As you may be aware, it’s been a busy time for us in the dark crypts at Stunlock Studios! Unfortunately, here in Sweden, the sun never sets this time of year. Fortunately, that’s given us a very good reason to stay inside and focus on working out all the bugs that have been plaguing us over the past month!
Live reenactment.
Soon we’ll return to our usual tricks, cauldrons bubbling and coffins rattling as we craft new and wonderful horrors for you to explore. Before that, though, we thought it would be nice to check in with our favorite swarm of deadly undead.
Thank you all!
Our most heartfelt thanks to each and every one of you who has returned for Update #1! We were pleasantly surprised by the huge turnout of vampires, and we can't thank you enough!
Focus on the elegant party setup and not us being a bunch of nerds in the background.
“There is nothing better than eating your own artwork.” - Johan “Buckster” Wahlbäck
While the cake was undoubtedly delicious, the greatest delight has been witnessing your reaction to Secrets of Gloomrot. Your feedback and support have been incredibly motivating and are helping us take the next step toward the full release of V Rising with all of you in mind.
Give Us Your Thoughts
Your joy has truly become our joy, and we value your thoughts immensely! Now that you've had a chance to dive into the new content, this is the perfect time to share your opinion with us! Make your mark on V Rising forever, at the mere price of a moment of your time and your dark, lovely, twisted mind.
We've been collecting feedback for a while now, but it's by no means comprehensive, and we’d like to reach out to as many Vampires as possible before really assessing the data. That being said, we’ve seen some pretty interesting trends between the statistics of our Official servers and the survey results thus far.
Here are a few interesting numbers! Please keep in mind that these figures are expected to evolve over time, but for now, let's enjoy them for the sheer fun they bring.
62.9% of survey respondents have never played a Stunlock game other than V Rising! If you're among them, you should try this fascinating game, I believe it’s called “Battlerite”.
See some familiar faces.
24.5% of players answered didn’t find any V Blood encounters particularly frustrating. In response, we will be doubling the minion spawns on all V Blood fights, and V Bloods that don’t spawn minions will now spawn Gorecrusher the Behemoth. (A Joke! Perhaps.)
It’s for him. He gets lonely in his cave.
28.4% of you admitted you would wait until a defender in a raid is vulnerable before trying to steal some loot. Devious.
You know who you are.
43.9% of participants so far have never engaged in PvP. Maybe something new to try? Don’t you want a little more carnage to spice up your undead life?
Press F to pay respect.
The Journey Continues
As always, we understand your curiosity about what lies ahead. We are meticulously planning and paving the way toward our future goals. But what exactly awaits us at our destination? Where are we headed, and when?
In the next phase of V Rising, a grand conclusion to the vampire legend awaits. It signifies the pinnacle of your journey to supremacy and marks the start of your reign as the apex predator of Vardoran. It's the end of your ascension but the beginning of your legend. It serves as a satisfying conclusion to this chapter while leaving room for more adventures ahead.
Wouldn’t a key imply… a door?
With the introduction of Secrets of Gloomrot, we've successfully added layers to the gameplay, refined progression where needed, and really made a better experience to bring players onward. We may soon reach a version of the game that we consider to be 'complete'. However, rest assured that this doesn't mark the end of V Rising's development. The game has room to evolve and grow even in its finished state.
We’re aiming to make the next update V Rising’s full release, the big 1.0, and it will require a similar development timeframe as Gloomrot of around a year. But what does it mean for V Rising to reach its full release, transitioning out of Early Access?
It involves further developing our existing systems to make them more engaging, exploring new possible features, and adding more content. It means providing a satisfying conclusion to the adventure-focused PvE side of the survival experience. We’ll also enhance our internal tools to streamline our work process, which will take time. This investment will pave the way for improved efficiency and a smoother workflow beyond 1.0. That means better content, faster.
And, of course, it means polishing the wicked, tortured hell out of everything until we're truly satisfied. Or at least until our artists are tired enough to let us rip the art assets out of their clawed grasps as they beg us to allow them one more pass.
Smile through the pain, Julia. Smile through the pain.
The Ritual Has Begun
We’re drawing out our magic circles, setting up our candles, and getting to cooking. Though it has been nice to enjoy the release of Secrets of Gloomrot, the next chapter of V Rising has begun, and we must ever move forward. Thank you for joining us, and we hope that you continue to show us incredible patience, dignity, and grace. We take your faith in us seriously and will continue working and doing our very best to ensure V Rising reaches its full potential.
