck

Hello Urbekites,

Urbek is verified on steam deck!

If you want to share your scores, give ideas or participate in any other way, join the discord community:

Urbek City Builder billboards appear in Technicity!

Hello Urbekites,

Our friends from Technicity are shortly after launch.



We have created a bundle with -10% discount for all owners of Urbek City Builder.

https://store.steampowered.com/bundle/27810/Urbek__Technicity/

Billboards promoting our game are already appearing on the streets :)



Try Technicity and remember to also put up some Urbek City Builder billboards! : D

Some words about Technicity :

A first-person city-building game with powerful tools that allow you to build faster and bigger. Design your own construction blocks and furniture in factories, terraform the open world, build roads and use vehicles to travel to different cities that you or your friends create in solo or coop mode.

Italian, new buildings and more!

Hello Urbekites:

I just uploaded an update for Urbek, there are a lot of new things, like new buildings, new options and more! The exhaustive list is below.

I would like to tell you that the steam cards are now available! Ready to collect them?




NEW BUILDINGS



  • Quarry with explosives (desert biome only)
  • Fish market
  • Desert market (desert biome only)
  • Heavy sawmill (valdivian rain biome forest onyl)
  • Mud Brick Factory (desert biome only)
  • Salt Water Pump (desert biome only)
  • Deep Iron Mine




NEW



  • New option: Adjust font size
  • New option: Hide/show time and day/night cycle information
  • Cloud saves
  • Planning mode: Can build without the need for roads
  • Total number of achievements is shown (2/8, for example)
  • G key also highlights the radius of influence
  • Floodplains now have palm trees (decoritave only, no wood)
  • Steam Deck Compatibility




MODS



  • Now you can change the icon of the mods' constructions
  • Multiple versions of a road now work in mods


LOCALIZATION



  • Italian 🇮🇹
  • Many fixes


FIXED BUGS



  • Promenades no longer interfere with the position of roads and bridges (although they are still considered roads)
  • More buildings have colours in strategy mode
  • Desert no longer have lumberjack related policies (lumberjack house technicians)


BALANCE



  • Metro stations now need a metro hub on the city.
  • Iron scavengers store 100 iron and Steelworks cost 100, so it is possible to play with only one iron scavenger.
  • The archipelago productivity path ask for fishing instead of grain silos.
  • University Restaraunt give food services now
  • Stops and subways are built without the need for ALT on any roads
  • In archipelago: The productivity path no longer requires fruit processors.
  • Valdivian rainforest richness path ask for wooden houses instead of village houses
  • Jungle map policies that increase the lumbercamp production are now working with lumbercamp plus
  • Wealth path ask for 3 mansions, not 2.5




If you want to share your scores, give ideas or participate in any other way, join the discord community: