Valdis Story: Abyssal City cover
Valdis Story: Abyssal City screenshot
Genre: Platform, Role-playing (RPG), Strategy, Adventure, Indie

Valdis Story: Abyssal City

Product Update v1.0.0.21 (BETA)

Update v1.0.0.21 is now being tested in the Beta branches. To opt into the Beta test, right click the game in your library, go to properties, and select d_input_test from the drop down menu. Changes in this version are as follows.

Fixed

  • Axen lore displaying wrong sprite
  • Skill text that still said "sheath charge" instead of "skill cancel"
  • Some instances where heavy enemies could push you through walls
  • Getting stuck in the wall during Jahzracht battle.
  • Reina retains souls on respec bug
  • Various steam achievment bugs
  • Some weapons display incorrect affinity until equipped
  • Fixed Gradual slowdown during Eye of Alagath Fight


Changed

  • Direct input is disabled until a solution is found for the slowdown issue
  • Double warlock room in Ziggurat is now Crystal locked instead of Barrier
  • Various adjustments to [Aegis] spell
  • Skill cancel can now be used to escape air juggles
  • Slightly increased snap radius for ledge grabbing
  • You can now ledge grab moving platforms
  • Golden Raid spell now has a passive increased chance to cause reckoning
  • Gernot's special move is now evadable, but he can cast it more frequently
  • Treu's special move is now evadable, but he can cast it more frequently
  • Layout of Treu's room
  • All time based events have been converted to be event triggered.
  • Lowered magic power gained from Int
  • Gernot/Treu/Magus [Ruin] rewards reduced from 10 to 5
  • Affliction chance now applies to magic weapon enchants by default
  • Heratic Blade special changed from [blade affliction] to [5% Life/Spell Leech]
  • Great Justice special changed from [Silence] to [+15% Healing]
  • Angel Shepherd rework for ability clarification (new animations)
  • Aerial Bow attack changed to spread shot
  • 5th Heavy attack with sword changed


Added

  • Retry refills potions on [Normal] difficulty
  • Enemy xp values slightly increased on [Normal] difficulty
  • Seraphic blade Attack Power reduction changed from 50% to 35%
  • Aerial Bow attack changed to spread shot
  • Moved location of Skeleton doors in the Sewer
  • Quick Spell menu now pauses game
  • Retry from Main Menu
  • Music and SFX volume control added
  • Zone Exit Arrows added to Maps
  • Restore Default Controls added to control config
  • Skill cancel key bind added
  • Events in place to repair the mana heater in Ishk
  • New background in Engineers Palace
  • New treasure Item added to mausoleum