Like you, we are building. Credit to redditor /u/glermz for their creation.
While the Vampire Elders of Stunlock Studios map out our path forward, we will take a break from reporting from the crypt, and we'll be back with exciting updates as soon as we have some juicy news to share. More on all things V Rising now and into the foreseeable future, down on all of our socials below, so make sure you’re keeping an eye on us! Until next time!
IMPORTANT NOTE! Please report any issues you encounter after this patch here. We're actively updating our known issues list with temporary fixes here.
ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.
See you in the dark corners of Vardoran, fellow Vampires!
//The V Rising Development Team
Secrets of Gloomrot Hotfix #7
Hello, thirsty Vampires!
We’re here to quench that thirst for bug blood by slaughtering some particularly annoying ones! This will be our last major round of bug fixing before we turn our attention to focusing on working our magic on the next big update, but keep on sending those reports in, as we’ll certainly still be taking time to address critical bug fixes as they crop up.
PLEASE BE AWARE. Servers that have not updated to the new patch will be incompatible with new client versions, so if you update your game and your private server has not also updated, you will not be able to play on that server until it does. If you wish to play on a server that has not yet been updated, you can revert your settings to the old patch version with the following method.
To revert your client to the previous patch:
Right-click V Rising in your Steam library and select ‘Properties’ in the drop-down menu.
On the left side of the pop-up window, select ‘Betas’
In the menu that it brings you to on the right side, select the drop-down under ‘Select the beta you would like to opt into’ and select 0.6.5.57575_hotfix6.
Important note: When the server you wish to play on updates to the current game version, you will have to revert to be able to play on that server. To do this, follow the earlier steps and then select ‘None’.
Our impending hotfix, set to be launched soon, contains the following improvements:
General Changes
Various world collision fixes to make it less likely to get stuck in various locations when jumping off ledges.
Fixed an issue where servants sometimes could not open doors located on the floor below stairs and would get stuck.
Fixed an issue where human form was not automatically added to the vampire power wheel on unlocking.
Interacting with the build menu now cancels any active move operation, fixing an issue where structures could be moved and placed simultaneously.
Wallpapers can no longer be placed on entrances, making them consistent with their appearances. This should reduce confusion and save on your wallpaper-creating resources.
Fixed an issue where patrolling units could sometimes teleport into castles.
Fixed an issue where some servants could be interacted with and looted by enemy Vampires.
UI for the Castle Heart has been adjusted to provide better clarity on upgrade requirements.
Fixed an issue where presets made before the Gloomrot update would attempt to activate the ‘Mad Hunt’ scrambled technology and V Blood settings, causing broken technology trees. These settings will no longer load.
Fixed some AoE casts being able to hit through floors.
Greatsword now correctly scales physical power when affected by various buffs that boost physical power, such as Warrior Blood.
Fixed an issue where legendary infusions did not reset correctly when equipping a non-legendary item. This could cause the infusion effects to temporarily “transfer” to these items, which will no longer happen.
Fixed the building behavior of staircases, which allowed them to block ramp entrances in very specific circumstances. These should no longer be able to be built in that way but will have to be manually removed if they currently exist.
Fixed an issue where some spell jewel effects could sometimes cause that spell jewel to disappear.
Server setting for Vampire “damage received” no longer affects healing.
Fixed various issues where servants would not appear in the throne and coffin menus if the servant was too far away from the player.
Fixed an issue where in specific places and at certain heights, stairs could be built partially underground.
Fixed an issue that would sometimes cause entering specific spaces on some servers to crash the server.
Fixed an issue where various ground objects, such as planters, could be used to prevent the placement of explosives.
Made it so Unit Spawners such as Tombs and Vermin Nests can be interacted with during the “disable defenses” state, making it so players can no longer use them as lock boxes.
Fixed an issue where siege golem stones were affected by gear score, making them increasingly vulnerable to attacks from enemy players the higher their gear score. This should make them significantly more durable.
You should now be able to place siege golem stones on various ground objects, such as planters, and on floor tiles surrounded by railings (second-floor castle tiles).
Fixed an issue where players could enter an ‘unstaggerable’ state, making them immune to some forms of crowd control.
Fixed an issue where castle hearts vanished, and castle building stopped working for very large clans.
