Valkyrie of Phantasm cover
Valkyrie of Phantasm screenshot
PC PS4 Switch Steam
Genre: Fighting, Shooter, Indie

Valkyrie of Phantasm

New Episode Update

Hi everyone,

Thank you for enjoying Valkyrie of Phantasm!
Today, we have updated to Ver.EA1.12.

■Story Mode

  • Added episodes to Story Mode
    1 episode per character including Remilia Scarlet (5 episodes in total)

■Network Mode

  • Network battles now sync and start at the same time for both players.

■Battles

  • Fixed an issue where after changing color palettes, characters would be displayed in their original colors for a brief moment at the start of battle.

■Options

  • Added the option to toggle dynamic camera movement (eg. during melee combos) on or off.

Note: We will continue to observe and tweak features for more balanced combat and better network synchronization.
We hope you continue to enjoy Valkyrie of Phantasm!

What's more, Valkyrie of Phantasm is participating in the Eastern Game Fest, starting from April 12!
Check out the event page for more sales and demos, including a couple other PLAYISM titles!
https://store.steampowered.com/sale/easterngamesfest


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Update Ver.EA1.11

Hi everyone,

Thank you for enjoying Valkyrie Of Phantasm!
Today, we have updated to Ver.EA1.11.

■Network Mode

  • Players may now select network regions freely.

■Battle System

  • Made it less likely for characters to go offscreen when the camera switches during a melee attack.

■Characters
Common:

  • Slightly increased the charge time for charged melee attacks.

Remilia:

  • Demon King Cradle: Slightly adjusted behavior during a Guard.

Note: We will continue to observe and tweak features for more balanced combat and better network synchronization.

PLAYISM


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Update Ver.EA1.10

Hi everyone,

Thank you for enjoying Valkyrie Of Phantasm!
Today, we have updated to Ver.EA1.10.


■Characters

  • Added the playable character Remilia Scarlet.
    Note: Can be used in Versus, Network, and Training Mode.
    Note: Story chapters involving Remilia will be added at a later date.

■BGM

  • Added BGM for Remilia.

■Tutorial

  • Added a tutorial for changing lock-on targets.
  • Added a section for Accel Spells in the Accel Drive tutorial.

■Network Mode

  • Password-locked rooms are now supported.
  • Rooms are now searchable by name.
  • The player's ID is now saved upon login.

Note: We will continue to observe and tweak features for more balanced combat and better network synchronization.

Roadmap



Here are our plans for future updates.
Everything on this roadmap is written according to our current plans. The timing and order of updates may change depending on the development process.
We're planning on adding more characters and features to the game, so please look forward to it!

PLAYISM


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Update Ver.EA1.01c

Hi everyone,

Thank you for enjoying Valkyrie Of Phantasm!
Today, we have updated to Ver.EA1.01c.

■General Issues

  • Fixed an issue in the previous version where the Drive Gauge were set to increase by the wrong amount when the player's shots hit the opponent.

■UI
Battle UI:

  • Made adjustments to the 2v2 battle in Story Mode to visually differentiate the player's targeted character and the character currently targeting the player.

■Characters
Common:

  • Slightly lessened the vertical hovering range during movement.
  • Shortened the hit stop effect for regular melee attacks.

■Network Mode

  • The background music will now be muted automatically when the game window is inactive.

Note: We will continue to observe and tweak features for more balanced combat and better network synchronization.

PLAYISM


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Update Ver.EA1.01b

Hi everyone,

Thank you for enjoying Valkyrie Of Phantasm!
Today, we have updated to Ver.EA1.01b.

■Controllers

  • Changed the way controllers are recognized. Fixed the issue where if the game detected the data of a previously-registered controller on the computer, that controller would be prioritized over the currently connected controller

■UI
Spell Setup Screen:

  • Added videos to explain spell effects.

Battle UI:

  • Added the Drive Gauge under the opponent's HP bar at the top of the screen.
  • Added visual indication for Guard Break, insufficient Boost Gauge, and reloading.
  • The text under the Drive Gauge will now change to display "SPARK DRIVE" when activating Spark Drive.

Network Mode UI:

  • Implemented additional text.

■Network Mode

  • Adjusted synchronization processes. (This is an ongoing adjustment)
  • Fixed a bug where successful attacks did not raise the attacker's Drive Gauge.

Note: We will continue to observe and tweak features for more balanced combat and better network synchronization.

PLAYISM


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Update Ver.EA1.01

Hi everyone,

Thank you for enjoying Valkyrie Of Phantasm!
Today, we have updated to Ver.EA1.01.

■General

  • UI adjustments


■Story

  • Lowered the CPU level of the 1st and 2nd battles.


■Tutorial

  • Added "Next" and "Return to Select Menu" options after each input tutorial.


■Training Mode

  • Implemented a simple Training Mode. (More in-depth settings will be added on a later date)


■Battle System

  • Fixed an issue where spells in which you rush towards the opponent would let the player character go out-of-bounds.
  • A barrier will be displayed when characters are close to the edges of the stage. (This is a temporary patch)


■Characters

  • Common: Fixed animations for melee attacks and spells. (No changes were made to hitboxes)
  • Patchouli: Fixed an issue which caused Patchouli to be immobile for a longer time than other characters when launched into the air.


Note: We will continue to observe and tweak features for more balanced combat.

Regarding the issue where controllers don't work:
We are working towards a proper fix for this issue, but as a temporary measure, please try the following:
Unplug all controllers from the PC
Go to the C:\Users\UserName\AppData\LocalLow\AreaZero\VOP\Save folder
Delete the Key.dat file
This can potentially fix the problem when you next launch the game. [



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Update ver 1.00d

Hi everyone,

Thank you for enjoying Valkyrie Of Phantasm!
Today, we have updated to ver 1.00d.