General Changes
Soulburn
Reduced Soulburn silence duration to 1.5s from 2.5s.
Reduced Jewel effect, increasing silence duration to 0.3 - 0.6s from 0.4 - 0.8s.
Void
Tweaks to min/max range for the cluster bomb Jewel mod
Reduced the max damage for the cluster bomb Jewel mod to 25% from 30%.
IMPORTANT NOTE! Please report any issues you encounter after this patch here. We're actively updating our known issues list with temporary fixes here.
ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.
See you in the dark corners of Vardoran, fellow Vampires!
//The V Rising Development Team
Secrets of Gloomrot Hotfix #6
Greetings, Vampires of Vardoran!
We're back with another round of bug bashing! Our focus remains on the most reported bugs on our report board, as well as a plethora of others. If a specific bug fix you've been anticipating isn't included in this update, rest assured! Certain fixes demand a higher degree of scrutiny and exhaustive testing before deployment, and we're working diligently on the remaining ones.
Our impending hotfix, set to be launched soon, contains the following improvements:
IMPORTANT NOTE! Please report any issues you encounter after this patch here. We're actively updating our known issues list with temporary fixes here.
ADDITIONAL REMINDER! Regularly backup your server saves! Here's how to do it.
See you in the dark corners of Vardoran, fellow Vampires!
//The V Rising Development Team
Secrets of Gloomrot Hotfix #5
Hello, Vampires of Vardoran!
Here comes another round of bug eradication! We're focusing on resolving the most reported bugs on our report board, and many more. If you're eagerly waiting for a specific bug fix that's not included in this update, hold tight! Some fixes require more rigorous and extensive testing before they're rolled out, and we're steadily working through the rest.
Our hotfix, which will be live soon, includes the following modifications:
Fixed an issue where boss music could get stuck playing forever. Reported here.
We've fixed the ability to multicast certain abilities (like M1/Q/E) through weapon swapping. Reported here.
Unexpected despawning of Prisoners has been rectified. Reported here.
We've resolved the problem where units spawned in tombs would teleport to the floor below. Reported here.
An issue preventing interaction with dead servants in the coffin menu has been fixed. Reported here.
IMPORTANT NOTE! Please report any issues you encounter after this patch here. We're actively updating our known issues list with temporary fixes here.
ADDITIONAL REMINDER! Regularly backup your server saves! Here's how to do it.
See you in the dark corners of Vardoran, fellow Vampires!
//The V Rising Development Team
Secrets of Gloomrot Hotfix #4
Hey there, Vampires!
More fixes coming in for highly reported bugs on our report board, and more! We’re continuing our onslaught of bug slaying, so if you don’t see a fix here for something you’ve been waiting for fear not! Some things we’re fixing require further and more in-depth testing before we release them, and others we’re getting around to as we can.
The hotfix will be going live shortly with the following changes:
Fixed issue where inventory actions would get more and more “laggy” over time and rubberbanding would occur after inventory actions. Reported here.
Fixes for both client and server crashes during startup. This means that you should no longer need to remove the lib_burst_generated.dll. Please report any future crashes during startup on our report board! Reported here.
You can no longer move growing plots while they have something growing on them. Reported here.
Client performance has been significantly improved in big castles.
Fixed an issue where you could get stuck in the loading screen if certain codecs were not installed. Now video errors are correctly handled and the video is skipped if it fails to playback.
Items now fall to the ground when the floor tile they rest on is removed.
Fixed an issue where players could jump through walls using stairs.
Fixed an issue where materials would not update correctly when a castle’s defenses were disabled.
Fixed an issue where some servers would not show up in the server list.
Fixed an issue where bosses would spawn their minions improperly.
Fixed many issues that would cause instability.
Made the chat window smaller so you can see what you are doing again.
Fixed an issue that caused AI units to get stuck in a teleport loop.
Fixed servant-related settings of Duo PvP Daily Siege to match the originally advertised settings.
Fixed several spots in the world where players could get stuck.
Fixed an infinite resource exploit with Shattered Weapons.
Fixed an issue where you could get stuck in the Privacy Policy screen.
Fixed an issue where if you dismantled a workstation while it was processing/crafting (and had nothing in its inventory) the items used to craft would be lost.
Removed a bunch of logs that filled up the log files.
Extra durations from Jewels now refresh correctly. This prevents stacking buff duration to last longer than the intended time. Reported here.
Localization for most languages has been updated, although not fully translated it should be at a higher percentage now.
Languages that have a low percentage of translation have been removed until the translated percentage is higher. Affected languages: Arabic, Danish, Spanish - Latin America, Thai, Ukrainian
REMINDER! You can report any issues after the patch here. Know issues are still being updated with known temporary fixes here.
ADDITIONAL REMINDER! Make sure to make backups of your server saves regularly! How to backup saves.
See you in Vardoran, Vampires!
//The V Rising Development Team
Secrets of Gloomrot Hotfix #3
Hey there, Vampires!
Another fix coming in for the most upvoted issue on our bug report board! We wanted to get this out as soon as possible, so it’s just the one this time.
The hotfix will be going live shortly with the following changes:
Patching a fix to a UI issue that prevented players from being able to interact with inventory and menus, which is referenced here.
REMINDER! You can report any issues after the patch here. We are also keeping track of known issues here.
ADDITIONAL REMINDER! Make sure to make backups of your server saves regularly! How to backup saves.
See you in Vardoran, Vampires!
//The V Rising Development Team
Secrets of Gloomrot Hotfix #2
Hey there, Vampires!
Another fix coming in for the most upvoted issue on our bug report board! We wanted to get this out as soon as possible, so it’s just the one this time.
The hotfix will be going live on May 19th, 2023, at 16:30 UTC with the following changes:
Fixed an issue where private servers (servers hosted from inside the game client) could freeze while auto-saving if running on a computer with 4 or fewer logical cores. This issue was made worse when using the "CompressSaveFiles" ServerHostSetting. The result would be that the client would get Connection Issues while the server was saving and then rubberband back once the autosave was completed. After this fix the save file compression will not cause these issues so feel free to enable it again.
REMINDER! You can report any issues after the patch here. We are also keeping track of known issues here.
ADDITIONAL REMINDER! Make sure to make backups of your server saves regularly! How to backup saves.
See you in Vardoran, Vampires!
//The V Rising Development Team
Secrets of Gloomrot Hotfix #1
Hello, Vampires!
We’re working our magic, carving away at some of the common technical issues affecting some of your fellow Vampires.
The hotfix will be going live over the course of two patches on May 18th, 2023, at 16:30 UTC for the game client, and on May 19th, 2023, at 8:00 UTC for client-side changes.
This hotfix will contain the following changes:
A save corruption fix when exiting/crashing while loading a server for the first time. This fixes the issue where players are unable to get out of the crypt/graveyard as well as other potential issues with incomplete worlds.
This fix will not be able to salvage old saves that were corrupted in this way but will prevent this issue from happening to any future saves.
Fixed CastlePvP times not being able to be set to 0 - 0.
Fixed memory leak in the client that could potentially cause crashes on some hardware with low amount of memory.
Fixed server crash related to servants.
Fixed potential server crash for long-running servers.
Streamer Mode is now default enabled to avoid showing IPs to the world if you are streaming.
Added a popup for Leave Game and Exit to Desktop in the "Escape Menu".
The server list is more responsive.
Fixing issue where units placed in the ground could act buggy when pathing home.
Castle Height Limit added as a setting in server host settings in the client.
REMINDER! You can report any issues after the patch here. We are also keeping track of known issues here.
ADDITIONAL REMINDER! Make sure to make backups of your server saves regularly! How to backup saves.
See you in Vardoran, Vampires!
//The V Rising Development Team
V Rising Update #1: Secrets of Gloomrot
IT’S ALIVE! The first major content update for V Rising, Secrets of Gloomrot, is available to play RIGHT NOW!
BUILD bigger and better than ever before! Multi-level castles give you new and here-to-for unequaled freedom in creating the Vampire lair of your dreams in our dark fantasy open world. Build a rock-solid war stronghold, a sprawling citadel of towers, or a gorgeous mansion!
HUNT more powerful and diverse enemies than ever, with a wide array of new weapons of war. Unload black-powder death with the dual pistols, play the executioner with the hulking greatsword, and command thunder and lightning. Modify your spells with the new jewels.
So RISE from your coffins, Vampires! Gather your clan and delve into the poisoned valleys and thunder-scarred peaks of Gloomrot!
Get into the Vampire spirit and convert your friends into blood-hungry clanmates with V Rising and Dracula’s Relic Pack ON SALE from today, May 17th at 17:00 UTC to May 24th at 17:00 UTC!