■General

  • Fixed typos.
  • Changed the design of the story panel select screen.


■Characters
Common:

  • Backstep Attacks: Can no longer be cancelled when they fail to hit the opponent. Reduced invincibility duration.
  • Fixed an issue where attempts to execute a Backstep Attack, Rush Attack, or Side Attack would often trigger a regular melee attack instead.


Note: We will continue to observe and tweak features for more balanced combat.

Regarding the issue where controllers don't work:
We are working towards a proper fix for this issue, but as a temporary measure, please try the following:
Unplug all controllers from the PC
Go to the C:\Users\UserName\AppData\LocalLow\AreaZero\VOP\Save folder
Delete the Key.dat file
This can potentially fix the problem when you next launch the game. [




PLAYISM


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Update ver 1.00c

Hi everyone,

Thank you for enjoying Valkyrie Of Phantasm!
Today, we have updated to ver 1.00c.

■Network
Fixed an issue with the banned words list

■Tutorial
Fixed the issue where the Graze tutorial could not be cleared in the previous version due to changes to the Graze mechanic.

■Characters
Reimu

  • Dream Sign "Evil-Sealing Circle": Reverted changes. Will now refill the Boost Gauge when activated.
    Dream Sign "Wild Exorcism Dance": The spell will no longer reload while active.


Marisa

  • Love Sign "Master Spark": Reverted changes. Will now refill the Boost Gauge when activated.
  • Loving Heart "Double Spark": Reverted changes. Will now refill the Boost Gauge when activated.
  • Comet "Blazing Star": The spell will no longer reload while active.


Youmu

  • Human Sign "Slash of Present World": Reverted changes. Will now refill the Boost Gauge when activated.
  • Reincarnation Sword "Slash of Circular Vicissitude": Reverted changes. Will now refill the Boost Gauge when activated.
  • Spirit-Cutting Sword "Slash of Ascension to Buddhahood": The spell will no longer reload while active.


Patchouli

  • Earth Metal Sign "Emerald Megalith": Reverted changes. Will now refill the Boost Gauge when activated. Reduced knockdown value.
  • Moon Sign "Silent Selene": The spell will no longer reload while active.


Note: We will continue to adjust features surrounding the Drive Gauge, Boost Gauge and Graze mechanics.

Regarding the issue where controllers don't work:
We are working towards a proper fix for this issue, but as a temporary measure, please try the following:
Unplug all controllers from the PC
Go to the C:\Users\UserName\AppData\LocalLow\AreaZero\VOP\Save folder
Delete the Key.dat file
This can potentially fix the problem when you next launch the game. [




PLAYISM


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PLAYISM Official Site
PLAYISM Publisher Page

Update 1.00b

Hi everyone,

Thank you for enjoying Valkyrie Of Phantasm!
Today, we have updated to ver 1.00b.


■Network

  • The opponent's name will now be displayed during battle.



■Battle System

  • Spells and melee attacks can no longer be canceled with shots.
  • Activating Accel Drive will now fully replenish the Boost Gauge.
  • The stun caused by the opponent activating Accel Drive can now be guarded.
  • Accel Drive can no longer be activated while guarding.
  • Reduced the passive regeneration rate of the Drive Gauge.
  • Dealing and receiving damage now fills the Drive Gauge.
  • The animation shown when taking damage while in Accel Drive will no longer be influenced by the increased movement speed.


■Abilities

  • "Crisis" Series: Fixed known issues found in the "Crisis" series of abilities.
  • Assault Spirits: Fixed issue where the ability had no effect
  • Magic Influence: Fixed issue where the ability had no effect


■Characters:

  • General: Lowered the knockdown values of melee attacks (neutral, front, back, and sides)
  • Shot: Shots are now more effective at chipping away Guard, but no longer count towards Graze.


Reimu

  • Spirit Sign "Dream Seal -Concentrate-": Reduced effect duration
  • Dream Sign "Evil-Sealing Circle": Canceling after this spell will now consume a fixed amount of Boost Gauge
  • Dream Sign "Wild Exorcism Dance": Added flinch effect. Improved close-range homing. Reduced knockdown value. Reduced Accel Gauge recovery gained from Grazing this spell.


Marisa

  • Love Sign "Master Spark": Canceling after this spell will now consume a fixed amount of Boost Gauge. Reduced reloading time.
  • Loving Heart "Double Spark": Canceling after this spell will now consume a fixed amount of Boost Gauge. Reduced reloading time.
  • Comet "Blazing Star": Reduced knockdown value.


Youmu

  • Human Sign "Slash of Present World": Canceling after this spell will now consume a fixed amount of Boost Gauge.
  • Reincarnation Sword "Slash of Circular Vicissitude": Canceling after this spell will now consume a fixed amount of Boost Gauge.
  • Spirit-Cutting Sword "Slash of Ascension to Buddhahood": Improved cross-up hit box in close range, Reduced knockdown value.


Patchouli

  • Earth Metal Sign "Emerald Megalith": Canceling after this spell will now consume a fixed amount of Boost Gauge.
  • Moon Sign "Silent Selene": Reduced knockdown value.


Note: We will continue to adjust features surrounding the Drive Gauge and Graze mechanics.


PLAYISM


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Update 1.00a

Hi everyone,

Thank you for enjoying Valkyrie Of Phantasm!
Today, we have updated to ver 1.00a.


  • Adjustedthe effect of certain abilities.
  • Made it so that the Boost Gauge does not recover when using certain spells.
  • Adjusted the cooldown times, knockdown values and damage value of Master Spark and Double Spark.
  • Fixed issues where text would glitch out in the Network Lobby.


PLAYISM


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